Sun, 10 Oct 2010 11:20:57 +0000 |
reimar |
Extract code to read a pnm file into a separate function.
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Mon, 05 Jul 2010 19:19:56 +0000 |
reimar |
Add initial stereo support to -vo gl.
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Sun, 13 Jun 2010 10:42:32 +0000 |
reimar |
Dual-license gl_common and vo_gl under the LGPL v2.1 or later as
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Sun, 09 May 2010 00:16:46 +0000 |
reimar |
Handle chroma texture size becoming 0, e.g. due to bad rounding.
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Sun, 25 Apr 2010 10:53:01 +0000 |
reimar |
Support for auto-selecting the OpenGL backend.
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Sun, 25 Apr 2010 10:44:53 +0000 |
reimar |
Add reinitialization support. Necessary for fullscreen on OSX.
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Sun, 25 Apr 2010 10:12:39 +0000 |
reimar |
Missing space in error message.
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Sun, 25 Apr 2010 09:52:01 +0000 |
reimar |
Share SDL initialization code.
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Sun, 25 Apr 2010 09:24:30 +0000 |
reimar |
Fullscreen support for -vo gl using SDL.
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Sun, 25 Apr 2010 08:35:35 +0000 |
reimar |
Window resizing support for -vo gl with SDL backend.
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Sun, 25 Apr 2010 08:17:23 +0000 |
reimar |
Add sdl_common file and use it to share the input handling between -vo gl
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Sun, 25 Apr 2010 07:32:42 +0000 |
reimar |
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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Sun, 25 Apr 2010 06:52:13 +0000 |
reimar |
Update copyright and email address.
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Sun, 25 Apr 2010 06:14:25 +0000 |
reimar |
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
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Sat, 24 Apr 2010 22:13:57 +0000 |
reimar |
Add workaroound for yuv=7 mode - does hurt speed but not much
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Sat, 24 Apr 2010 17:02:50 +0000 |
reimar |
Try harder to find linked OpenGL functions.
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Sat, 24 Apr 2010 16:49:46 +0000 |
reimar |
Some crash-resilience fixes.
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Sat, 24 Apr 2010 16:46:47 +0000 |
reimar |
First steps to support -vo gl with SDL-based Window handling.
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Sun, 04 Apr 2010 16:56:30 +0000 |
reimar |
Factor out the YUV->RGB conversion auto-selection and also
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Sun, 04 Apr 2010 11:45:05 +0000 |
reimar |
Share more code between the two ATI fragment shader YUV to RGB
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Sat, 03 Apr 2010 20:31:03 +0000 |
reimar |
Try to detect and work around broken glXGetProcAddress on at
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Sat, 03 Apr 2010 19:58:06 +0000 |
reimar |
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
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Sat, 03 Apr 2010 07:12:32 +0000 |
reimar |
Indentation fix.
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Sat, 03 Apr 2010 07:08:07 +0000 |
reimar |
Add mpgl prefix to all OpenGL-related function pointers.
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Fri, 12 Mar 2010 17:21:05 +0000 |
reimar |
Add newlines to generated fragment program to make both fragment program dump
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Thu, 28 Jan 2010 18:06:47 +0000 |
reimar |
Try the more specific names first for the SwapInterval function to make it less
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Thu, 28 Jan 2010 18:01:19 +0000 |
reimar |
glXSwapIntervalEXT is defined to take different arguments from glXSwapIntervalSGI,
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Sun, 03 Jan 2010 12:55:09 +0000 |
reimar |
Add pointers to a few more standard OpenGL functions to ease future extensions.
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Thu, 31 Dec 2009 22:53:25 +0000 |
reimar |
Add support for 16-bit per component YUV formats.
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Thu, 31 Dec 2009 18:25:35 +0000 |
reimar |
Extract functions to generate yuv->rgb matrices and lookup tables into a
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