log libvo/gl_common.h @ 26896:4559d4a7c3cb

age author description
Sat, 24 May 2008 11:19:38 +0000 reimar Add a filter strength parameter for blurring/sharpening scalers.
Sat, 24 May 2008 11:04:18 +0000 reimar Forgotten changes to gl_common.h
Fri, 14 Mar 2008 16:46:13 +0000 diego #include config.h before all other headers.
Fri, 07 Mar 2008 20:25:26 +0000 diego This header uses parts of stdint.h, so #include it.
Fri, 07 Mar 2008 20:07:15 +0000 diego Add missing header #includes to fix 'make checkheaders'.
Fri, 22 Feb 2008 09:09:46 +0000 diego Add MPLAYER_ prefix to multiple inclusion guards.
Fri, 18 Jan 2008 19:05:29 +0000 reimar Add a fragment program for 5x5 unsharp masking
Tue, 15 Jan 2008 17:59:20 +0000 reimar Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
Mon, 31 Dec 2007 16:15:50 +0000 diego Add explanatory comments to the #endif part of multiple inclusion guards.
Tue, 04 Sep 2007 10:46:31 +0000 reimar Add a bicubic scaler that needs a lot more instruction but no
Mon, 02 Jul 2007 22:34:45 +0000 diego Do not use leading underscores in multiple inclusion guards, they are reserved.
Sun, 11 Mar 2007 15:32:48 +0000 reimar forgotten lscale=2 part for gl_common.h
Sat, 25 Nov 2006 13:34:55 +0000 reimar Avoid void * arithmetic
Sat, 08 Jul 2006 19:23:26 +0000 reimar Support for 16 bit ppms
Thu, 08 Jun 2006 19:02:56 +0000 reimar Add yuv to rgb conversion using a 3D lookup texture
Thu, 08 Jun 2006 18:50:11 +0000 reimar loadGPUProgram function to load fragment program with error checking and statistics
Wed, 07 Jun 2006 14:07:32 +0000 reimar Add bicubic texture scaling
Wed, 07 Jun 2006 13:24:54 +0000 reimar Reworked YUV2RGB fragment program setup in preparation for upcoming patches
Mon, 05 Jun 2006 11:26:33 +0000 reimar add (currently unused) lookup for glTexImage3D
Fri, 21 Apr 2006 18:46:17 +0000 reimar minor fixes: get rid of pointless inline attributes and some additional checks
Sun, 26 Feb 2006 09:47:17 +0000 reimar Better fallback for APIENTRY when compiling for Windows
Thu, 23 Feb 2006 10:18:10 +0000 reimar workaround for gl.h variants that do not define APIENTRY
Thu, 09 Feb 2006 14:08:03 +0000 rathann Patch by Stefan Huehner / stefan % huehner ! org \
Sun, 18 Dec 2005 12:04:08 +0000 reimar support negative stride (flipping) in vo_gl.
Tue, 06 Dec 2005 22:23:06 +0000 reimar Get rid of most #ifdefs
Mon, 31 Oct 2005 13:56:16 +0000 reimar More consistent and sane types. Also avoids some gcc 4 warnings.
Sat, 01 Oct 2005 12:49:28 +0000 reimar Support for ATI specific YUV->RGB conversion.
Tue, 27 Sep 2005 08:33:33 +0000 reimar Add missing GL_REGISTER_COMBINERS_NV define
Sun, 25 Sep 2005 16:41:28 +0000 reimar fix/improve code doxumentation. Also group gl_common functions in several
Sun, 25 Sep 2005 16:30:00 +0000 reimar support loading a texture from a PPM file