log libvo/gl_common.c @ 27499:1dfad1b382fa

age author description
Sat, 24 May 2008 12:10:08 +0000 reimar Simplify yuv to rgb conversion matrix stuff.
Sat, 24 May 2008 11:31:49 +0000 reimar Cosmetics: align
Sat, 24 May 2008 11:25:57 +0000 reimar update doxygen comments
Sat, 24 May 2008 11:19:38 +0000 reimar Add a filter strength parameter for blurring/sharpening scalers.
Sat, 24 May 2008 11:03:00 +0000 reimar Use a struct instead of a huge and further growing argument list.
Wed, 12 Mar 2008 15:17:06 +0000 reimar Fix and simplify lscale=2 (bicub_x) scaler, produced funny
Mon, 11 Feb 2008 19:37:47 +0000 reimar Try harder to find OpenGL functions on Windows.
Tue, 29 Jan 2008 18:00:20 +0000 reimar Allow for larger fragment programs.
Sat, 19 Jan 2008 14:20:56 +0000 reimar Fix a coefficient for lscale=5 OpenGL mode
Sat, 19 Jan 2008 11:09:33 +0000 reimar Simplify and silence lots of warnings
Sat, 19 Jan 2008 10:10:05 +0000 reimar Fix using both lscale and cscale 4
Fri, 18 Jan 2008 19:05:29 +0000 reimar Add a fragment program for 5x5 unsharp masking
Fri, 18 Jan 2008 18:38:02 +0000 reimar Remove leftover backslash
Fri, 18 Jan 2008 18:37:18 +0000 reimar Simplify
Fri, 18 Jan 2008 18:34:10 +0000 reimar Use the same unsharp filter template for 2D and RECT textures
Wed, 16 Jan 2008 20:36:01 +0000 reimar Fix OpenGL unsharp filter
Tue, 15 Jan 2008 18:14:00 +0000 reimar Create/allocate conversion textures before scaler textures.
Tue, 15 Jan 2008 17:59:20 +0000 reimar Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
Tue, 15 Jan 2008 17:51:21 +0000 reimar Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
Thu, 18 Oct 2007 12:39:59 +0000 reimar Fix typo in comment
Tue, 04 Sep 2007 10:46:31 +0000 reimar Add a bicubic scaler that needs a lot more instruction but no
Mon, 03 Sep 2007 13:18:26 +0000 reimar Fix compilation after patch to remove global vo_hdc
Mon, 03 Sep 2007 08:44:36 +0000 reimar Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
Sun, 11 Mar 2007 14:59:08 +0000 reimar Add a new GPU-based scaling method to vo gl
Sun, 25 Feb 2007 16:07:51 +0000 reimar The fragment program functions are and most likely always will be ARB-only,
Sun, 17 Dec 2006 12:33:09 +0000 reimar Fix compilation under MinGW with X11 enabled
Sat, 25 Nov 2006 13:34:55 +0000 reimar Avoid void * arithmetic
Fri, 17 Nov 2006 10:03:33 +0000 reimar Put files fully owned by my under GPL v2 "or later"
Fri, 28 Jul 2006 19:37:49 +0000 reimar Some more documentation
Thu, 27 Jul 2006 17:35:06 +0000 reynaldo marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
Sun, 23 Jul 2006 15:19:59 +0000 reimar Simplify and and speedup generation of yuv2rgb and gamma map tables
Mon, 10 Jul 2006 12:06:41 +0000 reimar Fix off-by-one error for negative strides (flipped image)
Sat, 08 Jul 2006 19:23:26 +0000 reimar Support for 16 bit ppms
Sun, 02 Jul 2006 03:59:36 +0000 reynaldo rm unnecesary casts from void* - part 2
Thu, 22 Jun 2006 17:02:42 +0000 reimar reduce number of texture indirections to support older cards
Tue, 13 Jun 2006 19:55:20 +0000 reimar Do not use border for bicubic filter helper texture, since it will cause ATI
Mon, 12 Jun 2006 16:25:05 +0000 reimar Optimize bicubic filtering
Sun, 11 Jun 2006 10:08:40 +0000 reimar fix image adjustment (brightness etc.) for yuv=6
Thu, 08 Jun 2006 19:02:56 +0000 reimar Add yuv to rgb conversion using a 3D lookup texture
Thu, 08 Jun 2006 18:50:11 +0000 reimar loadGPUProgram function to load fragment program with error checking and statistics
Wed, 07 Jun 2006 14:07:32 +0000 reimar Add bicubic texture scaling
Wed, 07 Jun 2006 13:24:54 +0000 reimar Reworked YUV2RGB fragment program setup in preparation for upcoming patches
Mon, 05 Jun 2006 11:45:33 +0000 reimar Move/add checks to avoid crashes and make error messages less confusing
Mon, 05 Jun 2006 11:26:33 +0000 reimar add (currently unused) lookup for glTexImage3D
Mon, 05 Jun 2006 11:23:51 +0000 reimar more GL extension checks to avoid crashes with Mesa
Sat, 13 May 2006 23:06:18 +0000 reimar show OpenGL extension string with -v, very helpful for debugging
Sat, 13 May 2006 23:03:19 +0000 reimar glBindTexture might be called glBindTextureEXT as well
Fri, 21 Apr 2006 18:46:17 +0000 reimar minor fixes: get rid of pointless inline attributes and some additional checks
Thu, 09 Feb 2006 14:08:03 +0000 rathann Patch by Stefan Huehner / stefan % huehner ! org \
Tue, 17 Jan 2006 20:25:42 +0000 reimar avoid Solaris 10 compile error with gcc 3.4.5
Sat, 07 Jan 2006 19:56:55 +0000 reimar avoid some gcc 4 compiler warnings
Sat, 07 Jan 2006 19:53:51 +0000 reimar Less ugly and easier to extend getFunctions
Sun, 18 Dec 2005 12:04:08 +0000 reimar support negative stride (flipping) in vo_gl.
Tue, 06 Dec 2005 22:23:06 +0000 reimar Get rid of most #ifdefs
Sat, 19 Nov 2005 14:00:35 +0000 reimar Also parse glX extension string, makes -vo gl:swapinterval work again on linux
Sun, 13 Nov 2005 21:53:26 +0000 reimar disable *SwapInterval function when extensions are missing, since it
Mon, 07 Nov 2005 21:29:38 +0000 reimar do not call glFinish when we do not have a context
Mon, 31 Oct 2005 13:56:16 +0000 reimar More consistent and sane types. Also avoids some gcc 4 warnings.
Mon, 03 Oct 2005 14:25:04 +0000 reimar Make fragment program snprintf less confusing.
Sat, 01 Oct 2005 12:49:28 +0000 reimar Support for ATI specific YUV->RGB conversion.
Sun, 25 Sep 2005 16:41:28 +0000 reimar fix/improve code doxumentation. Also group gl_common functions in several
Sun, 25 Sep 2005 16:30:00 +0000 reimar support loading a texture from a PPM file
Sun, 25 Sep 2005 16:17:03 +0000 reimar contrast 0 should lead to a grey, not a black image
Sun, 25 Sep 2005 16:12:01 +0000 reimar get rid of global getProcAddress variable
Sun, 25 Sep 2005 16:07:54 +0000 reimar Support rectangular texture in fragment programs
Sun, 25 Sep 2005 13:56:42 +0000 reimar texture units do not need to be explicitly enabled when using a fragment
Wed, 14 Sep 2005 22:08:04 +0000 reimar hardware color-space conversion for vo_gl and vo_gl2
Tue, 13 Sep 2005 15:56:32 +0000 reimar Improved glFindFormat
Mon, 12 Sep 2005 15:15:28 +0000 reimar Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled.
Mon, 12 Sep 2005 14:51:30 +0000 reimar Fix border color (forgot to divide by 255.0).
Fri, 09 Sep 2005 17:08:26 +0000 reimar Set texture border color to avoid weird border colors in some rare cases.
Fri, 09 Sep 2005 15:54:09 +0000 reimar Fix a typo in a comment
Thu, 25 Aug 2005 12:45:57 +0000 reimar Fix texture format variable types. Internal format is GLint, others are GLenum
Fri, 19 Aug 2005 12:09:44 +0000 reimar Fix crash in windows
Fri, 19 Aug 2005 09:31:02 +0000 reimar automatic vsync enabling for vo_gl.
Tue, 16 Aug 2005 17:57:53 +0000 reimar use GenBuffers to get a buffer number instead of hardcoding 1.
Sun, 14 Aug 2005 19:38:16 +0000 reimar extra check for glUploadTex to avoid a possible hang.
Sun, 14 Aug 2005 19:24:49 +0000 reimar remove/move some unused headers/variables/code
Sun, 14 Aug 2005 13:44:14 +0000 reimar Helper function for drawing texture and general cleanup of vo_gl2.c
Wed, 27 Jul 2005 17:22:24 +0000 reimar More helper functions/defines and bugfixes
Tue, 26 Jul 2005 18:28:51 +0000 reimar Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
Tue, 26 Jul 2005 13:47:18 +0000 reimar OpenGL fixes for windows and vo_gl.c ported to windows.
Tue, 26 Jul 2005 10:16:18 +0000 reimar support for rectangular and streaming textures.
Wed, 29 Dec 2004 14:33:40 +0000 reimar Doxygen comments improved
Sat, 11 Dec 2004 16:57:42 +0000 reimar Improving gl2 under windows, moving some functionality to gl_common
Thu, 02 Dec 2004 23:55:08 +0000 reimar Make the context not current before destroying it.
Wed, 01 Dec 2004 17:05:58 +0000 reimar More similar code from gl and gl2 moved to gl_common
Mon, 01 Nov 2004 20:24:37 +0000 reimar fullscreen fixes and GUI support for vo_gl
Sun, 17 Oct 2004 13:28:22 +0000 reimar added gl_common for code used by both vo_gl.c and vo_gl2.c.