log libvo/gl_common.h @ 36325:e6174864737a

age author description
Sun, 09 Jun 2013 18:33:21 +0000 reimar Extract window creation code to common file.
Sat, 04 May 2013 15:20:46 +0000 reimar Remove unused mpglTexEnvf.
Sat, 04 May 2013 15:20:45 +0000 reimar Remove glMatrixMode and glLoadIdentity functions.
Sat, 04 May 2013 15:20:42 +0000 reimar Avoid glColor4f, use glColor4ub instead.
Sat, 04 May 2013 13:28:14 +0000 reimar Switch OpenGL ES renderer to 2.0.
Sat, 04 May 2013 11:15:19 +0000 reimar Remove now unused function pointers.
Wed, 01 May 2013 18:52:42 +0000 reimar Add xyz support for -vo gl.
Sat, 16 Mar 2013 19:19:40 +0000 reimar Switch back to glClearDepth.
Sat, 16 Mar 2013 19:15:42 +0000 reimar Add (hackish) support for OpenGL on Android.
Sat, 16 Mar 2013 15:18:15 +0000 reimar Better compatibility with more restricted GL headers.
Sat, 16 Mar 2013 14:32:59 +0000 reimar Split out defines for compatibility between different GL headers.
Sun, 27 Jan 2013 15:33:31 +0000 reimar Switch from OpenGL.h to gl.h
Thu, 13 Sep 2012 19:57:24 +0000 reimar Allow compiling -vo gl with OSX backend even if X11 and SDL are not available.
Thu, 13 Sep 2012 19:22:31 +0000 reimar Use OSX common layer in -vo gl.
Sat, 18 Aug 2012 15:54:34 +0000 reimar Replace MESA YCBCR support by the Apple variant.
Sun, 12 Aug 2012 17:15:35 +0000 reimar Support interleaving the two frame halves from a 3D video
Thu, 09 Aug 2012 18:49:45 +0000 reimar Query correct component to get luminance texture bit depth
Wed, 08 Aug 2012 19:18:02 +0000 reimar When the LUMINANCE16 format is less than 14 bit try to use
Wed, 08 Aug 2012 05:38:30 +0000 reimar Add fallback defines for GL_DEPTH_TEXTURE_MODE and GL_TEXTURE_COMPARE_MODE.
Tue, 07 Aug 2012 21:39:47 +0000 reimar Add support for depth textures to simplify some experiments.
Sun, 20 May 2012 15:41:41 +0000 reimar Make a glGetError function pointer available.
Fri, 23 Dec 2011 22:34:42 +0000 reimar vo_gl stereo: allow swapping left and right view.
Sun, 11 Dec 2011 17:52:20 +0000 reimar Add a suboption to allow forcing use of e.g. OpenGL ES to -vo gl.
Sat, 10 Dec 2011 20:55:31 +0000 reimar Add highly experimental support for OpenGL ES.
Sat, 10 Dec 2011 20:21:50 +0000 reimar Use glLoadMatrixf. This makes it easier to support OpenGL ES.
Wed, 26 Oct 2011 15:12:35 +0000 diego Add missing mp_msg.h #includes, remove some unnecessary ones.
Wed, 28 Sep 2011 18:52:11 +0000 reimar Remove usage of glColor3f, there is not really a point in it.
Fri, 26 Aug 2011 19:24:12 +0000 reimar Hook up -vo gl noise support.
Tue, 24 May 2011 20:52:27 +0000 reimar Support 9- and 10-bit YUV input for OpenGL vos.
Wed, 11 May 2011 06:59:51 +0000 reimar Request GL_LUMINANCE16 as internal format for > 8 bit YUV formats.
Thu, 15 Jul 2010 18:50:57 +0000 reimar Helper macros to build the yuv conversion type number.
Thu, 15 Jul 2010 18:46:49 +0000 reimar Add () around macro arguments.
Mon, 05 Jul 2010 19:19:56 +0000 reimar Add initial stereo support to -vo gl.
Sun, 13 Jun 2010 10:42:32 +0000 reimar Dual-license gl_common and vo_gl under the LGPL v2.1 or later as
Fri, 30 Apr 2010 19:03:13 +0000 reimar Avoid duplicating the GL/gl.h include.
Sun, 25 Apr 2010 10:53:01 +0000 reimar Support for auto-selecting the OpenGL backend.
Sat, 24 Apr 2010 22:35:39 +0000 reimar Missing gl.h include for SDL backend.
Sat, 24 Apr 2010 16:46:47 +0000 reimar First steps to support -vo gl with SDL-based Window handling.
Wed, 07 Apr 2010 19:36:23 +0000 reimar Add some fallback OpenGL defines to fix compilation on Windows.
Sun, 04 Apr 2010 16:56:30 +0000 reimar Factor out the YUV->RGB conversion auto-selection and also
Sat, 03 Apr 2010 19:58:06 +0000 reimar Implement OpenGL-based YUV to RGB version for Radeon 9200 class
Sat, 03 Apr 2010 07:08:07 +0000 reimar Add mpgl prefix to all OpenGL-related function pointers.
Sun, 03 Jan 2010 12:55:09 +0000 reimar Add pointers to a few more standard OpenGL functions to ease future extensions.
Thu, 31 Dec 2009 18:25:35 +0000 reimar Extract functions to generate yuv->rgb matrices and lookup tables into a
Thu, 31 Dec 2009 18:07:37 +0000 reimar Put the colourspace-related variables into a separate struct to ease
Wed, 30 Dec 2009 11:32:24 +0000 reimar Support all planar YUV formats in OpenGL vos.
Sat, 19 Dec 2009 21:07:42 +0000 reimar Define GL_GENERATE_MIPMAP ourselves if necessary.
Sat, 19 Dec 2009 13:49:44 +0000 reimar Rename GL_* defines to CONFIG_GL_*
Sat, 19 Dec 2009 10:52:32 +0000 reimar Make the check for X11 and WIN32 backends for OpenGL separate.
Wed, 09 Dec 2009 17:36:55 +0000 reimar Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenGL headers.
Tue, 08 Dec 2009 23:32:51 +0000 reimar Pass all OpenGL functions through a function pointer indirection.
Tue, 08 Dec 2009 06:42:46 +0000 reimar Very preliminary code to allow selecting the OpenGL backend at runtime.
Wed, 13 May 2009 02:58:57 +0000 diego whitespace cosmetics: Remove all trailing whitespace.
Sun, 08 Feb 2009 03:27:30 +0000 diego Add standard license headers, unify header formatting.
Sat, 06 Dec 2008 06:18:57 +0000 reimar 100l, forgot setting GL_UNPACK_CLIENT_STORAGE_APPLE for mesa-buffer mode.
Fri, 05 Dec 2008 22:16:45 +0000 reimar Add experimental support for glXAllocateMemoryMESA
Fri, 05 Dec 2008 15:36:54 +0000 reimar Add support for YCBCR MESA texture format to vo_gl.
Thu, 06 Nov 2008 18:39:37 +0000 reimar For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEXTURE_UNITS.
Sun, 02 Nov 2008 16:37:45 +0000 reimar Change OpenGL support to work on unmodified MinGW64
Sat, 20 Sep 2008 17:48:01 +0000 reimar Change glCreateClearTex to use the same host data format as later uploads.