log libvo/gl_common.h @ 33927:9bb97722d8c7

age author description
Fri, 26 Aug 2011 19:24:12 +0000 reimar Hook up -vo gl noise support.
Tue, 24 May 2011 20:52:27 +0000 reimar Support 9- and 10-bit YUV input for OpenGL vos.
Wed, 11 May 2011 06:59:51 +0000 reimar Request GL_LUMINANCE16 as internal format for > 8 bit YUV formats.
Thu, 15 Jul 2010 18:50:57 +0000 reimar Helper macros to build the yuv conversion type number.
Thu, 15 Jul 2010 18:46:49 +0000 reimar Add () around macro arguments.
Mon, 05 Jul 2010 19:19:56 +0000 reimar Add initial stereo support to -vo gl.
Sun, 13 Jun 2010 10:42:32 +0000 reimar Dual-license gl_common and vo_gl under the LGPL v2.1 or later as
Fri, 30 Apr 2010 19:03:13 +0000 reimar Avoid duplicating the GL/gl.h include.
Sun, 25 Apr 2010 10:53:01 +0000 reimar Support for auto-selecting the OpenGL backend.
Sat, 24 Apr 2010 22:35:39 +0000 reimar Missing gl.h include for SDL backend.
Sat, 24 Apr 2010 16:46:47 +0000 reimar First steps to support -vo gl with SDL-based Window handling.
Wed, 07 Apr 2010 19:36:23 +0000 reimar Add some fallback OpenGL defines to fix compilation on Windows.
Sun, 04 Apr 2010 16:56:30 +0000 reimar Factor out the YUV->RGB conversion auto-selection and also
Sat, 03 Apr 2010 19:58:06 +0000 reimar Implement OpenGL-based YUV to RGB version for Radeon 9200 class
Sat, 03 Apr 2010 07:08:07 +0000 reimar Add mpgl prefix to all OpenGL-related function pointers.
Sun, 03 Jan 2010 12:55:09 +0000 reimar Add pointers to a few more standard OpenGL functions to ease future extensions.
Thu, 31 Dec 2009 18:25:35 +0000 reimar Extract functions to generate yuv->rgb matrices and lookup tables into a
Thu, 31 Dec 2009 18:07:37 +0000 reimar Put the colourspace-related variables into a separate struct to ease
Wed, 30 Dec 2009 11:32:24 +0000 reimar Support all planar YUV formats in OpenGL vos.
Sat, 19 Dec 2009 21:07:42 +0000 reimar Define GL_GENERATE_MIPMAP ourselves if necessary.
Sat, 19 Dec 2009 13:49:44 +0000 reimar Rename GL_* defines to CONFIG_GL_*
Sat, 19 Dec 2009 10:52:32 +0000 reimar Make the check for X11 and WIN32 backends for OpenGL separate.
Wed, 09 Dec 2009 17:36:55 +0000 reimar Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenGL headers.
Tue, 08 Dec 2009 23:32:51 +0000 reimar Pass all OpenGL functions through a function pointer indirection.
Tue, 08 Dec 2009 06:42:46 +0000 reimar Very preliminary code to allow selecting the OpenGL backend at runtime.
Wed, 13 May 2009 02:58:57 +0000 diego whitespace cosmetics: Remove all trailing whitespace.
Sun, 08 Feb 2009 03:27:30 +0000 diego Add standard license headers, unify header formatting.
Sat, 06 Dec 2008 06:18:57 +0000 reimar 100l, forgot setting GL_UNPACK_CLIENT_STORAGE_APPLE for mesa-buffer mode.
Fri, 05 Dec 2008 22:16:45 +0000 reimar Add experimental support for glXAllocateMemoryMESA
Fri, 05 Dec 2008 15:36:54 +0000 reimar Add support for YCBCR MESA texture format to vo_gl.