Fri, 14 Sep 2012 14:18:14 +0000 |
cehoyos |
gl_common: fix wrong gl_type for uyvy and yuy2 in little endian
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Thu, 13 Sep 2012 21:58:38 +0000 |
reimar |
gl: Prefer OSX backend over SDL.
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Thu, 13 Sep 2012 21:46:59 +0000 |
reimar |
Provide a swap buffer function for OS X.
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Thu, 13 Sep 2012 19:57:24 +0000 |
reimar |
Allow compiling -vo gl with OSX backend even if X11 and SDL are not available.
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Thu, 13 Sep 2012 19:22:31 +0000 |
reimar |
Use OSX common layer in -vo gl.
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Sat, 18 Aug 2012 18:44:13 +0000 |
reimar |
Hack to make BGRA work both in GL and GLES.
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Sat, 18 Aug 2012 18:19:57 +0000 |
reimar |
Internal format for BGRA must be BGRA, not RGBA.
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Sat, 18 Aug 2012 15:54:34 +0000 |
reimar |
Replace MESA YCBCR support by the Apple variant.
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Sun, 12 Aug 2012 17:15:35 +0000 |
reimar |
Support interleaving the two frame halves from a 3D video
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Fri, 10 Aug 2012 21:12:02 +0000 |
reimar |
Use depth textures only if available (MESA + r200 crash otherwise)
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Thu, 09 Aug 2012 18:49:45 +0000 |
reimar |
Query correct component to get luminance texture bit depth
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Wed, 08 Aug 2012 19:18:02 +0000 |
reimar |
When the LUMINANCE16 format is less than 14 bit try to use
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Tue, 07 Aug 2012 21:39:47 +0000 |
reimar |
Add support for depth textures to simplify some experiments.
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Tue, 07 Aug 2012 17:46:36 +0000 |
reimar |
Work around IMG drivers not being able to parse our shaders.
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Sun, 20 May 2012 16:09:56 +0000 |
reimar |
Change some texture formats to synonyms that Mesa GLES accepts.
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