Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
|
Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
|
Thu, 08 Jun 2006 18:50:11 +0000 |
reimar |
loadGPUProgram function to load fragment program with error checking and statistics
|
Wed, 07 Jun 2006 14:07:32 +0000 |
reimar |
Add bicubic texture scaling
|
Wed, 07 Jun 2006 13:24:54 +0000 |
reimar |
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
|
Mon, 05 Jun 2006 11:26:33 +0000 |
reimar |
add (currently unused) lookup for glTexImage3D
|
Fri, 21 Apr 2006 18:46:17 +0000 |
reimar |
minor fixes: get rid of pointless inline attributes and some additional checks
|
Sun, 26 Feb 2006 09:47:17 +0000 |
reimar |
Better fallback for APIENTRY when compiling for Windows
|
Thu, 23 Feb 2006 10:18:10 +0000 |
reimar |
workaround for gl.h variants that do not define APIENTRY
|
Thu, 09 Feb 2006 14:08:03 +0000 |
rathann |
Patch by Stefan Huehner / stefan % huehner ! org \
|
Sun, 18 Dec 2005 12:04:08 +0000 |
reimar |
support negative stride (flipping) in vo_gl.
|
Tue, 06 Dec 2005 22:23:06 +0000 |
reimar |
Get rid of most #ifdefs
|
Mon, 31 Oct 2005 13:56:16 +0000 |
reimar |
More consistent and sane types. Also avoids some gcc 4 warnings.
|
Sat, 01 Oct 2005 12:49:28 +0000 |
reimar |
Support for ATI specific YUV->RGB conversion.
|
Tue, 27 Sep 2005 08:33:33 +0000 |
reimar |
Add missing GL_REGISTER_COMBINERS_NV define
|
Sun, 25 Sep 2005 16:41:28 +0000 |
reimar |
fix/improve code doxumentation. Also group gl_common functions in several
|
Sun, 25 Sep 2005 16:30:00 +0000 |
reimar |
support loading a texture from a PPM file
|
Sun, 25 Sep 2005 16:07:54 +0000 |
reimar |
Support rectangular texture in fragment programs
|
Wed, 14 Sep 2005 22:08:04 +0000 |
reimar |
hardware color-space conversion for vo_gl and vo_gl2
|
Mon, 12 Sep 2005 14:51:30 +0000 |
reimar |
Fix border color (forgot to divide by 255.0).
|
Thu, 25 Aug 2005 12:45:57 +0000 |
reimar |
Fix texture format variable types. Internal format is GLint, others are GLenum
|
Fri, 19 Aug 2005 12:09:44 +0000 |
reimar |
Fix crash in windows
|
Fri, 19 Aug 2005 09:31:02 +0000 |
reimar |
automatic vsync enabling for vo_gl.
|
Tue, 16 Aug 2005 19:07:07 +0000 |
reimar |
Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
|
Tue, 16 Aug 2005 17:57:53 +0000 |
reimar |
use GenBuffers to get a buffer number instead of hardcoding 1.
|
Sun, 14 Aug 2005 13:44:14 +0000 |
reimar |
Helper function for drawing texture and general cleanup of vo_gl2.c
|
Wed, 27 Jul 2005 17:22:24 +0000 |
reimar |
More helper functions/defines and bugfixes
|
Tue, 26 Jul 2005 13:47:18 +0000 |
reimar |
OpenGL fixes for windows and vo_gl.c ported to windows.
|
Tue, 26 Jul 2005 10:16:18 +0000 |
reimar |
support for rectangular and streaming textures.
|
Sat, 11 Dec 2004 16:57:42 +0000 |
reimar |
Improving gl2 under windows, moving some functionality to gl_common
|