log libvo/matrixview.c @ 37153:ee0a7558379e

age author description
Wed, 12 Jun 2013 18:54:25 +0000 reimar Simplify texture coordinate calculation.
Wed, 12 Jun 2013 18:54:23 +0000 reimar Merge the 3 different drawing steps.
Wed, 12 Jun 2013 18:54:22 +0000 reimar Remove array that always contains only 0.
Wed, 12 Jun 2013 18:54:20 +0000 reimar Remove a special-case that doesn't really make much
Wed, 12 Jun 2013 18:54:19 +0000 reimar Use only one single texture.
Wed, 12 Jun 2013 18:54:18 +0000 reimar Fix texture coordinates and number of characters.
Wed, 12 Jun 2013 18:54:16 +0000 reimar Simplify blend function used.
Wed, 12 Jun 2013 18:54:15 +0000 reimar Remove unused depth test code.
Wed, 12 Jun 2013 18:54:14 +0000 reimar Remove code related to unused lighting.
Sun, 09 Jun 2013 22:16:15 +0000 reimar Remove unused arguments, add "const"
Sat, 04 May 2013 21:44:42 +0000 reimar Fix matrixview color.
Sat, 04 May 2013 15:20:45 +0000 reimar Remove glMatrixMode and glLoadIdentity functions.
Sat, 04 May 2013 15:20:42 +0000 reimar Avoid glColor4f, use glColor4ub instead.
Sat, 16 Mar 2013 19:19:40 +0000 reimar Switch back to glClearDepth.
Sat, 16 Mar 2013 15:18:15 +0000 reimar Better compatibility with more restricted GL headers.