# HG changeset patch # User nplourde # Date 1118872190 0 # Node ID 55aaeb7b6aae7b8eecb14e1edcfff00986c7dc46 # Parent caa1d0aeffd5bb6af48cfbf188a96e2978c14c22 new texture frame diff -r caa1d0aeffd5 -r 55aaeb7b6aae libvo/vo_macosx.h --- a/libvo/vo_macosx.h Wed Jun 15 16:54:43 2005 +0000 +++ b/libvo/vo_macosx.h Wed Jun 15 21:49:50 2005 +0000 @@ -23,6 +23,7 @@ CVPixelBufferRef currentFrameBuffer; CVOpenGLTextureCacheRef textureCache; CVOpenGLTextureRef texture; + NSRect textureFrame; GLfloat lowerLeft[2]; GLfloat lowerRight[2]; diff -r caa1d0aeffd5 -r 55aaeb7b6aae libvo/vo_macosx.m --- a/libvo/vo_macosx.m Wed Jun 15 16:54:43 2005 +0000 +++ b/libvo/vo_macosx.m Wed Jun 15 21:49:50 2005 +0000 @@ -41,7 +41,6 @@ static uint32_t image_depth; static uint32_t image_bytes; static uint32_t image_format; -static NSRect image_rec; //vo extern int vo_rootwin; @@ -532,7 +531,7 @@ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - //set image_rec + //set texture frame if(vo_keepaspect) { aspect( (int *)&d_width, (int *)&d_height, A_NOZOOM); @@ -544,23 +543,17 @@ if((d_height*aspectX)>(frame.size.height)) { padding = (frame.size.width - d_width*aspectY)/2; - image_rec.origin.x = padding; - image_rec.origin.y = 0; - image_rec.size.width = d_width*aspectY+padding; - image_rec.size.height = d_height*aspectY; + textureFrame = NSMakeRect(padding, 0, d_width*aspectY+padding, d_height*aspectY); } else { padding = ((frame.size.height) - d_height*aspectX)/2; - image_rec.origin.x = 0; - image_rec.origin.y = padding; - image_rec.size.width = d_width*aspectX; - image_rec.size.height = d_height*aspectX+padding; + textureFrame = NSMakeRect(0, padding, d_width*aspectX, d_height*aspectX+padding); } } else { - image_rec = frame; + textureFrame = frame; } } @@ -576,10 +569,10 @@ glColor3f(1,1,1); glBegin(GL_QUADS); - glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i( image_rec.origin.x-(vo_panscan_x >> 1), image_rec.origin.y-(vo_panscan_y >> 1)); - glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i( image_rec.origin.x-(vo_panscan_x >> 1), image_rec.size.height+(vo_panscan_y >> 1)); - glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i( image_rec.size.width+(vo_panscan_x >> 1), image_rec.size.height+(vo_panscan_y >> 1)); - glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i( image_rec.size.width+(vo_panscan_x >> 1), image_rec.origin.y-(vo_panscan_y >> 1)); + glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); + glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1)); + glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1)); + glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); glEnd(); glDisable(CVOpenGLTextureGetTarget(texture));