Mercurial > mplayer.hg
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Fix build due to codecs_path vs. codec_path typo.Tue, 23 Mar 2010 19:40:37 +0000, by diego
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Get rid of pointless def_path variable; use codec_path directly instead.Tue, 23 Mar 2010 18:01:00 +0000, by diego
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Real binary loader code should respect the binary codec path.Tue, 23 Mar 2010 17:52:46 +0000, by diego
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ReindentMon, 22 Mar 2010 19:39:43 +0000, by reimar
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Start probing with a size matching the stream buffer size so it is possibleMon, 22 Mar 2010 19:38:42 +0000, by reimar
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Make all instances of codec_patch unconditional, otherwiseSun, 21 Mar 2010 10:13:00 +0000, by attila
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Rename SetCodecPath() --> set_codec_path().Sun, 21 Mar 2010 08:34:09 +0000, by diego
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Rename get_path.[ch] --> path.[ch].Sat, 20 Mar 2010 23:38:27 +0000, by diego
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Move SetCodecPath() from loader to get_path.c and make it unconditional.Sat, 20 Mar 2010 23:27:07 +0000, by diego
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sync with en/mplayer.1 rev. 30936Sat, 20 Mar 2010 01:33:54 +0000, by jrash
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Remove unnecessary size limits and a related define for hm12 decoder.Fri, 19 Mar 2010 19:44:02 +0000, by reimar
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Use vd_raw to handle NV12/NV21 formats, since we support them as pixel formatsFri, 19 Mar 2010 19:42:23 +0000, by reimar
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Replace wrong condition name in #endif comment by correct instance.Fri, 19 Mar 2010 09:58:45 +0000, by diego
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Check whether COMPILE_ALTIVEC is defined, not if it is set to a 0/1 value.Fri, 19 Mar 2010 09:57:36 +0000, by diego
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Drop support for XANIM_MOD_DIR environment variable.Thu, 18 Mar 2010 23:37:57 +0000, by diego
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Reuse codec path variable used in the binary loader in the XAnim loader.Thu, 18 Mar 2010 23:32:14 +0000, by diego