Fri, 28 Jul 2006 19:37:49 +0000 |
reimar |
Some more documentation
|
Thu, 27 Jul 2006 17:35:06 +0000 |
reynaldo |
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
|
Sun, 23 Jul 2006 15:19:59 +0000 |
reimar |
Simplify and and speedup generation of yuv2rgb and gamma map tables
|
Mon, 10 Jul 2006 12:06:41 +0000 |
reimar |
Fix off-by-one error for negative strides (flipped image)
|
Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
|
Sun, 02 Jul 2006 03:59:36 +0000 |
reynaldo |
rm unnecesary casts from void* - part 2
|
Thu, 22 Jun 2006 17:02:42 +0000 |
reimar |
reduce number of texture indirections to support older cards
|
Tue, 13 Jun 2006 19:55:20 +0000 |
reimar |
Do not use border for bicubic filter helper texture, since it will cause ATI
|
Mon, 12 Jun 2006 16:25:05 +0000 |
reimar |
Optimize bicubic filtering
|
Sun, 11 Jun 2006 10:08:40 +0000 |
reimar |
fix image adjustment (brightness etc.) for yuv=6
|
Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
|
Thu, 08 Jun 2006 18:50:11 +0000 |
reimar |
loadGPUProgram function to load fragment program with error checking and statistics
|
Wed, 07 Jun 2006 14:07:32 +0000 |
reimar |
Add bicubic texture scaling
|
Wed, 07 Jun 2006 13:24:54 +0000 |
reimar |
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
|
Mon, 05 Jun 2006 11:45:33 +0000 |
reimar |
Move/add checks to avoid crashes and make error messages less confusing
|