Sat, 25 Nov 2006 13:34:55 +0000 |
reimar |
Avoid void * arithmetic
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Fri, 17 Nov 2006 10:03:33 +0000 |
reimar |
Put files fully owned by my under GPL v2 "or later"
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Fri, 28 Jul 2006 19:37:49 +0000 |
reimar |
Some more documentation
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Thu, 27 Jul 2006 17:35:06 +0000 |
reynaldo |
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
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Sun, 23 Jul 2006 15:19:59 +0000 |
reimar |
Simplify and and speedup generation of yuv2rgb and gamma map tables
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Mon, 10 Jul 2006 12:06:41 +0000 |
reimar |
Fix off-by-one error for negative strides (flipped image)
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Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
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Sun, 02 Jul 2006 03:59:36 +0000 |
reynaldo |
rm unnecesary casts from void* - part 2
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Thu, 22 Jun 2006 17:02:42 +0000 |
reimar |
reduce number of texture indirections to support older cards
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Tue, 13 Jun 2006 19:55:20 +0000 |
reimar |
Do not use border for bicubic filter helper texture, since it will cause ATI
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Mon, 12 Jun 2006 16:25:05 +0000 |
reimar |
Optimize bicubic filtering
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Sun, 11 Jun 2006 10:08:40 +0000 |
reimar |
fix image adjustment (brightness etc.) for yuv=6
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Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
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Thu, 08 Jun 2006 18:50:11 +0000 |
reimar |
loadGPUProgram function to load fragment program with error checking and statistics
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Wed, 07 Jun 2006 14:07:32 +0000 |
reimar |
Add bicubic texture scaling
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