# HG changeset patch # User reimar # Date 1149506431 0 # Node ID 7a839270427cbc2e08d83b73cbba2175b55db185 # Parent e00cea3e17324944004389911c4539e1f8d2cca7 mention when vo_gl yuv conversion methods are inexact diff -r e00cea3e1732 -r 7a839270427c DOCS/man/en/mplayer.1 --- a/DOCS/man/en/mplayer.1 Mon Jun 05 10:51:58 2006 +0000 +++ b/DOCS/man/en/mplayer.1 Mon Jun 05 11:20:31 2006 +0000 @@ -3053,6 +3053,7 @@ This uses an nVidia-specific extension (GL_NV_register_combiners). At least three texture units are needed. Provides saturation and hue control. +This method is fast but inexact. .br 2: Use a fragment program. Needs the GL_ARB_fragment_program extension and at least three texture units. @@ -3074,6 +3075,7 @@ GL_ARB_fragment_shader!). At least three texture units are needed. Provides saturation and hue control. +This method is fast but inexact. .RE .IPs customprog= Load a custom fragment program from .