view codec-cfg.h @ 36126:fd34a83228ca

Switch OpenGL ES renderer to 2.0. 1.0 is too limited to be really useful for video, and 2.0 is almost universally available anyway. This also adds support for YUV conversion in hardware, however this code is still very rough and limited in features. A lot of work, like being able to change the coefficients, supporting gamma, supporting EOSD (ASS rendering) still needs to be done for this to be really usable. Unfortunately development is difficult since almost no working implementations are available: MESA seems currently completely broken unless you use and Intel card _and_ force software rendering, Galaxy S2 still crashes regularly (certainly in part my fault for doing something weird, but still).
author reimar
date Sat, 04 May 2013 13:28:14 +0000
parents 6055467828a4
children 86ba78d8137c
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_CODEC_CFG_H
#define MPLAYER_CODEC_CFG_H

#define CODECS_MAX_FOURCC       92
#define CODECS_MAX_OUTFMT       32
#define CODECS_MAX_INFMT        16

// Global flags:
#define CODECS_FLAG_SEEKABLE    (1<<0)
#define CODECS_FLAG_ALIGN16     (1<<1)
#define CODECS_FLAG_DUMMY       (1<<2)

// Outfmt flags:
#define CODECS_FLAG_FLIP        (1<<0)
#define CODECS_FLAG_NOFLIP      (1<<1)
#define CODECS_FLAG_YUVHACK     (1<<2)
#define CODECS_FLAG_QUERY       (1<<3)
#define CODECS_FLAG_STATIC      (1<<4)

#define CODECS_STATUS__MIN              0
#define CODECS_STATUS_NOT_WORKING      -1
#define CODECS_STATUS_PROBLEMS          0
#define CODECS_STATUS_WORKING           1
#define CODECS_STATUS_UNTESTED          2
#define CODECS_STATUS__MAX              2


extern char *codecs_file;


#if !defined(GUID_TYPE) && !defined(GUID_DEFINED)
#define GUID_TYPE    1
#define GUID_DEFINED 1
typedef struct {
    unsigned long  f1;
    unsigned short f2;
    unsigned short f3;
    unsigned char  f4[8];
} GUID;
#endif


typedef struct codecs {
    unsigned int fourcc[CODECS_MAX_FOURCC];
    unsigned int fourccmap[CODECS_MAX_FOURCC];
    unsigned int outfmt[CODECS_MAX_OUTFMT];
    unsigned char outflags[CODECS_MAX_OUTFMT];
    unsigned int infmt[CODECS_MAX_INFMT];
    unsigned char inflags[CODECS_MAX_INFMT];
    char *name;
    char *info;
    char *comment;
    char *dll;
    char* drv;
    GUID guid;
//    short driver;
    short flags;
    short status;
    short cpuflags;
} codecs_t;

int parse_codec_cfg(const char *cfgfile);
codecs_t* find_video_codec(unsigned int fourcc, unsigned int *fourccmap,
                           codecs_t *start, int force);
codecs_t* find_audio_codec(unsigned int fourcc, unsigned int *fourccmap,
                           codecs_t *start, int force);
codecs_t* find_codec(unsigned int fourcc, unsigned int *fourccmap,
                     codecs_t *start, int audioflag, int force);
void list_codecs(int audioflag);
void codecs_uninit_free(void);

typedef char ** stringset_t;
void stringset_init(stringset_t *set);
void stringset_free(stringset_t *set);
void stringset_add(stringset_t *set, const char *str);
int stringset_test(stringset_t *set, const char *str);

#endif /* MPLAYER_CODEC_CFG_H */