# HG changeset patch # User anders # Date 1041313490 0 # Node ID 54c386615a70d9f7b077548cfec452e8e0b7f345 # Parent 93212da0032e6a96408ba685872f6b7410423147 Extending delay to have different delays for different channels diff -r 93212da0032e -r 54c386615a70 libaf/af_delay.c --- a/libaf/af_delay.c Tue Dec 31 05:42:20 2002 +0000 +++ b/libaf/af_delay.c Tue Dec 31 05:44:50 2002 +0000 @@ -1,7 +1,6 @@ -/* This audio filter doesn't really do anything useful but serves an - example of how audio filters work. It delays the output signal by - the number of seconds set by delay=n where n is the number of - seconds. +/* This audio filter delays the output signal for the different + channels and can be used for simple position panning. Extension for + this filter would be a reverb. */ #include #include @@ -9,87 +8,96 @@ #include "af.h" +#define L 65536 + +#define UPDATEQI(qi) qi=(qi+1)&(L-1) + // Data for specific instances of this filter typedef struct af_delay_s { - void* buf; // data block used for delaying audio signal - int len; // local buffer length - float tlen; // Delay in seconds + void* q[AF_NCH]; // Circular queues used for delaying audio signal + int wi[AF_NCH]; // Write index + int ri; // Read index + float d[AF_NCH]; // Delay [ms] }af_delay_t; // Initialization and runtime control static int control(struct af_instance_s* af, int cmd, void* arg) { + af_delay_t* s = af->setup; switch(cmd){ case AF_CONTROL_REINIT:{ + int i; + + // Free prevous delay queues + for(i=0;idata->nch;i++){ + if(s->q[i]) + free(s->q[i]); + } + af->data->rate = ((af_data_t*)arg)->rate; af->data->nch = ((af_data_t*)arg)->nch; af->data->format = ((af_data_t*)arg)->format; af->data->bps = ((af_data_t*)arg)->bps; - - return af->control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET, - &((af_delay_t*)af->setup)->tlen); - } - case AF_CONTROL_COMMAND_LINE:{ - float d = 0; - sscanf((char*)arg,"%f",&d); - return af->control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET,&d); - } - case AF_CONTROL_DELAY_LEN | AF_CONTROL_SET:{ - af_delay_t* s = (af_delay_t*)af->setup; - void* bt = s->buf; // Old buffer - int lt = s->len; // Old len - if(*((float*)arg) > 30 || *((float*)arg) < 0){ - af_msg(AF_MSG_ERROR,"Error setting delay length in af_delay. Delay must be between 0s and 30s\n"); - s->len=0; - s->tlen=0.0; - af->delay=0.0; - return AF_ERROR; + // Allocate new delay queues + for(i=0;idata->nch;i++){ + s->q[i] = calloc(L,af->data->bps); + if(NULL == s->q[i]) + af_msg(AF_MSG_FATAL,"[delay] Out of memory\n"); } - // Set new len and allocate new buffer - s->tlen = *((float*)arg); - af->delay = s->tlen * 1000.0; - s->len = af->data->rate*af->data->bps*af->data->nch*(int)s->tlen; - s->buf = malloc(s->len); - af_msg(AF_MSG_DEBUG0,"[delay] Delaying audio output by %0.2fs\n",s->tlen); - af_msg(AF_MSG_DEBUG1,"[delay] Delaying audio output by %i bytes\n",s->len); - - // Out of memory error - if(!s->buf){ - s->len = 0; - free(bt); - return AF_ERROR; - } - - // Clear the new buffer - memset(s->buf, 0, s->len); - - /* Copy old buffer to avoid click in output - sound (at least most of it) and release it */ - if(bt){ - memcpy(s->buf,bt,min(lt,s->len)); - free(bt); + return control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET,s->d); + } + case AF_CONTROL_COMMAND_LINE:{ + int n = 1; + int i = 0; + char* cl = arg; + while(n && i < AF_NCH ){ + sscanf(cl,"%f:%n",&s->d[i],&n); + if(n==0 || cl[n-1] == '\0') + break; + cl=&cl[n]; + i++; } return AF_OK; } - case AF_CONTROL_DELAY_LEN | AF_CONTROL_GET: - *((float*)arg) = ((af_delay_t*)af->setup)->tlen; + case AF_CONTROL_DELAY_LEN | AF_CONTROL_SET:{ + int i; + if(AF_OK != af_from_ms(AF_NCH, arg, s->wi, af->data->rate, 0.0, 1000.0)) + return AF_ERROR; + s->ri = 0; + for(i=0;id[i],0.0,1000.0)); + af_msg(AF_MSG_DEBUG1,"[delay] Channel %i delayed by %i samples\n", + i,s->wi[i]); + } return AF_OK; } + case AF_CONTROL_DELAY_LEN | AF_CONTROL_GET:{ + int i; + for(i=0;iri > s->wi[i]) + s->wi[i] = L - (s->ri - s->wi[i]); + else + s->wi[i] = s->wi[i] - s->ri; + } + return af_to_ms(AF_NCH, s->wi, arg, af->data->rate); + } + } return AF_UNKNOWN; } // Deallocate memory static void uninit(struct af_instance_s* af) { - if(af->data->audio) - free(af->data->audio); + int i; if(af->data) free(af->data); - if(((af_delay_t*)(af->setup))->buf) - free(((af_delay_t*)(af->setup))->buf); + for(i=0;isetup))->q[i]) + free(((af_delay_t*)(af->setup))->q[i]); if(af->setup) free(af->setup); } @@ -97,34 +105,59 @@ // Filter data through filter static af_data_t* play(struct af_instance_s* af, af_data_t* data) { - af_data_t* c = data; // Current working data - af_data_t* l = af->data; // Local data - af_delay_t* s = (af_delay_t*)af->setup; // Setup for this instance - - - if(AF_OK != RESIZE_LOCAL_BUFFER(af , data)) - return NULL; - - if(s->len > c->len){ // Delay bigger than buffer - // Copy beginning of buffer to beginning of output buffer - memcpy(l->audio,s->buf,c->len); - // Move buffer left - memmove(s->buf,s->buf+c->len,s->len-c->len); - // Save away current audio to end of buffer - memcpy(s->buf+s->len-c->len,c->audio,c->len); + af_data_t* c = data; // Current working data + af_delay_t* s = af->setup; // Setup for this instance + int nch = c->nch; // Number of channels + int len = c->len/c->bps; // Number of sample in data chunk + int ri = 0; + int ch,i; + for(ch=0;chbps){ + case 1:{ + int8_t* a = c->audio; + int8_t* q = s->q[ch]; + int wi = s->wi[ch]; + ri = s->ri; + for(i=ch;iwi[ch] = wi; + break; + } + case 2:{ + int16_t* a = c->audio; + int16_t* q = s->q[ch]; + int wi = s->wi[ch]; + ri = s->ri; + for(i=ch;iwi[ch] = wi; + break; + } + case 4:{ + int32_t* a = c->audio; + int32_t* q = s->q[ch]; + int wi = s->wi[ch]; + ri = s->ri; + for(i=ch;iwi[ch] = wi; + break; + } + } } - else{ - // Copy end of previous block to beginning of output buffer - memcpy(l->audio,s->buf,s->len); - // Copy current block except end - memcpy(l->audio+s->len,c->audio,c->len-s->len); - // Save away end of current block for next call - memcpy(s->buf,c->audio+c->len-s->len,s->len); - } - - // Set output data - c->audio=l->audio; - + s->ri = ri; return c; }