log libvo/gl_common.h @ 36515:9145ee6c5238

age author description
Sun, 09 Jun 2013 18:33:21 +0000 reimar Extract window creation code to common file.
Sat, 04 May 2013 15:20:46 +0000 reimar Remove unused mpglTexEnvf.
Sat, 04 May 2013 15:20:45 +0000 reimar Remove glMatrixMode and glLoadIdentity functions.
Sat, 04 May 2013 15:20:42 +0000 reimar Avoid glColor4f, use glColor4ub instead.
Sat, 04 May 2013 13:28:14 +0000 reimar Switch OpenGL ES renderer to 2.0.
Sat, 04 May 2013 11:15:19 +0000 reimar Remove now unused function pointers.
Wed, 01 May 2013 18:52:42 +0000 reimar Add xyz support for -vo gl.
Sat, 16 Mar 2013 19:19:40 +0000 reimar Switch back to glClearDepth.
Sat, 16 Mar 2013 19:15:42 +0000 reimar Add (hackish) support for OpenGL on Android.
Sat, 16 Mar 2013 15:18:15 +0000 reimar Better compatibility with more restricted GL headers.
Sat, 16 Mar 2013 14:32:59 +0000 reimar Split out defines for compatibility between different GL headers.
Sun, 27 Jan 2013 15:33:31 +0000 reimar Switch from OpenGL.h to gl.h
Thu, 13 Sep 2012 19:57:24 +0000 reimar Allow compiling -vo gl with OSX backend even if X11 and SDL are not available.
Thu, 13 Sep 2012 19:22:31 +0000 reimar Use OSX common layer in -vo gl.
Sat, 18 Aug 2012 15:54:34 +0000 reimar Replace MESA YCBCR support by the Apple variant.
Sun, 12 Aug 2012 17:15:35 +0000 reimar Support interleaving the two frame halves from a 3D video
Thu, 09 Aug 2012 18:49:45 +0000 reimar Query correct component to get luminance texture bit depth
Wed, 08 Aug 2012 19:18:02 +0000 reimar When the LUMINANCE16 format is less than 14 bit try to use
Wed, 08 Aug 2012 05:38:30 +0000 reimar Add fallback defines for GL_DEPTH_TEXTURE_MODE and GL_TEXTURE_COMPARE_MODE.
Tue, 07 Aug 2012 21:39:47 +0000 reimar Add support for depth textures to simplify some experiments.
Sun, 20 May 2012 15:41:41 +0000 reimar Make a glGetError function pointer available.
Fri, 23 Dec 2011 22:34:42 +0000 reimar vo_gl stereo: allow swapping left and right view.
Sun, 11 Dec 2011 17:52:20 +0000 reimar Add a suboption to allow forcing use of e.g. OpenGL ES to -vo gl.
Sat, 10 Dec 2011 20:55:31 +0000 reimar Add highly experimental support for OpenGL ES.
Sat, 10 Dec 2011 20:21:50 +0000 reimar Use glLoadMatrixf. This makes it easier to support OpenGL ES.
Wed, 26 Oct 2011 15:12:35 +0000 diego Add missing mp_msg.h #includes, remove some unnecessary ones.
Wed, 28 Sep 2011 18:52:11 +0000 reimar Remove usage of glColor3f, there is not really a point in it.
Fri, 26 Aug 2011 19:24:12 +0000 reimar Hook up -vo gl noise support.
Tue, 24 May 2011 20:52:27 +0000 reimar Support 9- and 10-bit YUV input for OpenGL vos.
Wed, 11 May 2011 06:59:51 +0000 reimar Request GL_LUMINANCE16 as internal format for > 8 bit YUV formats.