# HG changeset patch
# User diego
# Date 1134241261 0
# Node ID 6f07bdc2d4e87639bd179fa30f6d12bbce133ab6
# Parent 770013678d4479c22d7a027147edeadd18d9d38c
known bugs with P4 and SSE, small fixes
based on a patch by compn < . tempn . @ . twmi . . . rr . . . com . >
diff -r 770013678d44 -r 6f07bdc2d4e8 DOCS/xml/en/ports.xml
--- a/DOCS/xml/en/ports.xml Sat Dec 10 17:31:04 2005 +0000
+++ b/DOCS/xml/en/ports.xml Sat Dec 10 19:01:01 2005 +0000
@@ -505,11 +505,25 @@
console is rather slow. Redirecting output or using the
option has been reported to improve performance on
some systems. Direct rendering () may also help.
- You can prevent OSD flicker through double buffering with the
- option. If playback is jerky, try
+ If playback is jerky, try
. If some of these options help you, you
may want to put them in your config file.
+
+
+On Windows the runtime CPU-detection disables SSE support
+ because of recurring and hard to trace SSE-related crashes. If you
+ wish to have SSE support, you will have to compile without runtime
+ CPU-detection.
+
+
+If you have a Pentium 4 and are experiencing a crash using the
+ realplayer codecs you may need to disable hyperthreading support.
+
+
+
+
+
Cygwin