Sat, 24 May 2008 12:10:08 +0000 |
reimar |
Simplify yuv to rgb conversion matrix stuff.
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Sat, 24 May 2008 11:31:49 +0000 |
reimar |
Cosmetics: align
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Sat, 24 May 2008 11:25:57 +0000 |
reimar |
update doxygen comments
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Sat, 24 May 2008 11:19:38 +0000 |
reimar |
Add a filter strength parameter for blurring/sharpening scalers.
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Sat, 24 May 2008 11:03:00 +0000 |
reimar |
Use a struct instead of a huge and further growing argument list.
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Wed, 12 Mar 2008 15:17:06 +0000 |
reimar |
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
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Mon, 11 Feb 2008 19:37:47 +0000 |
reimar |
Try harder to find OpenGL functions on Windows.
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Tue, 29 Jan 2008 18:00:20 +0000 |
reimar |
Allow for larger fragment programs.
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Sat, 19 Jan 2008 14:20:56 +0000 |
reimar |
Fix a coefficient for lscale=5 OpenGL mode
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Sat, 19 Jan 2008 11:09:33 +0000 |
reimar |
Simplify and silence lots of warnings
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Sat, 19 Jan 2008 10:10:05 +0000 |
reimar |
Fix using both lscale and cscale 4
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Fri, 18 Jan 2008 19:05:29 +0000 |
reimar |
Add a fragment program for 5x5 unsharp masking
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Fri, 18 Jan 2008 18:38:02 +0000 |
reimar |
Remove leftover backslash
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Fri, 18 Jan 2008 18:37:18 +0000 |
reimar |
Simplify
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Fri, 18 Jan 2008 18:34:10 +0000 |
reimar |
Use the same unsharp filter template for 2D and RECT textures
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Wed, 16 Jan 2008 20:36:01 +0000 |
reimar |
Fix OpenGL unsharp filter
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Tue, 15 Jan 2008 18:14:00 +0000 |
reimar |
Create/allocate conversion textures before scaler textures.
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Tue, 15 Jan 2008 17:59:20 +0000 |
reimar |
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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Tue, 15 Jan 2008 17:51:21 +0000 |
reimar |
Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
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Thu, 18 Oct 2007 12:39:59 +0000 |
reimar |
Fix typo in comment
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Tue, 04 Sep 2007 10:46:31 +0000 |
reimar |
Add a bicubic scaler that needs a lot more instruction but no
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Mon, 03 Sep 2007 13:18:26 +0000 |
reimar |
Fix compilation after patch to remove global vo_hdc
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Mon, 03 Sep 2007 08:44:36 +0000 |
reimar |
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
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Sun, 11 Mar 2007 14:59:08 +0000 |
reimar |
Add a new GPU-based scaling method to vo gl
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Sun, 25 Feb 2007 16:07:51 +0000 |
reimar |
The fragment program functions are and most likely always will be ARB-only,
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Sun, 17 Dec 2006 12:33:09 +0000 |
reimar |
Fix compilation under MinGW with X11 enabled
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Sat, 25 Nov 2006 13:34:55 +0000 |
reimar |
Avoid void * arithmetic
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Fri, 17 Nov 2006 10:03:33 +0000 |
reimar |
Put files fully owned by my under GPL v2 "or later"
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Fri, 28 Jul 2006 19:37:49 +0000 |
reimar |
Some more documentation
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Thu, 27 Jul 2006 17:35:06 +0000 |
reynaldo |
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
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Sun, 23 Jul 2006 15:19:59 +0000 |
reimar |
Simplify and and speedup generation of yuv2rgb and gamma map tables
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Mon, 10 Jul 2006 12:06:41 +0000 |
reimar |
Fix off-by-one error for negative strides (flipped image)
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Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
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Sun, 02 Jul 2006 03:59:36 +0000 |
reynaldo |
rm unnecesary casts from void* - part 2
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Thu, 22 Jun 2006 17:02:42 +0000 |
reimar |
reduce number of texture indirections to support older cards
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Tue, 13 Jun 2006 19:55:20 +0000 |
reimar |
Do not use border for bicubic filter helper texture, since it will cause ATI
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Mon, 12 Jun 2006 16:25:05 +0000 |
reimar |
Optimize bicubic filtering
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Sun, 11 Jun 2006 10:08:40 +0000 |
reimar |
fix image adjustment (brightness etc.) for yuv=6
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Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
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Thu, 08 Jun 2006 18:50:11 +0000 |
reimar |
loadGPUProgram function to load fragment program with error checking and statistics
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Wed, 07 Jun 2006 14:07:32 +0000 |
reimar |
Add bicubic texture scaling
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Wed, 07 Jun 2006 13:24:54 +0000 |
reimar |
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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Mon, 05 Jun 2006 11:45:33 +0000 |
reimar |
Move/add checks to avoid crashes and make error messages less confusing
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Mon, 05 Jun 2006 11:26:33 +0000 |
reimar |
add (currently unused) lookup for glTexImage3D
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Mon, 05 Jun 2006 11:23:51 +0000 |
reimar |
more GL extension checks to avoid crashes with Mesa
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Sat, 13 May 2006 23:06:18 +0000 |
reimar |
show OpenGL extension string with -v, very helpful for debugging
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Sat, 13 May 2006 23:03:19 +0000 |
reimar |
glBindTexture might be called glBindTextureEXT as well
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Fri, 21 Apr 2006 18:46:17 +0000 |
reimar |
minor fixes: get rid of pointless inline attributes and some additional checks
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Thu, 09 Feb 2006 14:08:03 +0000 |
rathann |
Patch by Stefan Huehner / stefan % huehner ! org \
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Tue, 17 Jan 2006 20:25:42 +0000 |
reimar |
avoid Solaris 10 compile error with gcc 3.4.5
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Sat, 07 Jan 2006 19:56:55 +0000 |
reimar |
avoid some gcc 4 compiler warnings
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Sat, 07 Jan 2006 19:53:51 +0000 |
reimar |
Less ugly and easier to extend getFunctions
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Sun, 18 Dec 2005 12:04:08 +0000 |
reimar |
support negative stride (flipping) in vo_gl.
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Tue, 06 Dec 2005 22:23:06 +0000 |
reimar |
Get rid of most #ifdefs
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Sat, 19 Nov 2005 14:00:35 +0000 |
reimar |
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
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Sun, 13 Nov 2005 21:53:26 +0000 |
reimar |
disable *SwapInterval function when extensions are missing, since it
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Mon, 07 Nov 2005 21:29:38 +0000 |
reimar |
do not call glFinish when we do not have a context
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Mon, 31 Oct 2005 13:56:16 +0000 |
reimar |
More consistent and sane types. Also avoids some gcc 4 warnings.
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Mon, 03 Oct 2005 14:25:04 +0000 |
reimar |
Make fragment program snprintf less confusing.
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Sat, 01 Oct 2005 12:49:28 +0000 |
reimar |
Support for ATI specific YUV->RGB conversion.
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Sun, 25 Sep 2005 16:41:28 +0000 |
reimar |
fix/improve code doxumentation. Also group gl_common functions in several
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Sun, 25 Sep 2005 16:30:00 +0000 |
reimar |
support loading a texture from a PPM file
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Sun, 25 Sep 2005 16:17:03 +0000 |
reimar |
contrast 0 should lead to a grey, not a black image
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Sun, 25 Sep 2005 16:12:01 +0000 |
reimar |
get rid of global getProcAddress variable
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Sun, 25 Sep 2005 16:07:54 +0000 |
reimar |
Support rectangular texture in fragment programs
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Sun, 25 Sep 2005 13:56:42 +0000 |
reimar |
texture units do not need to be explicitly enabled when using a fragment
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Wed, 14 Sep 2005 22:08:04 +0000 |
reimar |
hardware color-space conversion for vo_gl and vo_gl2
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Tue, 13 Sep 2005 15:56:32 +0000 |
reimar |
Improved glFindFormat
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Mon, 12 Sep 2005 15:15:28 +0000 |
reimar |
Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled.
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Mon, 12 Sep 2005 14:51:30 +0000 |
reimar |
Fix border color (forgot to divide by 255.0).
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Fri, 09 Sep 2005 17:08:26 +0000 |
reimar |
Set texture border color to avoid weird border colors in some rare cases.
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Fri, 09 Sep 2005 15:54:09 +0000 |
reimar |
Fix a typo in a comment
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Thu, 25 Aug 2005 12:45:57 +0000 |
reimar |
Fix texture format variable types. Internal format is GLint, others are GLenum
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Fri, 19 Aug 2005 12:09:44 +0000 |
reimar |
Fix crash in windows
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Fri, 19 Aug 2005 09:31:02 +0000 |
reimar |
automatic vsync enabling for vo_gl.
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Tue, 16 Aug 2005 17:57:53 +0000 |
reimar |
use GenBuffers to get a buffer number instead of hardcoding 1.
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Sun, 14 Aug 2005 19:38:16 +0000 |
reimar |
extra check for glUploadTex to avoid a possible hang.
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Sun, 14 Aug 2005 19:24:49 +0000 |
reimar |
remove/move some unused headers/variables/code
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Sun, 14 Aug 2005 13:44:14 +0000 |
reimar |
Helper function for drawing texture and general cleanup of vo_gl2.c
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Wed, 27 Jul 2005 17:22:24 +0000 |
reimar |
More helper functions/defines and bugfixes
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Tue, 26 Jul 2005 18:28:51 +0000 |
reimar |
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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Tue, 26 Jul 2005 13:47:18 +0000 |
reimar |
OpenGL fixes for windows and vo_gl.c ported to windows.
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Tue, 26 Jul 2005 10:16:18 +0000 |
reimar |
support for rectangular and streaming textures.
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Wed, 29 Dec 2004 14:33:40 +0000 |
reimar |
Doxygen comments improved
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Sat, 11 Dec 2004 16:57:42 +0000 |
reimar |
Improving gl2 under windows, moving some functionality to gl_common
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Thu, 02 Dec 2004 23:55:08 +0000 |
reimar |
Make the context not current before destroying it.
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Wed, 01 Dec 2004 17:05:58 +0000 |
reimar |
More similar code from gl and gl2 moved to gl_common
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Mon, 01 Nov 2004 20:24:37 +0000 |
reimar |
fullscreen fixes and GUI support for vo_gl
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Sun, 17 Oct 2004 13:28:22 +0000 |
reimar |
added gl_common for code used by both vo_gl.c and vo_gl2.c.
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