# HG changeset patch # User diego # Date 1095875019 0 # Node ID b35ec818ebeb03017a4f859d7a3cbfb3543085f8 # Parent 93cc1072ec38eb43ad44ae2f64b9af63e532660e small fixes diff -r 93cc1072ec38 -r b35ec818ebeb DOCS/man/en/mplayer.1 --- a/DOCS/man/en/mplayer.1 Wed Sep 22 16:26:53 2004 +0000 +++ b/DOCS/man/en/mplayer.1 Wed Sep 22 17:43:39 2004 +0000 @@ -1681,9 +1681,9 @@ .br .I NOTE: ALSA mixer channel names followed by a number must be specified in the - format, i.e. a channel labeled 'PCM 1' in alsamixer must + format, i.e.\& a channel labeled 'PCM 1' in alsamixer must be converted to -.B PCM,1. +.BR PCM,1 . . .TP .B \-nowaveheader (\-ao pcm only) @@ -5111,22 +5111,21 @@ .SS toolame (\-toolameopts) . .TP -.B br=<0\-384> -specify bitrate in kBit (CBR only) +.B br=<0\-384> (CBR only) +Specify bitrate in kBit. .TP .B mode= (default: mono for 1-channel audio, stereo otherwise) .TP .B psy=<0\-3> -psychoacoustic model, default is 2 +psychoacoustic model (default: 2) .TP .B errprot=<0 | 1> -include error protection +Include error protection. .TP .B debug=<0\-10> debug level .RE - .PD 1 . . @@ -5820,7 +5819,7 @@ .B dark_mask=<0.0\-1.0> Darkness masking is a 'psychosensory' setting that is supposed to make use of the fact that the human eye tends to notice less details -in very drak parts of the picture. +in very dark parts of the picture. Darkness masking compresses dark areas stronger than medium ones, so it will save bits that can be spent again on other frames, raising overall subjective quality, while possibly reducing PSNR.