log libvo/gl_common.h @ 29862:fbb1f57a313e

age author description
Wed, 13 May 2009 02:58:57 +0000 diego whitespace cosmetics: Remove all trailing whitespace.
Sun, 08 Feb 2009 03:27:30 +0000 diego Add standard license headers, unify header formatting.
Sat, 06 Dec 2008 06:18:57 +0000 reimar 100l, forgot setting GL_UNPACK_CLIENT_STORAGE_APPLE for mesa-buffer mode.
Fri, 05 Dec 2008 22:16:45 +0000 reimar Add experimental support for glXAllocateMemoryMESA
Fri, 05 Dec 2008 15:36:54 +0000 reimar Add support for YCBCR MESA texture format to vo_gl.
Thu, 06 Nov 2008 18:39:37 +0000 reimar For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEXTURE_UNITS.
Sun, 02 Nov 2008 16:37:45 +0000 reimar Change OpenGL support to work on unmodified MinGW64
Sat, 20 Sep 2008 17:48:01 +0000 reimar Change glCreateClearTex to use the same host data format as later uploads.
Tue, 22 Jul 2008 18:46:07 +0000 reimar Enable runtime border/window decorations-toggling for Linux gl and gl2 vos.
Sat, 24 May 2008 11:19:38 +0000 reimar Add a filter strength parameter for blurring/sharpening scalers.
Sat, 24 May 2008 11:04:18 +0000 reimar Forgotten changes to gl_common.h
Fri, 14 Mar 2008 16:46:13 +0000 diego #include config.h before all other headers.
Fri, 07 Mar 2008 20:25:26 +0000 diego This header uses parts of stdint.h, so #include it.
Fri, 07 Mar 2008 20:07:15 +0000 diego Add missing header #includes to fix 'make checkheaders'.
Fri, 22 Feb 2008 09:09:46 +0000 diego Add MPLAYER_ prefix to multiple inclusion guards.
Fri, 18 Jan 2008 19:05:29 +0000 reimar Add a fragment program for 5x5 unsharp masking
Tue, 15 Jan 2008 17:59:20 +0000 reimar Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
Mon, 31 Dec 2007 16:15:50 +0000 diego Add explanatory comments to the #endif part of multiple inclusion guards.
Tue, 04 Sep 2007 10:46:31 +0000 reimar Add a bicubic scaler that needs a lot more instruction but no
Mon, 02 Jul 2007 22:34:45 +0000 diego Do not use leading underscores in multiple inclusion guards, they are reserved.
Sun, 11 Mar 2007 15:32:48 +0000 reimar forgotten lscale=2 part for gl_common.h
Sat, 25 Nov 2006 13:34:55 +0000 reimar Avoid void * arithmetic
Sat, 08 Jul 2006 19:23:26 +0000 reimar Support for 16 bit ppms
Thu, 08 Jun 2006 19:02:56 +0000 reimar Add yuv to rgb conversion using a 3D lookup texture
Thu, 08 Jun 2006 18:50:11 +0000 reimar loadGPUProgram function to load fragment program with error checking and statistics
Wed, 07 Jun 2006 14:07:32 +0000 reimar Add bicubic texture scaling
Wed, 07 Jun 2006 13:24:54 +0000 reimar Reworked YUV2RGB fragment program setup in preparation for upcoming patches
Mon, 05 Jun 2006 11:26:33 +0000 reimar add (currently unused) lookup for glTexImage3D
Fri, 21 Apr 2006 18:46:17 +0000 reimar minor fixes: get rid of pointless inline attributes and some additional checks
Sun, 26 Feb 2006 09:47:17 +0000 reimar Better fallback for APIENTRY when compiling for Windows