Sat, 09 Apr 2011 15:09:06 +0000 |
reimar |
Use strtod instead of sscanf, it is both much faster and allows for
|
Sat, 09 Apr 2011 14:55:22 +0000 |
reimar |
Send udp master updates also when paused and let slave use normal timing
|
Sat, 09 Apr 2011 14:37:30 +0000 |
reimar |
Prefer double type for timing values.
|
Wed, 08 Sep 2010 18:54:04 +0000 |
reimar |
Simply parse all received packets even if we might overwrite the
|
Wed, 08 Sep 2010 18:49:57 +0000 |
reimar |
Use NULL for recvfrom return arguments we don't care about (source address).
|
Wed, 08 Sep 2010 18:45:34 +0000 |
reimar |
Make get_udp static, it is not used outside the file.
|
Wed, 08 Sep 2010 18:44:22 +0000 |
reimar |
Use sockfd value to detect if we initialized already instead of a
|
Wed, 08 Sep 2010 18:42:27 +0000 |
reimar |
Handle failures to create a socket.
|
Wed, 08 Sep 2010 18:37:55 +0000 |
reimar |
Actually set the destination address in the sockaddr_in struct for Windows as well...
|
Wed, 08 Sep 2010 18:28:44 +0000 |
reimar |
Mark a constant as such and move it into the block where it is used.
|
Wed, 08 Sep 2010 18:25:55 +0000 |
reimar |
Use initializer to avoid leaving struct timeval half-uninitialized.
|
Wed, 08 Sep 2010 18:24:13 +0000 |
reimar |
Avoid duplicating the #if HAVE_WINSOCK2_H mess.
|
Wed, 08 Sep 2010 18:17:35 +0000 |
reimar |
Reindent.
|
Wed, 08 Sep 2010 18:16:07 +0000 |
reimar |
Avoid duplicating the recvfrom/"bye"-handling code.
|
Wed, 08 Sep 2010 18:02:38 +0000 |
reimar |
Reindent.
|
Wed, 08 Sep 2010 18:01:56 +0000 |
reimar |
Remove a useless "else".
|
Wed, 08 Sep 2010 17:59:07 +0000 |
reimar |
Do not check a condition that can never be false and move its comment
|
Wed, 08 Sep 2010 17:52:32 +0000 |
reimar |
Fix indentation.
|
Wed, 08 Sep 2010 17:51:26 +0000 |
reimar |
Cosmetics: remove some useless {}
|
Wed, 08 Sep 2010 17:50:05 +0000 |
reimar |
Use initializer instead of memset, the memset in addition never
|
Wed, 08 Sep 2010 17:31:29 +0000 |
diego |
whitespace cosmetics
|
Wed, 08 Sep 2010 05:29:05 +0000 |
reimar |
Add synchronization of multiple MPlayer instances over UDP.
|