log libvo/gl_common.c @ 36126:fd34a83228ca

age author description
Sat, 04 May 2013 13:28:14 +0000 reimar Switch OpenGL ES renderer to 2.0.
Sat, 04 May 2013 11:15:19 +0000 reimar Remove now unused function pointers.
Sat, 04 May 2013 10:30:07 +0000 reimar Simplify drawing OpenGL vertices.
Sat, 04 May 2013 09:44:44 +0000 reimar Search GLES library in more locations.
Sat, 04 May 2013 09:44:42 +0000 reimar Minor simplification.
Thu, 02 May 2013 19:44:29 +0000 reimar Avoid 3D texture with border.
Wed, 01 May 2013 19:06:51 +0000 reimar Use better default for YUV mode autodetection.
Wed, 01 May 2013 18:52:42 +0000 reimar Add xyz support for -vo gl.
Wed, 01 May 2013 18:52:40 +0000 reimar Support determining texture format for XYZ format.
Wed, 01 May 2013 18:27:38 +0000 reimar Enable/disable extra instructions for gamma correction
Thu, 11 Apr 2013 19:23:50 +0000 reimar Remove some nonsense code, align with X11 implementation.
Sat, 16 Mar 2013 19:19:40 +0000 reimar Switch back to glClearDepth.
Sat, 16 Mar 2013 19:15:42 +0000 reimar Add (hackish) support for OpenGL on Android.
Sat, 16 Mar 2013 15:18:15 +0000 reimar Better compatibility with more restricted GL headers.
Fri, 14 Sep 2012 14:18:14 +0000 cehoyos gl_common: fix wrong gl_type for uyvy and yuy2 in little endian
Thu, 13 Sep 2012 21:58:38 +0000 reimar gl: Prefer OSX backend over SDL.
Thu, 13 Sep 2012 21:46:59 +0000 reimar Provide a swap buffer function for OS X.
Thu, 13 Sep 2012 19:57:24 +0000 reimar Allow compiling -vo gl with OSX backend even if X11 and SDL are not available.
Thu, 13 Sep 2012 19:22:31 +0000 reimar Use OSX common layer in -vo gl.
Sat, 18 Aug 2012 18:44:13 +0000 reimar Hack to make BGRA work both in GL and GLES.
Sat, 18 Aug 2012 18:19:57 +0000 reimar Internal format for BGRA must be BGRA, not RGBA.
Sat, 18 Aug 2012 15:54:34 +0000 reimar Replace MESA YCBCR support by the Apple variant.
Sun, 12 Aug 2012 17:15:35 +0000 reimar Support interleaving the two frame halves from a 3D video
Fri, 10 Aug 2012 21:12:02 +0000 reimar Use depth textures only if available (MESA + r200 crash otherwise)
Thu, 09 Aug 2012 18:49:45 +0000 reimar Query correct component to get luminance texture bit depth
Wed, 08 Aug 2012 19:18:02 +0000 reimar When the LUMINANCE16 format is less than 14 bit try to use
Tue, 07 Aug 2012 21:39:47 +0000 reimar Add support for depth textures to simplify some experiments.
Tue, 07 Aug 2012 17:46:36 +0000 reimar Work around IMG drivers not being able to parse our shaders.
Sun, 20 May 2012 16:09:56 +0000 reimar Change some texture formats to synonyms that Mesa GLES accepts.
Sun, 20 May 2012 15:41:41 +0000 reimar Make a glGetError function pointer available.