Sun, 11 Mar 2007 15:32:48 +0000 |
reimar |
forgotten lscale=2 part for gl_common.h
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Sat, 25 Nov 2006 13:34:55 +0000 |
reimar |
Avoid void * arithmetic
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Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
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Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
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Thu, 08 Jun 2006 18:50:11 +0000 |
reimar |
loadGPUProgram function to load fragment program with error checking and statistics
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Wed, 07 Jun 2006 14:07:32 +0000 |
reimar |
Add bicubic texture scaling
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Wed, 07 Jun 2006 13:24:54 +0000 |
reimar |
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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Mon, 05 Jun 2006 11:26:33 +0000 |
reimar |
add (currently unused) lookup for glTexImage3D
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Fri, 21 Apr 2006 18:46:17 +0000 |
reimar |
minor fixes: get rid of pointless inline attributes and some additional checks
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Sun, 26 Feb 2006 09:47:17 +0000 |
reimar |
Better fallback for APIENTRY when compiling for Windows
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Thu, 23 Feb 2006 10:18:10 +0000 |
reimar |
workaround for gl.h variants that do not define APIENTRY
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Thu, 09 Feb 2006 14:08:03 +0000 |
rathann |
Patch by Stefan Huehner / stefan % huehner ! org \
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Sun, 18 Dec 2005 12:04:08 +0000 |
reimar |
support negative stride (flipping) in vo_gl.
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Tue, 06 Dec 2005 22:23:06 +0000 |
reimar |
Get rid of most #ifdefs
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Mon, 31 Oct 2005 13:56:16 +0000 |
reimar |
More consistent and sane types. Also avoids some gcc 4 warnings.
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