Mercurial > mplayer.hg
view mpbswap.h @ 36126:fd34a83228ca
Switch OpenGL ES renderer to 2.0.
1.0 is too limited to be really useful for video,
and 2.0 is almost universally available anyway.
This also adds support for YUV conversion in hardware,
however this code is still very rough and limited in
features.
A lot of work, like being able to change the coefficients,
supporting gamma, supporting EOSD (ASS rendering) still
needs to be done for this to be really usable.
Unfortunately development is difficult since almost
no working implementations are available:
MESA seems currently completely broken unless you use
and Intel card _and_ force software rendering,
Galaxy S2 still crashes regularly (certainly in part
my fault for doing something weird, but still).
author | reimar |
---|---|
date | Sat, 04 May 2013 13:28:14 +0000 |
parents | 514016233368 |
children |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_MPBSWAP_H #define MPLAYER_MPBSWAP_H #include <sys/types.h> #include "config.h" #include "libavutil/bswap.h" #define bswap_16(v) av_bswap16(v) #define bswap_32(v) av_bswap32(v) #define le2me_16(v) av_le2ne16(v) #define le2me_32(v) av_le2ne32(v) #define le2me_64(v) av_le2ne64(v) #define be2me_16(v) av_be2ne16(v) #define be2me_32(v) av_be2ne32(v) #endif /* MPLAYER_MPBSWAP_H */