# HG changeset patch # User zuxy # Date 1194768897 0 # Node ID 5701e23ebcb4333fbb88f421e23335f4b28aacf7 # Parent 72bc6377fb28c35cc7d658a5d6fa30528d6ddf68 Better handling of win32 GUI thread: 1. Use _beginthreadex to create the GUI thread to avoid possible memory leak when linked to MS CRT. 2. Terminate the GUI thread in an cleaner way using PostThreadMessage() rather than the unrecommended TerminateThread(). diff -r 72bc6377fb28 -r 5701e23ebcb4 gui/win32/interface.c --- a/gui/win32/interface.c Sun Nov 11 02:58:45 2007 +0000 +++ b/gui/win32/interface.c Sun Nov 11 08:14:57 2007 +0000 @@ -59,6 +59,8 @@ static int update_subwindow(void); static RECT old_rect; static DWORD style; +static HANDLE hThread; +static unsigned threadId; ao_functions_t *audio_out = NULL; vo_functions_t *video_out = NULL; mixer_t *mixer = NULL; @@ -459,7 +461,7 @@ if(sub_window) ShowWindow(mygui->subwindow, SW_SHOW); } -static DWORD WINAPI GuiThread(void) +static unsigned __stdcall GuiThread(void* param) { MSG msg; @@ -473,9 +475,8 @@ gtkAutoSync = autosync; } - while(mygui) + while(GetMessage(&msg, NULL, 0, 0)) { - GetMessage(&msg, NULL, 0, 0); TranslateMessage(&msg); DispatchMessage(&msg); } @@ -486,12 +487,11 @@ void guiInit(void) { - DWORD threadId; memset(&guiIntfStruct, 0, sizeof(guiIntfStruct)); /* Create The gui thread */ if (!mygui) { - CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) GuiThread, NULL, 0, &threadId); + hThread = _beginthreadex(NULL, 0, GuiThread, NULL, 0, &threadId); mp_msg(MSGT_GPLAYER, MSGL_V, "[GUI] Creating GUI Thread 0x%04x\n", threadId); } @@ -506,9 +506,11 @@ { fprintf(stderr, "[GUI] Closed by main mplayer window\n"); fflush(stderr); + PostThreadMessage(threadId, WM_QUIT, 0, 0); + WaitForSingleObject(hThread, INFINITE); + CloseHandle(hThread); mygui->uninit(mygui); free(mygui); - TerminateThread(GuiThread, 0); mygui = NULL; } /* Remove tray icon */