Mercurial > mplayer.hg
view mp_core.h @ 29507:fc8416cffdcd
Use a buffer of about half a second, instead of sizing it to have
a constant number of frames. This improves the behaviour at very
small or large sample rates, and gets rid of lots of obsolete code.
author | cladisch |
---|---|
date | Mon, 24 Aug 2009 07:32:25 +0000 |
parents | 92e770f6e890 |
children | b7bb4a899a6b |
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#ifndef MPLAYER_MP_CORE_H #define MPLAYER_MP_CORE_H #include "mp_osd.h" #include "libao2/audio_out.h" #include "playtree.h" #include "stream/stream.h" #include "libmpdemux/demuxer.h" #include "libmpdemux/stheader.h" #include "mixer.h" #include "libvo/video_out.h" #include "subreader.h" // definitions used internally by the core player code #define INITIALIZED_VO 1 #define INITIALIZED_AO 2 #define INITIALIZED_GUI 4 #define INITIALIZED_GETCH2 8 #define INITIALIZED_SPUDEC 32 #define INITIALIZED_STREAM 64 #define INITIALIZED_INPUT 128 #define INITIALIZED_VOBSUB 256 #define INITIALIZED_DEMUXER 512 #define INITIALIZED_ACODEC 1024 #define INITIALIZED_VCODEC 2048 #define INITIALIZED_ALL 0xFFFF #define SUB_SOURCE_SUBS 0 #define SUB_SOURCE_VOBSUB 1 #define SUB_SOURCE_DEMUX 2 #define SUB_SOURCES 3 #define PT_NEXT_ENTRY 1 #define PT_PREV_ENTRY -1 #define PT_NEXT_SRC 2 #define PT_PREV_SRC -2 #define PT_UP_NEXT 3 #define PT_UP_PREV -3 #define PT_STOP 4 typedef enum { EXIT_NONE, EXIT_QUIT, EXIT_EOF, EXIT_ERROR } exit_reason_t; typedef struct MPContext { int osd_show_percentage; int osd_function; const ao_functions_t *audio_out; play_tree_t *playtree; play_tree_iter_t *playtree_iter; int eof; int play_tree_step; int loop_times; stream_t *stream; demuxer_t *demuxer; sh_audio_t *sh_audio; sh_video_t *sh_video; demux_stream_t *d_audio; demux_stream_t *d_video; demux_stream_t *d_sub; mixer_t mixer; const vo_functions_t *video_out; // Frames buffered in the vo ready to flip. Currently always 0 or 1. // This is really a vo variable but currently there's no suitable vo // struct. int num_buffered_frames; // AV sync: the next frame should be shown when the audio out has this // much (in seconds) buffered data left. Increased when more data is // written to the ao, decreased when moving to the next frame. // In the audio-only case used as a timer since the last seek // by the audio CPU usage meter. double delay; float begin_skip; ///< start time of the current skip while on edlout mode // audio is muted if either EDL or user activates mute short edl_muted; ///< Stores whether EDL is currently in muted mode. short user_muted; ///< Stores whether user wanted muted mode. int global_sub_size; // this encompasses all subtitle sources int global_sub_pos; // this encompasses all subtitle sources int set_of_sub_pos; int set_of_sub_size; int global_sub_indices[SUB_SOURCES]; #ifdef CONFIG_ASS // set_of_ass_tracks[i] contains subtitles from set_of_subtitles[i] // parsed by libass or NULL if format unsupported ass_track_t* set_of_ass_tracks[MAX_SUBTITLE_FILES]; #endif sub_data* set_of_subtitles[MAX_SUBTITLE_FILES]; int file_format; #ifdef CONFIG_DVBIN int last_dvb_step; int dvbin_reopen; #endif int was_paused; #ifdef CONFIG_DVDNAV struct mp_image_s *nav_smpi; ///< last decoded dvdnav video image unsigned char *nav_buffer; ///< last read dvdnav video frame unsigned char *nav_start; ///< pointer to last read video buffer int nav_in_size; ///< last read size #endif } MPContext; // Most of these should not be globals extern int abs_seek_pos; extern float rel_seek_secs; extern FILE *edl_fd; extern int file_filter; // These appear in options list extern float playback_speed; extern int fixed_vo; extern int forced_subs_only; int build_afilter_chain(sh_audio_t *sh_audio, ao_data_t *ao_data); void uninit_player(unsigned int mask); void reinit_audio_chain(void); void init_vo_spudec(void); double playing_audio_pts(sh_audio_t *sh_audio, demux_stream_t *d_audio, const ao_functions_t *audio_out); void exit_player_with_rc(exit_reason_t how, int rc); void add_subtitles(char *filename, float fps, int noerr); int reinit_video_chain(void); #endif /* MPLAYER_MP_CORE_H */