log libvo/gl_common.c @ 31180:0d18ce469b67

age author description
Sun, 09 May 2010 00:16:46 +0000 reimar Handle chroma texture size becoming 0, e.g. due to bad rounding.
Sun, 25 Apr 2010 10:53:01 +0000 reimar Support for auto-selecting the OpenGL backend.
Sun, 25 Apr 2010 10:44:53 +0000 reimar Add reinitialization support. Necessary for fullscreen on OSX.
Sun, 25 Apr 2010 10:12:39 +0000 reimar Missing space in error message.
Sun, 25 Apr 2010 09:52:01 +0000 reimar Share SDL initialization code.
Sun, 25 Apr 2010 09:24:30 +0000 reimar Fullscreen support for -vo gl using SDL.
Sun, 25 Apr 2010 08:35:35 +0000 reimar Window resizing support for -vo gl with SDL backend.
Sun, 25 Apr 2010 08:17:23 +0000 reimar Add sdl_common file and use it to share the input handling between -vo gl
Sun, 25 Apr 2010 07:32:42 +0000 reimar Use SDL_GL_ProcAddress to work around conflicts between -lGL
Sun, 25 Apr 2010 06:52:13 +0000 reimar Update copyright and email address.
Sun, 25 Apr 2010 06:14:25 +0000 reimar Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
Sat, 24 Apr 2010 22:13:57 +0000 reimar Add workaroound for yuv=7 mode - does hurt speed but not much
Sat, 24 Apr 2010 17:02:50 +0000 reimar Try harder to find linked OpenGL functions.
Sat, 24 Apr 2010 16:49:46 +0000 reimar Some crash-resilience fixes.
Sat, 24 Apr 2010 16:46:47 +0000 reimar First steps to support -vo gl with SDL-based Window handling.
Sun, 04 Apr 2010 16:56:30 +0000 reimar Factor out the YUV->RGB conversion auto-selection and also
Sun, 04 Apr 2010 11:45:05 +0000 reimar Share more code between the two ATI fragment shader YUV to RGB
Sat, 03 Apr 2010 20:31:03 +0000 reimar Try to detect and work around broken glXGetProcAddress on at
Sat, 03 Apr 2010 19:58:06 +0000 reimar Implement OpenGL-based YUV to RGB version for Radeon 9200 class
Sat, 03 Apr 2010 07:12:32 +0000 reimar Indentation fix.
Sat, 03 Apr 2010 07:08:07 +0000 reimar Add mpgl prefix to all OpenGL-related function pointers.
Fri, 12 Mar 2010 17:21:05 +0000 reimar Add newlines to generated fragment program to make both fragment program dump
Thu, 28 Jan 2010 18:06:47 +0000 reimar Try the more specific names first for the SwapInterval function to make it less
Thu, 28 Jan 2010 18:01:19 +0000 reimar glXSwapIntervalEXT is defined to take different arguments from glXSwapIntervalSGI,
Sun, 03 Jan 2010 12:55:09 +0000 reimar Add pointers to a few more standard OpenGL functions to ease future extensions.
Thu, 31 Dec 2009 22:53:25 +0000 reimar Add support for 16-bit per component YUV formats.
Thu, 31 Dec 2009 18:25:35 +0000 reimar Extract functions to generate yuv->rgb matrices and lookup tables into a
Thu, 31 Dec 2009 18:07:37 +0000 reimar Put the colourspace-related variables into a separate struct to ease
Wed, 30 Dec 2009 11:32:24 +0000 reimar Support all planar YUV formats in OpenGL vos.
Sun, 20 Dec 2009 14:32:34 +0000 reimar Change %f to %e in generated fragment programs to avoid losing precision unnecessarily.