# HG changeset patch # User diego # Date 1240251637 0 # Node ID 9d40283d9a5d9e09f8653e000817983839dae732 # Parent 5c48a1cdd1d73498c146e523801fee9b15426158 Unify error message output and update error messages. patch by Adrian Stutz, adrian sttz ch diff -r 5c48a1cdd1d7 -r 9d40283d9a5d libvo/vo_macosx.m --- a/libvo/vo_macosx.m Mon Apr 20 15:35:34 2009 +0000 +++ b/libvo/vo_macosx.m Mon Apr 20 18:20:37 2009 +0000 @@ -127,7 +127,7 @@ } else { - mp_msg(MSGT_VO, MSGL_FATAL, "Get device error: Device ID %d does not exist, falling back to main device.\n", screen_id); + mp_msg(MSGT_VO, MSGL_INFO, "[vo_macosx] Device ID %d does not exist, falling back to main device\n", screen_id); screen_handle = [screen_array objectAtIndex:0]; screen_id = -1; } @@ -178,8 +178,8 @@ } else { - mp_msg(MSGT_VO, MSGL_INFO, "VO: [macosx] writing output to a shared buffer " - "named \"%s\".\n",buffer_name); + mp_msg(MSGT_VO, MSGL_INFO, "[vo_macosx] writing output to a shared buffer " + "named \"%s\"\n",buffer_name); movie_aspect = (float)d_width/(float)d_height; @@ -188,7 +188,7 @@ if (shm_fd == -1) { mp_msg(MSGT_VO, MSGL_FATAL, - "vo_macosx: failed to open shared memory. Error: %s\n", strerror(errno)); + "[vo_macosx] failed to open shared memory. Error: %s\n", strerror(errno)); return 1; } @@ -196,7 +196,7 @@ if (ftruncate(shm_fd, image_width*image_height*image_bytes) == -1) { mp_msg(MSGT_VO, MSGL_FATAL, - "vo_macosx: failed to size shared memory, possibly already in use. Error: %s\n", strerror(errno)); + "[vo_macosx] failed to size shared memory, possibly already in use. Error: %s\n", strerror(errno)); shm_unlink(buffer_name); return 1; } @@ -207,7 +207,7 @@ if (image_data == MAP_FAILED) { mp_msg(MSGT_VO, MSGL_FATAL, - "vo_macosx: failed to map shared memory. Error: %s\n", strerror(errno)); + "[vo_macosx] failed to map shared memory. Error: %s\n", strerror(errno)); shm_unlink(buffer_name); return 1; } @@ -303,10 +303,10 @@ mplayerosxProxy = nil; if (munmap(image_data, image_width*image_height*image_bytes) == -1) - mp_msg(MSGT_VO, MSGL_FATAL, "uninit: munmap failed. Error: %s\n", strerror(errno)); + mp_msg(MSGT_VO, MSGL_FATAL, "[vo_macosx] uninit: munmap failed. Error: %s\n", strerror(errno)); if (shm_unlink(buffer_name) == -1) - mp_msg(MSGT_VO, MSGL_FATAL, "uninit: shm_unlink failed. Error: %s\n", strerror(errno)); + mp_msg(MSGT_VO, MSGL_FATAL, "[vo_macosx] uninit: shm_unlink failed. Error: %s\n", strerror(errno)); } @@ -477,20 +477,20 @@ error = CVPixelBufferCreateWithBytes(NULL, image_width, image_height, pixelFormat, image_datas[0], image_width*image_bytes, NULL, NULL, NULL, &frameBuffers[0]); if(error != kCVReturnSuccess) - mp_msg(MSGT_VO, MSGL_ERR,"Failed to create Pixel Buffer(%d)\n", error); + mp_msg(MSGT_VO, MSGL_ERR,"[vo_macosx] Failed to create Pixel Buffer(%d)\n", error); if (vo_doublebuffering) { error = CVPixelBufferCreateWithBytes(NULL, image_width, image_height, pixelFormat, image_datas[1], image_width*image_bytes, NULL, NULL, NULL, &frameBuffers[1]); if(error != kCVReturnSuccess) - mp_msg(MSGT_VO, MSGL_ERR,"Failed to create Pixel Double Buffer(%d)\n", error); + mp_msg(MSGT_VO, MSGL_ERR,"[vo_macosx] Failed to create Pixel Double Buffer(%d)\n", error); } error = CVOpenGLTextureCacheCreate(NULL, 0, [glContext CGLContextObj], [[self pixelFormat] CGLPixelFormatObj], 0, &textureCache); if(error != kCVReturnSuccess) - mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture Cache(%d)\n", error); + mp_msg(MSGT_VO, MSGL_ERR,"[vo_macosx] Failed to create OpenGL texture Cache(%d)\n", error); error = CVOpenGLTextureCacheCreateTextureFromImage(NULL, textureCache, frameBuffers[image_page], 0, &texture); if(error != kCVReturnSuccess) - mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error); + mp_msg(MSGT_VO, MSGL_ERR,"[vo_macosx] Failed to create OpenGL texture(%d)\n", error); //show window [window center]; @@ -838,7 +838,7 @@ CVOpenGLTextureRelease(texture); error = CVOpenGLTextureCacheCreateTextureFromImage(NULL, textureCache, frameBuffers[image_page], 0, &texture); if(error != kCVReturnSuccess) - mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error); + mp_msg(MSGT_VO, MSGL_ERR,"[vo_macosx] Failed to create OpenGL texture(%d)\n", error); CVOpenGLTextureGetCleanTexCoords(texture, lowerLeft, lowerRight, upperRight, upperLeft); }