Sat, 16 Mar 2013 19:19:40 +0000 |
reimar |
Switch back to glClearDepth.
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Sat, 16 Mar 2013 19:15:42 +0000 |
reimar |
Add (hackish) support for OpenGL on Android.
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Sat, 16 Mar 2013 15:18:15 +0000 |
reimar |
Better compatibility with more restricted GL headers.
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Sat, 16 Mar 2013 14:32:59 +0000 |
reimar |
Split out defines for compatibility between different GL headers.
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Sun, 27 Jan 2013 15:33:31 +0000 |
reimar |
Switch from OpenGL.h to gl.h
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Thu, 13 Sep 2012 19:57:24 +0000 |
reimar |
Allow compiling -vo gl with OSX backend even if X11 and SDL are not available.
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Thu, 13 Sep 2012 19:22:31 +0000 |
reimar |
Use OSX common layer in -vo gl.
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Sat, 18 Aug 2012 15:54:34 +0000 |
reimar |
Replace MESA YCBCR support by the Apple variant.
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Sun, 12 Aug 2012 17:15:35 +0000 |
reimar |
Support interleaving the two frame halves from a 3D video
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Thu, 09 Aug 2012 18:49:45 +0000 |
reimar |
Query correct component to get luminance texture bit depth
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Wed, 08 Aug 2012 19:18:02 +0000 |
reimar |
When the LUMINANCE16 format is less than 14 bit try to use
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Wed, 08 Aug 2012 05:38:30 +0000 |
reimar |
Add fallback defines for GL_DEPTH_TEXTURE_MODE and GL_TEXTURE_COMPARE_MODE.
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Tue, 07 Aug 2012 21:39:47 +0000 |
reimar |
Add support for depth textures to simplify some experiments.
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Sun, 20 May 2012 15:41:41 +0000 |
reimar |
Make a glGetError function pointer available.
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Fri, 23 Dec 2011 22:34:42 +0000 |
reimar |
vo_gl stereo: allow swapping left and right view.
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