view loader/dmo/dmo_guids.c @ 29507:fc8416cffdcd

Use a buffer of about half a second, instead of sizing it to have a constant number of frames. This improves the behaviour at very small or large sample rates, and gets rid of lots of obsolete code.
author cladisch
date Mon, 24 Aug 2009 07:32:25 +0000
parents 8e00b6a9e40b
children 32725ca88fed
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#include "dmo_guids.h"
int DMO_DEBUG = 0;

const GUID IID_IMediaBuffer = { 0x59eff8b9, 0x938c, 0x4a26,
{ 0x82, 0xf2, 0x95, 0xcb, 0x84, 0xcd, 0xc8, 0x37}};
const GUID IID_IMediaObject = { 0xd8ad0f58, 0x5494, 0x4102,
{ 0x97, 0xc5, 0xec, 0x79, 0x8e, 0x59, 0xbc, 0xf4}};
const GUID IID_IEnumDMO = { 0x2c3cd98a, 0x2bfa, 0x4a53,
{ 0x9c, 0x27, 0x52, 0x49, 0xba, 0x64, 0xba, 0x0f}};
const GUID IID_IMediaObjectInPlace = { 0x651b9ad0, 0x0fc7, 0x4aa9,
{ 0x95, 0x38, 0xd8, 0x99, 0x31, 0x01, 0x07, 0x41}};
const GUID IID_IDMOQualityControl = { 0x65abea96, 0xcf36, 0x453f,
{ 0xaf, 0x8a, 0x70, 0x5e, 0x98, 0xf1, 0x62, 0x60}};
const GUID IID_IDMOVideoOutputOptimizations = { 0xbe8f4f4e, 0x5b16, 0x4d29,
{ 0xb3, 0x50, 0x7f, 0x6b, 0x5d, 0x92, 0x98, 0xac}};


const GUID DMOCATEGORY_AUDIO_DECODER = { 0x57f2db8b, 0xe6bb, 0x4513,
{ 0x9d, 0x43, 0xdc, 0xd2, 0xa6, 0x59, 0x31, 0x25}};
const GUID DMOCATEGORY_AUDIO_ENCODER = { 0x33d9a761, 0x90c8, 0x11d0,
{ 0xbd, 0x43, 0x00, 0xa0, 0xc9, 0x11, 0xce, 0x86}};
const GUID DMOCATEGORY_VIDEO_DECODER = { 0x4a69b442, 0x28be, 0x4991,
{ 0x96, 0x9c, 0xb5, 0x00, 0xad, 0xf5, 0xd8, 0xa8}};
const GUID DMOCATEGORY_VIDEO_ENCODER = { 0x33d9a760, 0x90c8, 0x11d0,
{ 0xbd, 0x43, 0x00, 0xa0, 0xc9, 0x11, 0xce, 0x86}};
const GUID DMOCATEGORY_AUDIO_EFFECT = { 0xf3602b3f, 0x0592, 0x48df,
{ 0xa4, 0xcd, 0x67, 0x47, 0x21, 0xe7, 0xeb, 0xeb}};
const GUID DMOCATEGORY_VIDEO_EFFECT = { 0xd990ee14, 0x776c, 0x4723,
{ 0xbe, 0x46, 0x3d, 0xa2, 0xf5, 0x6f, 0x10,0xb9}};
const GUID DMOCATEGORY_AUDIO_CAPTURE_EFFECT = { 0xf665aaba, 0x3e09, 0x4920,
{ 0xaa, 0x5f, 0x21, 0x98, 0x11, 0x14, 0x8f, 0x09}};


const GUID DMOCATEGORY_ACOUSTIC_ECHO_CANCEL = { 0xBF963D80L, 0xC559, 0x11D0,
{ 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1}};

const GUID DMOCATEGORY_AUDIO_NOISE_SUPPRESS = { 0xe07f903f, 0x62fd, 0x4e60,
{ 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5}};

const GUID DMOCATEGORY_AGC = { 0xe88c9ba0l, 0xc557, 0x11d0,
{ 0x8a, 0x2b, 0x00, 0xa0, 0xc9, 0x25, 0x5a, 0xc1}};