# HG changeset patch # User gabucino # Date 1013176497 0 # Node ID 9c13e907f284538d7aa2c64f985c61340d3fff6b # Parent 7f4d58df90acdfbf962136d60c1ed0c65435fff4 applied patch from Andres Johansson diff -r 7f4d58df90ac -r 9c13e907f284 DOCS/tech/general.txt --- a/DOCS/tech/general.txt Fri Feb 08 04:18:01 2002 +0000 +++ b/DOCS/tech/general.txt Fri Feb 08 13:54:57 2002 +0000 @@ -273,11 +273,64 @@ all the bytes, it has to give back how many have been used (copied to buffer). -static int get_delay(); - Has to return how many bytes are in the audio buffer. Be exact, if possible, - since the whole timing depends on this! In the worst case, return the size - of the buffer. +static float get_delay(); + Returns how long time it will take to play the data currently in the + output buffer. Be exact, if possible, since the whole timing depends + on this! In the worst case, return the maximum delay. !!! Because the video is synchronized to the audio (card), it's very important -!!! that the get_space and get_delay functions be correctly implemented! +!!! that the get_space and get_delay functions are correctly implemented! +6.a audio plugins + Audio plugins are used for processing the audio data before it + reaches the soundcard driver. A plugin can change the following + aspects of the audio data stream: + 1. Sample format + 2. Sample rate + 3. Number of channels + 4. The data itself (i.e. filtering and other sound effects) + 5. The delay (almost all plugins does this) + The plugin interface is implemented as a pseudo device driver with + the catchy name "plugin". The plugins are executed sequentially + ordered by the "-aop list=plugin1,plugin2,..." command line switch. + To add plugins add an entry in audio_plugin.h the makefile and + create a source file named "pl_whatever.c". Input parameters are + added to audio_plugin.h and to cfg-mplayer.h. A good starting point + for writing plugins is pl_delay.c. Below is a description of what + the functions does: + +static int control(int cmd, int arg); + This is for reading/setting plugin-specific and other special + parameters and can be used for keyboard input for example. All + plugins bust respond to cmd=AOCONTROL_PLUGIN_SET_LEN which is part + of the initialization of the plugin. When this command is received + the parameter pl_delay.len will contain the maximum size of data the + plugin can produce. This can be used for calculating and allocating + buffer space for the plugin. Before the function exits the parameter + pl_delay.len must be set to the maximum data size the plugin can + receive. Return CONTROL_OK for success and CONTROL_ERROR for fail, + other control codes are found in audio_out.h. + +static int init(); + This function is for initializing the plugin, it is called once + before the playing is started. In this function the plugin can read + AND write to the ao_plugin_data struct to determine and set input + and output parameters. It is important to write to the + ao_plugin_data.sz_mult and ao_plugin_data.delay_fix parameters if + the plugin changes the data size or adds delay. Return 0 for fail + and 1 for success. + +static void uninit() + Called before mplayer exits. Used for deallocating dynamic buffers. + +static void reset() + Called during reset can be used to empty buffers. Mplayer calls this + function when pause is pressed. + +static int play() + Called for every block of audio data sent through the plugin. This + function should be optimized for speed. The incoming data is found + in ao_plugin_data.data having length ao_plugin_data.len. These two + parameters should be changed by the plugin. Return 1 for success and + 0 for fail. + diff -r 7f4d58df90ac -r 9c13e907f284 DOCS/tech/tech-hun.txt --- a/DOCS/tech/tech-hun.txt Fri Feb 08 04:18:01 2002 +0000 +++ b/DOCS/tech/tech-hun.txt Fri Feb 08 13:54:57 2002 +0000 @@ -285,10 +285,12 @@ hanem azt kell visszaadnia, mennyit használt fel (másolt a bufferbe). static int get_delay(); - Vissza kell adja, hogy hány byte várakozik az audio bufferben. lehetőleg - minél pontosabban, mert ettől függ az egész időzítés! - Legrosszabb esetben adja vissza a buffer méretét! + Visszaadja meddig fog tartani az éppen az audio bufferben levő adat + lejátszása. Lehetőleg minél pontosabban, mert ettől függ az egész időzítés! + Legrosszabb esetben adja vissza a maximális időzítést. !!! Mivel a kép a hanghoz (hangkártyához) van szinkronizálva, így nagyon fontos, !!! hogy a get_space ill. get_delay függvények korrektül legyenek megírva! +6.a Audio plugin-ek + Remélem tudsz angolul.