Mercurial > mplayer.hg
graph
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Ensure surfaces are cleared after resize.Sat, 15 Jun 2013 19:59:24 +0000, by reimar
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Fix issues with glibc on 32 bit.Sat, 15 Jun 2013 16:11:47 +0000, by reimar
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Simplify texture coordinate calculation.Wed, 12 Jun 2013 18:54:25 +0000, by reimar
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Merge the 3 different drawing steps.Wed, 12 Jun 2013 18:54:23 +0000, by reimar
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Remove array that always contains only 0.Wed, 12 Jun 2013 18:54:22 +0000, by reimar
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Remove a special-case that doesn't really make muchWed, 12 Jun 2013 18:54:20 +0000, by reimar
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Use only one single texture.Wed, 12 Jun 2013 18:54:19 +0000, by reimar
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Fix texture coordinates and number of characters.Wed, 12 Jun 2013 18:54:18 +0000, by reimar
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Simplify blend function used.Wed, 12 Jun 2013 18:54:16 +0000, by reimar
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Remove unused depth test code.Wed, 12 Jun 2013 18:54:15 +0000, by reimar
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Remove code related to unused lighting.Wed, 12 Jun 2013 18:54:14 +0000, by reimar
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gl: Ensure gpu_def_sl_program is correctly initialized.Wed, 12 Jun 2013 18:54:12 +0000, by reimar
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Revert r36287.Wed, 12 Jun 2013 14:26:15 +0000, by ib
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vo_gl: Make yuv=8 compatible with OpenGL in addition to OpenGL ES.Tue, 11 Jun 2013 20:48:43 +0000, by reimar
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vo_aa: Specifying a single option should only change theTue, 11 Jun 2013 19:23:12 +0000, by reimar
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Ensure that the allocated surface is always large enough.Tue, 11 Jun 2013 18:38:56 +0000, by reimar