# HG changeset patch # User gabucino # Date 983180188 0 # Node ID ab921a7ef86346009f87080c95f82ac626da43c3 # Parent 3f1ec6f442c03c663d5bf3a3c767801d26c47ffc Updated links diff -r 3f1ec6f442c0 -r ab921a7ef863 DOCS/README --- a/DOCS/README Sun Feb 25 23:21:02 2001 +0000 +++ b/DOCS/README Mon Feb 26 09:36:28 2001 +0000 @@ -38,9 +38,8 @@ Win32 codecs? Yes, we are using Win32 (Video for Windows) codecs for AVI/ASF decoding. They must be installed to the /usr/lib/win32/ directory, with all lower case. -You can grab the codecs package from - ftp://thot.banki.hu/esp-team/linux/MPlayer/w32codec.zip -or can be found in your C:\WINDOWS\SYSTEM\ dir, see codecs.c for filenames. +You can grab the codecs package from our homepage, or can be found in your +C:\WINDOWS\SYSTEM\ dir, see codecs.c for filenames. Some people asked why don't we use ActiveMovie/DirectShow codecs. The reason is simple: we'd have to emulate the whole DirectX architecture and implement the (patented!) COM interface to be able to use them. BTW the old VfW DivX codec @@ -244,9 +243,7 @@ Contact information: ~~~~~~~~~~~~~~~~~~~~ -Download: ftp://thot.banki.hu/esp-team/linux/MPlayer/ - or: http://thot.banki.hu/esp-ftp/linux/MPlayer/ -Homepage: http://thot.banki.hu/esp-team/MPlayer.html +Homepage: http://mplayer.sourceforge.net Mailing lists: ~~~~~~~~~~~~~~