# HG changeset patch # User eugeni # Date 1235923284 0 # Node ID 06983ef189b906cdd2daecdabf0b21c70af4ebc6 # Parent 983d33669b6b15d12e58cb4f627f0ab5aed06cb0 With pan-and-scan, keep positioned events in their original positions relative to video. Patch by Grigori Goronzy (greg chown ath cx). diff -r 983d33669b6b -r 06983ef189b9 libass/ass_render.c --- a/libass/ass_render.c Sun Mar 01 15:55:20 2009 +0000 +++ b/libass/ass_render.c Sun Mar 01 16:01:24 2009 +0000 @@ -467,6 +467,10 @@ return x*frame_context.orig_width_nocrop / frame_context.track->PlayResX + FFMAX(global_settings->left_margin, 0); } +static int x2scr_pos(double x) { + return x*frame_context.orig_width / frame_context.track->PlayResX + + global_settings->left_margin; +} /** * \brief Mapping between script and screen coordinates */ @@ -2014,7 +2018,7 @@ int base_y = 0; mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %f, %f\n", render_context.pos_x, render_context.pos_y); get_base_point(bbox, alignment, &base_x, &base_y); - device_x = x2scr(render_context.pos_x) - base_x; + device_x = x2scr_pos(render_context.pos_x) - base_x; device_y = y2scr(render_context.pos_y) - base_y; }