Fri, 14 Sep 2012 14:18:14 +0000 |
cehoyos |
gl_common: fix wrong gl_type for uyvy and yuy2 in little endian
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Thu, 13 Sep 2012 21:58:38 +0000 |
reimar |
gl: Prefer OSX backend over SDL.
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Thu, 13 Sep 2012 21:46:59 +0000 |
reimar |
Provide a swap buffer function for OS X.
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Thu, 13 Sep 2012 19:57:24 +0000 |
reimar |
Allow compiling -vo gl with OSX backend even if X11 and SDL are not available.
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Thu, 13 Sep 2012 19:22:31 +0000 |
reimar |
Use OSX common layer in -vo gl.
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Sat, 18 Aug 2012 18:44:13 +0000 |
reimar |
Hack to make BGRA work both in GL and GLES.
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Sat, 18 Aug 2012 18:19:57 +0000 |
reimar |
Internal format for BGRA must be BGRA, not RGBA.
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Sat, 18 Aug 2012 15:54:34 +0000 |
reimar |
Replace MESA YCBCR support by the Apple variant.
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Sun, 12 Aug 2012 17:15:35 +0000 |
reimar |
Support interleaving the two frame halves from a 3D video
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Fri, 10 Aug 2012 21:12:02 +0000 |
reimar |
Use depth textures only if available (MESA + r200 crash otherwise)
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Thu, 09 Aug 2012 18:49:45 +0000 |
reimar |
Query correct component to get luminance texture bit depth
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Wed, 08 Aug 2012 19:18:02 +0000 |
reimar |
When the LUMINANCE16 format is less than 14 bit try to use
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Tue, 07 Aug 2012 21:39:47 +0000 |
reimar |
Add support for depth textures to simplify some experiments.
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Tue, 07 Aug 2012 17:46:36 +0000 |
reimar |
Work around IMG drivers not being able to parse our shaders.
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Sun, 20 May 2012 16:09:56 +0000 |
reimar |
Change some texture formats to synonyms that Mesa GLES accepts.
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Sun, 20 May 2012 15:41:41 +0000 |
reimar |
Make a glGetError function pointer available.
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Sat, 31 Mar 2012 21:03:45 +0000 |
reimar |
Small fixes to make it easier to compiler for OpenGL ES
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Sun, 12 Feb 2012 18:49:07 +0000 |
reimar |
vo_sdl: reuse some more sdl_common code.
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Tue, 07 Feb 2012 23:04:30 +0000 |
cehoyos |
Support displaying 64bit RGB via OpenGL.
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Sat, 14 Jan 2012 15:49:54 +0000 |
reimar |
Fix vo_gl unsharp filter for chroma.
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Fri, 23 Dec 2011 22:34:42 +0000 |
reimar |
vo_gl stereo: allow swapping left and right view.
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Sat, 10 Dec 2011 20:55:31 +0000 |
reimar |
Add highly experimental support for OpenGL ES.
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Sat, 10 Dec 2011 20:21:50 +0000 |
reimar |
Use glLoadMatrixf. This makes it easier to support OpenGL ES.
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Wed, 26 Oct 2011 15:12:35 +0000 |
diego |
Add missing mp_msg.h #includes, remove some unnecessary ones.
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Wed, 28 Sep 2011 18:52:11 +0000 |
reimar |
Remove usage of glColor3f, there is not really a point in it.
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Fri, 26 Aug 2011 19:35:46 +0000 |
reimar |
Remove pointless pointer indirection for shader program strings.
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Fri, 26 Aug 2011 19:24:12 +0000 |
reimar |
Hook up -vo gl noise support.
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Fri, 26 Aug 2011 18:51:51 +0000 |
reimar |
Add disabled feature: noise filter for vo_gl.
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Sat, 20 Aug 2011 11:36:30 +0000 |
reimar |
Fix disabled code.
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Sat, 20 Aug 2011 11:29:23 +0000 |
reimar |
Fix spelling.
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Thu, 11 Aug 2011 17:45:38 +0000 |
diego |
doxygen: drop filename from @file directive
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Tue, 21 Jun 2011 19:44:24 +0000 |
reimar |
Second GL_YCBCR_MESA format is YVYU, not YUY2.
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Wed, 11 May 2011 06:59:51 +0000 |
reimar |
Request GL_LUMINANCE16 as internal format for > 8 bit YUV formats.
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Tue, 10 May 2011 17:51:39 +0000 |
reimar |
Make mp_get_chroma_shift simpler/more generic and add an argument
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Sun, 14 Nov 2010 09:12:34 +0000 |
cboesch |
Remove most of the NULL pointer check before free all over the code
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Mon, 18 Oct 2010 20:44:04 +0000 |
cigaes |
Move the read_pnm function into a separate file.
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Sun, 10 Oct 2010 11:20:57 +0000 |
reimar |
Extract code to read a pnm file into a separate function.
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Mon, 05 Jul 2010 19:19:56 +0000 |
reimar |
Add initial stereo support to -vo gl.
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Sun, 13 Jun 2010 10:42:32 +0000 |
reimar |
Dual-license gl_common and vo_gl under the LGPL v2.1 or later as
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Sun, 09 May 2010 00:16:46 +0000 |
reimar |
Handle chroma texture size becoming 0, e.g. due to bad rounding.
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Sun, 25 Apr 2010 10:53:01 +0000 |
reimar |
Support for auto-selecting the OpenGL backend.
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Sun, 25 Apr 2010 10:44:53 +0000 |
reimar |
Add reinitialization support. Necessary for fullscreen on OSX.
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Sun, 25 Apr 2010 10:12:39 +0000 |
reimar |
Missing space in error message.
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Sun, 25 Apr 2010 09:52:01 +0000 |
reimar |
Share SDL initialization code.
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Sun, 25 Apr 2010 09:24:30 +0000 |
reimar |
Fullscreen support for -vo gl using SDL.
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Sun, 25 Apr 2010 08:35:35 +0000 |
reimar |
Window resizing support for -vo gl with SDL backend.
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Sun, 25 Apr 2010 08:17:23 +0000 |
reimar |
Add sdl_common file and use it to share the input handling between -vo gl
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Sun, 25 Apr 2010 07:32:42 +0000 |
reimar |
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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Sun, 25 Apr 2010 06:52:13 +0000 |
reimar |
Update copyright and email address.
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Sun, 25 Apr 2010 06:14:25 +0000 |
reimar |
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
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Sat, 24 Apr 2010 22:13:57 +0000 |
reimar |
Add workaroound for yuv=7 mode - does hurt speed but not much
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Sat, 24 Apr 2010 17:02:50 +0000 |
reimar |
Try harder to find linked OpenGL functions.
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Sat, 24 Apr 2010 16:49:46 +0000 |
reimar |
Some crash-resilience fixes.
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Sat, 24 Apr 2010 16:46:47 +0000 |
reimar |
First steps to support -vo gl with SDL-based Window handling.
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Sun, 04 Apr 2010 16:56:30 +0000 |
reimar |
Factor out the YUV->RGB conversion auto-selection and also
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Sun, 04 Apr 2010 11:45:05 +0000 |
reimar |
Share more code between the two ATI fragment shader YUV to RGB
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Sat, 03 Apr 2010 20:31:03 +0000 |
reimar |
Try to detect and work around broken glXGetProcAddress on at
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Sat, 03 Apr 2010 19:58:06 +0000 |
reimar |
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
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Sat, 03 Apr 2010 07:12:32 +0000 |
reimar |
Indentation fix.
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Sat, 03 Apr 2010 07:08:07 +0000 |
reimar |
Add mpgl prefix to all OpenGL-related function pointers.
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