log libvo/gl_common.h @ 25535:3baf6a2283da

age author description
Mon, 31 Dec 2007 16:15:50 +0000 diego Add explanatory comments to the #endif part of multiple inclusion guards.
Tue, 04 Sep 2007 10:46:31 +0000 reimar Add a bicubic scaler that needs a lot more instruction but no
Mon, 02 Jul 2007 22:34:45 +0000 diego Do not use leading underscores in multiple inclusion guards, they are reserved.
Sun, 11 Mar 2007 15:32:48 +0000 reimar forgotten lscale=2 part for gl_common.h
Sat, 25 Nov 2006 13:34:55 +0000 reimar Avoid void * arithmetic
Sat, 08 Jul 2006 19:23:26 +0000 reimar Support for 16 bit ppms
Thu, 08 Jun 2006 19:02:56 +0000 reimar Add yuv to rgb conversion using a 3D lookup texture
Thu, 08 Jun 2006 18:50:11 +0000 reimar loadGPUProgram function to load fragment program with error checking and statistics
Wed, 07 Jun 2006 14:07:32 +0000 reimar Add bicubic texture scaling
Wed, 07 Jun 2006 13:24:54 +0000 reimar Reworked YUV2RGB fragment program setup in preparation for upcoming patches
Mon, 05 Jun 2006 11:26:33 +0000 reimar add (currently unused) lookup for glTexImage3D
Fri, 21 Apr 2006 18:46:17 +0000 reimar minor fixes: get rid of pointless inline attributes and some additional checks
Sun, 26 Feb 2006 09:47:17 +0000 reimar Better fallback for APIENTRY when compiling for Windows
Thu, 23 Feb 2006 10:18:10 +0000 reimar workaround for gl.h variants that do not define APIENTRY
Thu, 09 Feb 2006 14:08:03 +0000 rathann Patch by Stefan Huehner / stefan % huehner ! org \
Sun, 18 Dec 2005 12:04:08 +0000 reimar support negative stride (flipping) in vo_gl.
Tue, 06 Dec 2005 22:23:06 +0000 reimar Get rid of most #ifdefs
Mon, 31 Oct 2005 13:56:16 +0000 reimar More consistent and sane types. Also avoids some gcc 4 warnings.
Sat, 01 Oct 2005 12:49:28 +0000 reimar Support for ATI specific YUV->RGB conversion.
Tue, 27 Sep 2005 08:33:33 +0000 reimar Add missing GL_REGISTER_COMBINERS_NV define
Sun, 25 Sep 2005 16:41:28 +0000 reimar fix/improve code doxumentation. Also group gl_common functions in several
Sun, 25 Sep 2005 16:30:00 +0000 reimar support loading a texture from a PPM file
Sun, 25 Sep 2005 16:07:54 +0000 reimar Support rectangular texture in fragment programs
Wed, 14 Sep 2005 22:08:04 +0000 reimar hardware color-space conversion for vo_gl and vo_gl2
Mon, 12 Sep 2005 14:51:30 +0000 reimar Fix border color (forgot to divide by 255.0).
Thu, 25 Aug 2005 12:45:57 +0000 reimar Fix texture format variable types. Internal format is GLint, others are GLenum
Fri, 19 Aug 2005 12:09:44 +0000 reimar Fix crash in windows
Fri, 19 Aug 2005 09:31:02 +0000 reimar automatic vsync enabling for vo_gl.
Tue, 16 Aug 2005 19:07:07 +0000 reimar Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
Tue, 16 Aug 2005 17:57:53 +0000 reimar use GenBuffers to get a buffer number instead of hardcoding 1.