log libvo/gl_common.h @ 26163:f3e72d1a2329

age author description
Fri, 07 Mar 2008 20:25:26 +0000 diego This header uses parts of stdint.h, so #include it.
Fri, 07 Mar 2008 20:07:15 +0000 diego Add missing header #includes to fix 'make checkheaders'.
Fri, 22 Feb 2008 09:09:46 +0000 diego Add MPLAYER_ prefix to multiple inclusion guards.
Fri, 18 Jan 2008 19:05:29 +0000 reimar Add a fragment program for 5x5 unsharp masking
Tue, 15 Jan 2008 17:59:20 +0000 reimar Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
Mon, 31 Dec 2007 16:15:50 +0000 diego Add explanatory comments to the #endif part of multiple inclusion guards.
Tue, 04 Sep 2007 10:46:31 +0000 reimar Add a bicubic scaler that needs a lot more instruction but no
Mon, 02 Jul 2007 22:34:45 +0000 diego Do not use leading underscores in multiple inclusion guards, they are reserved.
Sun, 11 Mar 2007 15:32:48 +0000 reimar forgotten lscale=2 part for gl_common.h
Sat, 25 Nov 2006 13:34:55 +0000 reimar Avoid void * arithmetic
Sat, 08 Jul 2006 19:23:26 +0000 reimar Support for 16 bit ppms
Thu, 08 Jun 2006 19:02:56 +0000 reimar Add yuv to rgb conversion using a 3D lookup texture
Thu, 08 Jun 2006 18:50:11 +0000 reimar loadGPUProgram function to load fragment program with error checking and statistics
Wed, 07 Jun 2006 14:07:32 +0000 reimar Add bicubic texture scaling
Wed, 07 Jun 2006 13:24:54 +0000 reimar Reworked YUV2RGB fragment program setup in preparation for upcoming patches