log libvo/vo_gl.c @ 33926:6e3f257d7b05

age author description
Tue, 21 Jun 2011 19:44:24 +0000 reimar Second GL_YCBCR_MESA format is YVYU, not YUY2.
Wed, 25 May 2011 18:23:11 +0000 reimar Fix clear/border color of chroma texture for 9- and 10-bit formats.
Tue, 24 May 2011 20:52:27 +0000 reimar Support 9- and 10-bit YUV input for OpenGL vos.
Tue, 10 May 2011 17:51:39 +0000 reimar Make mp_get_chroma_shift simpler/more generic and add an argument
Sat, 07 May 2011 10:59:11 +0000 iive Remove the variable arguments from the libvo control() functions.
Fri, 06 May 2011 10:32:46 +0000 iive Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
Sat, 12 Feb 2011 16:52:23 +0000 reimar 100l: fix "gamma" equalizer setting to change red, green and blue gamma,
Sat, 18 Dec 2010 20:56:37 +0000 reimar llvmpipe, while only slow instead of insanely slow, is a software renderer.
Sun, 14 Nov 2010 09:12:34 +0000 cboesch Remove most of the NULL pointer check before free all over the code
Wed, 10 Nov 2010 22:48:41 +0000 reimar gl/win32: select a stereo pixel format for window when
Wed, 27 Oct 2010 17:47:13 +0000 cigaes Move libvo/sub.[ch] from libvo to sub.
Wed, 27 Oct 2010 17:37:29 +0000 cigaes Move font_load.[ch], font_load_ft.c and osd_font.h from libvo to sub.
Wed, 27 Oct 2010 17:08:36 +0000 cigaes Move ass_mp.[ch] to the sub directory.
Wed, 27 Oct 2010 17:03:26 +0000 cigaes Move eosd.[ch] to the sub directory.
Sun, 10 Oct 2010 09:27:11 +0000 cigaes Use a dynamic list for the sources of EOSD elements.
Fri, 17 Sep 2010 15:13:37 +0000 diego Move libass/ass_mp.[ch] ---> ass_mp.[ch].
Sun, 01 Aug 2010 17:38:28 +0000 reimar Reindent.
Sun, 01 Aug 2010 17:37:38 +0000 reimar Use early return instead of large if block.
Sun, 01 Aug 2010 17:36:15 +0000 reimar More readable OSD rendering code.
Fri, 30 Jul 2010 18:14:35 +0000 greg Rename libass types to match upstream libass >= 0.9.7
Thu, 15 Jul 2010 18:57:57 +0000 reimar Make it possible to select GL_NEAREST scaling.
Thu, 15 Jul 2010 18:50:57 +0000 reimar Helper macros to build the yuv conversion type number.
Thu, 15 Jul 2010 18:36:15 +0000 reimar Cosmetics: create luma texture first, then the other textures.
Thu, 08 Jul 2010 20:17:45 +0000 cehoyos Independent tests indicate that GLX_STEREO is working fine on supported hardware.
Mon, 05 Jul 2010 19:45:14 +0000 reimar Some small whitespace and {} cosmetics.
Mon, 05 Jul 2010 19:40:21 +0000 reimar Try to get a quadbuffered visual if the corresponding 3D mode was selected.
Mon, 05 Jul 2010 19:34:08 +0000 reimar Use a more sensible variable name.
Mon, 05 Jul 2010 19:32:12 +0000 reimar Move declaration to where it is actually used.
Mon, 05 Jul 2010 19:19:56 +0000 reimar Add initial stereo support to -vo gl.
Thu, 01 Jul 2010 19:43:38 +0000 reimar Fix -geometry with -wid behaviour (y position was flipped).