Thu, 28 Jan 2010 18:06:47 +0000 |
reimar |
Try the more specific names first for the SwapInterval function to make it less
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Thu, 28 Jan 2010 18:01:19 +0000 |
reimar |
glXSwapIntervalEXT is defined to take different arguments from glXSwapIntervalSGI,
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Sun, 03 Jan 2010 12:55:09 +0000 |
reimar |
Add pointers to a few more standard OpenGL functions to ease future extensions.
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Thu, 31 Dec 2009 22:53:25 +0000 |
reimar |
Add support for 16-bit per component YUV formats.
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Thu, 31 Dec 2009 18:25:35 +0000 |
reimar |
Extract functions to generate yuv->rgb matrices and lookup tables into a
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Thu, 31 Dec 2009 18:07:37 +0000 |
reimar |
Put the colourspace-related variables into a separate struct to ease
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Wed, 30 Dec 2009 11:32:24 +0000 |
reimar |
Support all planar YUV formats in OpenGL vos.
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Sun, 20 Dec 2009 14:32:34 +0000 |
reimar |
Change %f to %e in generated fragment programs to avoid losing precision unnecessarily.
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Sat, 19 Dec 2009 20:45:34 +0000 |
reimar |
Fix a broken indentation.
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Sat, 19 Dec 2009 20:44:55 +0000 |
reimar |
Enable running fragment programs with YUV_CONVERSION_NONE
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Sat, 19 Dec 2009 13:49:44 +0000 |
reimar |
Rename GL_* defines to CONFIG_GL_*
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Sat, 19 Dec 2009 10:52:32 +0000 |
reimar |
Make the check for X11 and WIN32 backends for OpenGL separate.
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Wed, 09 Dec 2009 17:50:07 +0000 |
reimar |
Use a fallback to make sure the basic OpenGL functions are available instead of
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Wed, 09 Dec 2009 17:36:55 +0000 |
reimar |
Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenGL headers.
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Tue, 08 Dec 2009 23:32:51 +0000 |
reimar |
Pass all OpenGL functions through a function pointer indirection.
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Tue, 08 Dec 2009 06:42:46 +0000 |
reimar |
Very preliminary code to allow selecting the OpenGL backend at runtime.
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Sat, 21 Nov 2009 22:30:33 +0000 |
reimar |
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
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Sat, 21 Nov 2009 22:27:40 +0000 |
reimar |
Add support for Windows OpenGL rendering onto a device instead of into a window.
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Sat, 21 Nov 2009 18:59:52 +0000 |
reimar |
Support RGB48NE format in OpenGL vos (only really useful once they are modified
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Fri, 20 Nov 2009 23:36:16 +0000 |
reimar |
Use calloc to allocate a rather large (currently 32k) array instead of
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Sun, 27 Sep 2009 14:24:15 +0000 |
reimar |
Also check GLX client and server strings for extensions
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Wed, 13 May 2009 02:58:57 +0000 |
diego |
whitespace cosmetics: Remove all trailing whitespace.
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Thu, 23 Apr 2009 10:18:32 +0000 |
reimar |
Change getdladdr to always use dlopen, dlsym and then dlclose.
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Mon, 05 Jan 2009 14:48:03 +0000 |
diego |
Add missing 'void' keyword to parameterless function declarations.
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Fri, 05 Dec 2008 22:16:45 +0000 |
reimar |
Add experimental support for glXAllocateMemoryMESA
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Fri, 05 Dec 2008 15:36:54 +0000 |
reimar |
Add support for YCBCR MESA texture format to vo_gl.
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Wed, 03 Dec 2008 09:58:11 +0000 |
reimar |
Cosmetics, whitespace and "... == NULL" to "!..."
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Sat, 15 Nov 2008 17:45:55 +0000 |
reimar |
Replace some of the different inconsistent XGetGeometry uses by a
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Thu, 06 Nov 2008 18:39:37 +0000 |
reimar |
For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEXTURE_UNITS.
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Sat, 20 Sep 2008 19:41:13 +0000 |
reimar |
Fix glAdjustAlignment parameter in glCreateClearTex
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