Sat, 24 May 2008 11:19:38 +0000 |
reimar |
Add a filter strength parameter for blurring/sharpening scalers.
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Sat, 24 May 2008 11:04:18 +0000 |
reimar |
Forgotten changes to gl_common.h
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Fri, 14 Mar 2008 16:46:13 +0000 |
diego |
#include config.h before all other headers.
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Fri, 07 Mar 2008 20:25:26 +0000 |
diego |
This header uses parts of stdint.h, so #include it.
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Fri, 07 Mar 2008 20:07:15 +0000 |
diego |
Add missing header #includes to fix 'make checkheaders'.
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Fri, 22 Feb 2008 09:09:46 +0000 |
diego |
Add MPLAYER_ prefix to multiple inclusion guards.
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Fri, 18 Jan 2008 19:05:29 +0000 |
reimar |
Add a fragment program for 5x5 unsharp masking
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Tue, 15 Jan 2008 17:59:20 +0000 |
reimar |
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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Mon, 31 Dec 2007 16:15:50 +0000 |
diego |
Add explanatory comments to the #endif part of multiple inclusion guards.
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Tue, 04 Sep 2007 10:46:31 +0000 |
reimar |
Add a bicubic scaler that needs a lot more instruction but no
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Mon, 02 Jul 2007 22:34:45 +0000 |
diego |
Do not use leading underscores in multiple inclusion guards, they are reserved.
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Sun, 11 Mar 2007 15:32:48 +0000 |
reimar |
forgotten lscale=2 part for gl_common.h
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Sat, 25 Nov 2006 13:34:55 +0000 |
reimar |
Avoid void * arithmetic
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Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
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Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
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