# HG changeset patch # User gpoirier # Date 1122214934 0 # Node ID baae7cdb072636ebc3c26c929b9c502e4402bcc5 # Parent 96d10b705bc6def7c7117d7036a0845094164b52 re-organize MEncoder doc in a more sensible way: splitting "basic mencoder usage" and "encoding with mencoder". note: if you can't generate the doc on your machine, make sure you run "make distclean" beforehand diff -r 96d10b705bc6 -r baae7cdb0726 DOCS/xml/en/documentation.xml --- a/DOCS/xml/en/documentation.xml Sun Jul 24 12:56:07 2005 +0000 +++ b/DOCS/xml/en/documentation.xml Sun Jul 24 14:22:14 2005 +0000 @@ -181,6 +181,7 @@ &cd-dvd.xml; &ports.xml; &mencoder.xml; +&encoding-guide.xml; &mail-lists.xml; &bugreports.xml; &bugs.xml; diff -r 96d10b705bc6 -r baae7cdb0726 DOCS/xml/en/encoding-guide.xml --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DOCS/xml/en/encoding-guide.xml Sun Jul 24 14:22:14 2005 +0000 @@ -0,0 +1,3650 @@ + + + +Encoding with <application>MEncoder</application> + + +Making a high quality MPEG-4 ("DivX") rip of a DVD movie + + + One frequently asked question is "How do I make the highest quality rip for + a given size?". Another question is "How do I make the highest quality DVD + rip possible? I do not care about file size, I just want the best quality." + + + + The latter question is perhaps at least somewhat wrongly posed. After all, if + you do not care about file size, why not simply copy the entire MPEG-2 video + stream from the the DVD? Sure, your AVI will end up being 5GB, give + or take, but if you want the best quality and do not care about size, + this is certainly your best option. + + + + In fact, the reason you want to transcode a DVD into MPEG-4 is + specifically because you do care about + file size. + + + + It is difficult to offer a cookbook recipe on how to create a very high + quality DVD rip. There are several factors to consider, and you should + understand these details or else you are likely to end up disappointed + with your results. Below we will investigate some of these issues, and + then have a look at an example. We assume you are using + libavcodec to encode the video, + although the theory applies to other codecs as well. + + + + If this seems to be too much for you, you should probably use one of the + many fine frontends that are listed in the + MEncoder section + of our related projects page. + That way, you should be able to achieve high quality rips without too much + thinking, because most of those tools are designed to take clever decisions + for you. + + + +Preparing to encode: Identifying source material and framerate + + Before you even think about encoding a movie, you need to take + several preliminary steps. + + + + The first and most important step before you encode should be + determining what type of content you are dealing with. + If your source material comes from DVD or broadcast/cable/satellite + TV, it will be stored in one of two formats: NTSC for North + America and Japan, PAL for Europe, etc. + It is important to realize, however, that this is just the formatting for + presentation on a television, and often does + not correspond to the + original format of the movie. + In order to produce a suitable encode, you need to know the original + format. + Failure to take this into account will result in ugly combing + (interlacing) artifacts in your encode. + Besides being ugly, the artifacts also harm coding efficiency: + You will get worse quality per bitrate. + + + +Identifying source framerate + + Here is a list of common types of source material, where you are + likely to find them, and their properties: + + + + Standard Film: Produced for + theatrical display at 24fps. + + + PAL video: Recorded with a PAL + video camera at 50 fields per second. + A field consists of just the odd- or even-numbered lines of a + frame. + Television was designed to refresh these in alternation as a + cheap form of analog compression. + The human eye supposedly compensates for this, but once you + understand interlacing you will learn to see it on TV too and + never enjoy TV again. + Two fields do not make a + complete frame, because they are captured 1/50 of a second apart + in time, and thus they do not line up unless there is no motion. + + + NTSC Video: Recorded with an + NTSC video camera at 60000/1001 fields per second, or 60 fields per + second in the pre-color era. + Otherwise similar to PAL. + + + Animation: Usually drawn at + 24fps, but also comes in mixed-framerate varieties. + + + Computer Graphics (CG): Can be + any framerate, but some are more common than others; 24 and + 30 frames per second are typical for NTSC, and 25fps is typical + for PAL. + + + Old Film: Various lower + framerates. + + + + + +Identifying source material + + Movies consisting of frames are referred to as progressive, + while those consisting of independent fields are called + either interlaced or video - though this latter term is + ambiguous. + + + To further complicate matters, some movies will be a mix of + several of the above. + + + The most important distinction to make between all of these + formats is that some are frame-based, while others are + field-based. + Whenever a movie is prepared + for display on television (including DVD), it is converted to a + field-based format. + The various methods by which this can be done are collectively + referred to as "pulldown", of which the infamous NTSC + "3:2 telecine" is one variety. + Unless the original material was also field-based (and the same + fieldrate), you are getting the movie in a format other than the + original. + + + +There are several common types of pulldown: + + PAL 2:2 pulldown: The nicest of + them all. + Each frame is shown for the duration of two fields, by extracting the + even and odd lines and showing them in alternation. + If the original material is 24fps, this process speeds up the + movie by 4%. + + + PAL 2:2:2:2:2:2:2:2:2:2:2:3 pulldown: + Every 12th frame is shown for the duration of three fields, instead of + just two. + This avoids the 4% speedup issue, but makes the process much + more difficult to reverse. + It is usually seen in musical productions where adjusting the + speed by 4% would seriously damage the musical score. + + + NTSC 3:2 telecine: Frames are + shown alternately for the duration of 3 fields or 2 fields. + This gives a fieldrate 2.5 times the original framerate. + The result is also slowed down very slightly from 60 fields per + second to 60000/1001 fields per second to maintain NTSC fieldrate. + + + NTSC 2:2 pulldown: Used for + showing 30fps material on NTSC. + Nice, just like 2:2 PAL pulldown. + + + + + There are also methods for converting between NTSC and PAL video, + but such topics are beyond the scope of this guide. + If you encounter such a movie and want to encode it, your best + bet is to find a copy in the original format. + Conversion between these two formats is highly destructive and + cannot be reversed cleanly, so your encode will greatly suffer + if it is made from a converted source. + + + When video is stored on DVD, consecutive pairs of fields are + grouped as a frame, even though they are not intended to be shown + at the same moment in time. + The MPEG-2 standard used on DVD and digital TV provides a + way both to encode the original progressive frames and to store + the number of fields for which a frame should be shown in the + header of that frame. + If this method has been used, the movie will often be described + as "soft-telecined", since the process only directs the + DVD player to apply pulldown to the movie rather than altering + the movie itself. + This case is highly preferable since it can easily be reversed + (actually ignored) by the encoder, and since it preserves maximal + quality. + However, many DVD and broadcast production studios do not use + proper encoding techniques but instead produce movies with + "hard telecine", where fields are actually duplicated in the + encoded MPEG-2. + + + The procedures for dealing with these cases will be covered later + in this guide. + For now, we leave you with some guides to identifying which type + of material you are dealing with: + + + +NTSC regions: + + If MPlayer prints that the framerate + has changed to 24000/1001 when watching your movie, and never changes + back, it is almost certainly progressive content that has been + "soft telecined". + + + If MPlayer shows the framerate + switching back and forth between 24000/1001 and 30000/1001, and you see + "combing" at times, then there are several possibilities. + The 24000/1001 fps segments are almost certainly progressive + content, "soft telecined", but the 30000/1001 fps parts could be + either hard-telecined 24000/1001 fps content or 60000/1001 fields per second NTSC video. + Use the same guidelines as the following two cases to determine + which. + + + If MPlayer never shows the framerate + changing, and every single frame with motion appears combed, your + movie is NTSC video at 60000/1001 fields per second. + + + If MPlayer never shows the framerate + changing, and two frames out of every five appear combed, your + movie is "hard telecined" 24000/1001fps content. + + + + +PAL regions: + + If you never see any combing, your movie is 2:2 pulldown. + + + If you see combing alternating in and out every half second, + then your movie is 2:2:2:2:2:2:2:2:2:2:2:3 pulldown. + + + If you always see combing during motion, then your movie is PAL + video at 50 fields per second. + + + +Hint: + + MPlayer can slow down movie playback + with the -speed option or play it frame-by-frame. + Try using 0.2 to watch the movie very + slowly or press the "." key repeatedly to play one frame at a time + and identify the pattern, if you cannot see it at full speed. + + + + + + +Constant quantizer vs. multipass + + + It is possible to encode your movie at a wide range of qualities. + With modern video encoders and a bit of pre-codec compression + (downscaling and denoising), it is possible to achieve very good + quality at 700 MB, for a 90-110 minute widescreen movie. + Furthermore, all but the longest movies can be encoded with near-perfect + quality at 1400 MB. + + + + There are three approaches to encoding the video: constant bitrate + (CBR), constant quantizer, and multipass (ABR, or average bitrate). + + +Note: + + Most codecs which support ABR encode only support two pass encode + while some others such as x264 + and libavcodec support + multipass, which slightly improves quality at each pass, + yet this improvement is no longer measurable nor noticeable after the + 4th or so pass. + Therefore, in this section, two pass and multipass will be used + interchangeably. + + + + + In each of these modes, libavcodec + breaks the video frame into 16x16 pixel macroblocks and then applies a + quantizer to each macroblock. The lower the quantizer, the better the + quality and higher the bitrate. The method + libavcodec uses to determine + which quantizer to use for a given macroblock varies and is highly + tunable. (This is an extreme over-simplification of the actual + process, but the basic concept is useful to understand.) + + + + When you specify a constant bitrate, libavcodec will encode the video, discarding + detail as much as necessary and as little as possible in order to remain + lower than the given bitrate. If you truly do not care about file size, + you could as well use CBR and specify a bitrate of infinity. (In + practice, this means a value high enough so that it poses no limit, like + 10000Kbit.) With no real restriction on bitrate, the result is that + libavcodec will use the lowest + possible quantizer for each macroblock (as specified by + , which is 2 by default). As soon as you specify a + low enough bitrate that libavcodec + is forced to use a higher quantizer, then you are almost certainly ruining + the quality of your video. + In order to avoid that, you should probably downscale your video, according + to the method described later on in this guide. + In general, you should avoid CBR altogether if you care about quality. + + + + With constant quantizer, libavcodec uses the same quantizer, as + specified by the option, on every macroblock. If + you want the highest quality rip possible, again ignoring bitrate, you can + use . This will yield the same bitrate and PSNR + (peak signal-to-noise ratio) as CBR with + =infinity and the default + of 2. + + + + The problem with constant quantizing is that it uses the given quantizer + whether the macroblock needs it or not. That is, it might be possible + to use a higher quantizer on a macroblock without sacrificing visual + quality. Why waste the bits on an unnecessarily low quantizer? Your + CPU has as many cycles as there is time, but there is only so many bits + on your hard disk. + + + + With a two pass encode, the first pass will rip the movie as though it + were CBR, but it will keep a log of properties for each frame. This + data is then used during the second pass in order to make intelligent + decisions about which quantizers to use. During fast action or low + detail scenes, higher quantizers will likely be used, and during + slow moving or high detail scenes, lower quantizers will be used. + + + + If you use , then you are wasting bits. If you + use , then you are not getting the highest + quality rip. Suppose you rip a DVD at , and + the result is 1800Kbit. If you do a two pass encode with + , the resulting video will have higher quality for the + same bitrate. + + + + Since you are now convinced that two pass is the way to go, the real + question now is what bitrate to use? The answer is that there is no + single answer. Ideally you want to choose a bitrate that yields the + best balance between quality and file size. This is going to vary + depending on the source video. + + + + If size does not matter, a good starting point for a very high quality + rip is about 2000Kbit plus or minus 200Kbit. + For fast action or high detail source video, or if you just have a very + critical eye, you might decide on 2400 or 2600. + For some DVDs, you might not notice a difference at 1400Kbit. It is a + good idea to experiment with scenes at different bitrates to get a feel. + + + + If you aim at a certain size, you will have to somehow calculate the bitrate. + But before that, you need to know how much space you should reserve for the + audio track(s), so you should rip + those first. + You can compute the bitrate with the following equation: + bitrate = (target_size_in_Mbytes - sound_size_in_Mbytes) * + 1024 * 1024 / length_in_secs * 8 / 1000 + For instance, to squeeze a two-hour movie onto a 702MB CD, with 60MB + of audio track, the video bitrate will have to be: + (702 - 60) * 1024 * 1024 / (120*60) * 8 / 1000 + = 740kbps + + + + + + +Constraints for efficient encoding + + + Due to the nature of MPEG-type compression, there are various + constraints you should follow for maximal quality. + MPEG splits the video up into 16x16 squares called macroblocks, + each composed of 4 8x8 blocks of luma (intensity) information and two + half-resolution 8x8 chroma (color) blocks (one for red-cyan axis and + the other for the blue-yellow axis). + Even if your movie width and height are not multiples of 16, the + encoder will use enough 16x16 macroblocks to cover the whole picture + area, and the extra space will go to waste. + So in the interests of maximizing quality at a fixed filesize, it is + a bad idea to use dimensions that are not multiples of 16. + + + + Most DVDs also have some degree of black borders at the edges. Leaving + these in place can hurt quality in several ways. + + + + + + MPEG-type compression is also highly dependent on frequency domain + transformations, in particular the Discrete Cosine Transform (DCT), + which is similar to the Fourier transform. This sort of encoding is + efficient for representing patterns and smooth transitions, but it + has a hard time with sharp edges. In order to encode them it must + use many more bits, or else an artifact known as ringing will + appear. + + + + The frequency transform (DCT) takes place separately on each + macroblock (actually each block), so this problem only applies when + the sharp edge is inside a block. If your black borders begin + exactly at multiple-of-16 pixel boundaries, this is not a problem. + However, the black borders on DVDs rarely come nicely aligned, so + in practice you will always need to crop to avoid this penalty. + + + + + + In addition to frequency domain transforms, MPEG-type compression uses + motion vectors to represent the change from one frame to the next. + Motion vectors naturally work much less efficiently for new content + coming in from the edges of the picture, because it is not present in + the previous frame. As long as the picture extends all the way to the + edge of the encoded region, motion vectors have no problem with + content moving out the edges of the picture. However, in the presence + of black borders, there can be trouble: + + + + + + For each macroblock, MPEG-type compression stores a vector + identifying which part of the previous frame should be copied into + this macroblock as a base for predicting the next frame. Only the + remaining differences need to be encoded. If a macroblock spans the + edge of the picture and contains part of the black border, then + motion vectors from other parts of the picture will overwrite the + black border. This means that lots of bits must be spent either + re-blackening the border that was overwritten, or (more likely) a + motion vector will not be used at all and all the changes in this + macroblock will have to be coded explicitly. Either way, encoding + efficiency is greatly reduced. + + + + Again, this problem only applies if black borders do not line up on + multiple-of-16 boundaries. + + + + + + Finally, suppose we have a macroblock in the interior of the + picture, and an object is moving into this block from near the edge + of the image. MPEG-type coding cannot say "copy the part that is + inside the picture but not the black border." So the black border + will get copied inside too, and lots of bits will have to be spent + encoding the part of the picture that is supposed to be there. + + + + If the picture runs all the way to the edge of the encoded area, + MPEG has special optimizations to repeatedly copy the pixels at the + edge of the picture when a motion vector comes from outside the + encoded area. This feature becomes useless when the movie has black + borders. Unlike problems 1 and 2, aligning the borders at multiples + of 16 does not help here. + + + + + + Despite the borders being entirely black and never changing, there + is at least a minimal amount of overhead involved in having more + macroblocks. + + + + + + For all of these reasons, it is recommended to fully crop black + borders. Further, if there is an area of noise/distortion at the edge + of the picture, cropping this will improve encoding efficiency as + well. Videophile purists who want to preserve the original as close as + possible may object to this cropping, but unless you plan to encode at + constant quantizer, the quality you gain from cropping will + considerably exceed the amount of information lost at the edges. + + + + + +Cropping and Scaling + + + Recall from the previous section that the final picture size you + encode should be a multiple of 16 (in both width and height). + This can be achieved by cropping, scaling, or a combination of both. + + + + When cropping, there are a few guidelines that must be followed to + avoid damaging your movie. + The normal YUV format, 4:2:0, stores chroma (color) information + subsampled, i.e. chroma is only sampled half as often in each + direction as luma (intensity) information. + Observe this diagram, where L indicates luma sampling points and C + chroma. + + + + + + + + + + + + + + + + + + + + + L + L + L + L + L + L + L + L + + + C + C + C + C + + + L + L + L + L + L + L + L + L + + + L + L + L + L + L + L + L + L + + + C + C + C + C + + + L + L + L + L + L + L + L + L + + + + + + + As you can see, rows and columns of the image naturally come in pairs. + Thus your crop offsets and dimensions must be + even numbers. + If they are not, the chroma will no longer line up correctly with the + luma. + In theory, it is possible to crop with odd offsets, but it requires + resampling the chroma which is potentially a lossy operation and not + supported by the crop filter. + + + + Further, interlaced video is sampled as follows: + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Top field + Bottom field + + + L + L + L + L + L + L + L + L + + + + + + + + + + + C + C + C + C + + + + + + + + + + + + + + + + + + + L + L + L + L + L + L + L + L + + + L + L + L + L + L + L + L + L + + + + + + + + + + + + + + + + + + + C + C + C + C + + + + + + + + + + + L + L + L + L + L + L + L + L + + + L + L + L + L + L + L + L + L + + + + + + + + + + + C + C + C + C + + + + + + + + + + + + + + + + + + + L + L + L + L + L + L + L + L + + + L + L + L + L + L + L + L + L + + + + + + + + + + + + + + + + + + + C + C + C + C + + + + + + + + + + + L + L + L + L + L + L + L + L + + + + + + + As you can see, the pattern does not repeat until after 4 lines. + So for interlaced video, your y-offset and height for cropping must + be multiples of 4. + + + + Native DVD resolution is 720x480 for NTSC, and 720x576 for PAL, but + there is an aspect flag that specifies whether it is full-screen (4:3) or + wide-screen (16:9). Many (if not most) widescreen DVDs are not strictly + 16:9, and will be either 1.85:1 or 2.35:1 (cinescope). This means that + there will be black bands in the video that will need to be cropped out. + + + + MPlayer provides a crop detection filter that + will determine the crop rectangle (). + Run MPlayer with + and it will print out the crop + settings to remove the borders. + You should let the movie run long enough that the whole picture + area is used, in order to get accurate crop values. + + + + Then, test the values you get with MPlayer, + using the command line which was printed by + , and adjust the rectangle as needed. + The filter can help by allowing you to + interactively position the crop rectangle over your movie. + Remember to follow the above divisibility guidelines so that you + do not misalign the chroma planes. + + + + In certain cases, scaling may be undesirable. + Scaling in the vertical direction is difficult with interlaced + video, and if you wish to preserve the interlacing, you should + usually refrain from scaling. + If you will not be scaling but you still want to use multiple-of-16 + dimensions, you will have to overcrop. + Do not undercrop, since black borders are very bad for encoding! + + + + Because MPEG-4 uses 16x16 macroblocks, you will want to make sure that each + dimension of the video you are encoding is a multiple of 16 or else you + will be degrading quality, especially at lower bitrates. You can do this + by rounding the width and height of the crop rectangle down to the nearest + multiple of 16. + As stated earlier, when cropping, you will want to increase the Y offset by + half the difference of the old and the new height so that the resulting + video is taken from the center of the frame. And because of the way DVD + video is sampled, make sure the offset is an even number. (In fact, as a + rule, never use odd values for any parameter when you are cropping and + scaling video.) If you are not comfortable throwing a few extra pixels + away, you might prefer instead to scale the video instead. We will look + at this in our example below. + You can actually let the filter do all of the + above for you, as it has an optional parameter that + is equal to 16 by default. + + + + Also, be careful about "half black" pixels at the edges. Make sure you + crop these out too, or else you will be wasting bits there that + are better spent elsewhere. + + + + After all is said and done, you will probably end up with video whose pixels + are not quite 1.85:1 or 2.35:1, but rather something close to that. You + could calculate the new aspect ratio manually, but + MEncoder offers an option for libavcodec called + that will do this for you. Absolutely do not scale this video up in order to + square the pixels unless you like to waste your hard disk space. Scaling + should be done on playback, and the player will use the aspect stored in + the AVI to determine the correct resolution. + Unfortunately, not all players enforce this auto-scaling information, + therefore you may still want to rescale. + + + + First, you should compute the encoded aspect ratio: + ARc = (Wc x (ARa / PRdvd )) / Hc + +where: + + Wc and Hc are the width and height of the cropped video, + + + ARa is the displayed aspect ratio, which usually is 4/3 or 16/9, + + + PRdvd is the pixel ratio of the DVD which is equal to 1.25=(720/576) for PAL + DVDs and 1.5=(720/480) for NTSC DVDs, + + + + + + Then, you can compute the X and Y resolution, according to a certain + Compression Quality (CQ) factor: + ResY = INT(SQRT( 1000*Bitrate/25/ARc/CQ )/16) * 16 + and + ResX = INT( ResY * ARc / 16) * 16 + + + + Okay, but what is the CQ? + The CQ represents the number of bits per pixel and per frame of the encode. + Roughly speaking, the greater the CQ, the less the likelihood to see + encoding artifacts. + However, if you have a target size for your movie (1 or 2 CDs for instance), + there is a limited total number of bits that you can spend; therefore it is + necessary to find a good tradeoff between compressibility and quality. + + + + The CQ depends both on the bitrate and the movie resolution. + In order to raise the CQ, typically you would downscale the movie given that the + bitrate is computed in function of the target size and the length of the + movie, which are constant. + A CQ below 0.18 usually ends up in a very blocky picture, because there + are not enough bits to code the information of each macroblock (MPEG4, like + many other codecs, groups pixels by blocks of several pixels to compress the + image; if there are not enough bits, the edges of those blocks are + visible). + It is therefore wise to take a CQ ranging from 0.20 to 0.22 for a 1 CD rip, + and 0.26-0.28 for 2 CDs. + + + + Please take note that the CQ is just an indicative figure, as depending on + the encoded content, a CQ of 0.18 may look just fine for a Bergman, contrary + to a movie such as The Matrix, which contains many high-motion scenes. + On the other hand, it is worthless to raise CQ higher than 0.30 as you would + be wasting bits without any noticeable quality gain. + + + + + +Audio + + + Audio is a much simpler problem to solve: if you care about quality, just + leave it as is. + Even AC3 5.1 streams are at most 448Kbit/s, and they are worth every bit. + You might be tempted to transcode the audio to high quality Vorbis, but + just because you do not have an A/V receiver for AC3 pass-through today + does not mean you will not have one tomorrow. Future-proof your DVD rips by + preserving the AC3 stream. + You can keep the AC3 stream either by copying it directly into the video + stream during the encoding. + You can also extract the AC3 stream in order to mux it into containers such + as NUT or Matroska. + mplayer source_file.vob -aid 129 -dumpaudio -dumpfile sound.ac3 + will dump into the file sound.ac3 the + audio track number 129 from the file + source_file.vob (NB: DVD VOB files + usually use a different audio numbering, + which means that the VOB audio track 129 is the 2nd audio track of the file). + + + + But sometimes you truly have no choice but to further compress the + sound so that more bits can be spent on the video. + Most people choose to compress audio with either MP3 or Vorbis audio + codecs. + While the latter is a very space-efficient codec, MP3 is better supported + by hardware players, although this trend is changing. + + + + First of all, you will have to convert the DVD sound into a WAV file that the + audio codec can use as input. + For example: + mplayer source_file.vob -ao pcm:file=destination_sound.wav -vc dummy -aid 1 -vo null + will dump the second audio track from the file + source_file.vob into the file + destination_sound.wav. + You may want to normalize the sound before encoding, as DVD audio tracks + are commonly recorded at low volumes. + You can use the tool normalize for instance, + which is available in most distributions. + If you are using Windows, a tool such as BeSweet + can do the same job. + You will compress in either Vorbis or MP3. + For example: + oggenc -q1 destination_sound.wav + will encode destination_sound.wav with + the encoding quality 1, which is roughly equivalent to 80Kb/s, and + is the minimum quality at which you should encode if you care about + quality. + Please note that MEncoder currently cannot mux Vorbis audio tracks + into the output file because it only supports AVI and MPEG + containers as an output, each of which may lead to audio/video + playback synchronization problems with some players when the AVI file + contain VBR audio streams such as Vorbis. + Do not worry, this document will show you how you can do that with third + party programs. + + + + + +Interlacing and Telecine + + + Almost all movies are shot at 24 fps. Because NTSC is 30000/1001 fps, some + processing must be done to this 24 fps video to make it run at the correct + NTSC framerate. The process is called 3:2 pulldown, commonly referred to + as telecine (because pulldown is often applied during the telecine + process), and, naively described, it works by slowing the film down to + 24000/1001 fps, and repeating every fourth frame. + + + + No special processing, however, is done to the video for PAL DVDs, which + run at 25 fps. (Technically, PAL can be telecined, called 2:2 pulldown, + but this does not become an issue in practice.) The 24 fps film is simply + played back at 25 fps. The result is that the movie runs slightly faster, + but unless you are an alien, you probably will not notice the difference. + Most PAL DVDs have pitch-corrected audio, so when they are played back at + 25 fps things will sound right, even though the audio track (and hence the + whole movie) has a running time that is 4% less than NTSC DVDs. + + + + Because the video in a PAL DVD has not been altered, you needn't worry + much about framerate. The source is 25 fps, and your rip will be 25 + fps. However, if you are ripping an NTSC DVD movie, you may need to + apply inverse telecine. + + + + For movies shot at 24 fps, the video on the NTSC DVD is either telecined + 30000/1001, or else it is progressive 24000/1001 fps and intended to be telecined + on-the-fly by a DVD player. On the other hand, TV series are usually + only interlaced, not telecined. This is not a hard rule: some TV series + are interlaced (such as Buffy the Vampire Slayer) whereas some are a + mixture of progressive and interlaced (such as Angel, or 24). + + + + It is highly recommended that you read the section on + How to deal with telecine and interlacing in NTSC DVDs + to learn how to handle the different possibilities. + + + + However, if you are mostly just ripping movies, likely you are either + dealing with 24 fps progressive or telecined video, in which case you can + use the filter . + + + + + +Encoding interlaced video + + + If the movie you want to encode is interlaced (NTSC video or + PAL video), you will need to choose whether you want to + deinterlace or not. + While deinterlacing will make your movie usable on progressive + scan displays such a computer monitors and projectors, it comes + at a cost: The fieldrate of 50 or 60000/1001 fields per second + is halved to 25 or 30000/1001 frames per second, and roughly half of + the information in your movie will be lost during scenes with + significant motion. + + + + Therefore, if you are encoding for high quality archival purposes, + it is recommended not to deinterlace. + You can always deinterlace the movie at playback time when + displaying it on progressive scan devices, and future players will + be able to deinterlace to full fieldrate, interpolating 50 or + 60000/1001 entire frames per second from the interlaced video. + + + +Special care must be taken when working with interlaced video: + + + + + Crop height and y-offset must be multiples of 4. + + + Any vertical scaling must be performed in interlaced mode. + + + Postprocessing and denoising filters may not work as expected + unless you take special care to operate them a field at a time, + and they may damage the video if used incorrectly. + + + + +With these things in mind, here is our first example: + + + mencoder capture.avi -mc 0 -oac lavc -ovc lavc -lavcopts \ + vcodec=mpeg2video:vbitrate=6000:ilmv:ildct:acodec=mp2:abitrate=224 + + +Note the and options. + + + + +Filtering + + + In general, you want to do as little filtering as possible to the movie + in order to remain close to the original DVD source. Cropping is often + necessary (as described above), but do not scale the video. Although + scaling down is sometimes preferred to using higher quantizers, we want + to avoid both these things: remember that we decided from the start to + trade bits for quality. + + + + Also, do not adjust gamma, contrast, brightness, etc. What looks good + on your display may not look good on others. These adjustments should + be done on playback only. + + + + One thing you might want to do, however, is pass the video through a + very light denoise filter, such as . + Again, it is a matter of putting those bits to better use: why waste them + encoding noise when you can just add that noise back in during playback? + Increasing the parameters for will further + improve compressibility, but if you increase the values too much, you + risk degrading the image visibily. The suggested values above + () are quite conservative; you should feel free to + experiment with higher values and observe the results for yourself. + + + + + + +Muxing + + Now that you have encoded your video, you will most likely want + to mux it with one or more audio tracks into a movie container, such + as AVI, MPEG, Matroska or NUT. + MEncoder is currently only able to output + audio and video into MPEG and AVI container formats. + for example: + mencoder -oac copy -ovc copy -o output_movie.avi -audiofile input_audio.mp2 input_video.avi + This would merge the video file input_video.avi + and the audio file input_audio.mp2 + into the AVI file output_movie.avi. + This command works with MPEG-1 layer I, II and III (more commonly known + as MP3) audio, WAV and a few other audio formats too. + + + + MEncoder features experimental support for + libavformat, which is a + library from the FFmpeg project that supports muxing and demuxing + a variety of containers. + For example: + mencoder -oac copy -ovc copy -o output_movie.asf -audiofile input_audio.mp2 input_video.avi -of lavf -lavfopts format=asf + This will do the same thing as the previous example, except that + the output container will be ASF. + Please note that this support is highly experimental (but getting + better every day), and will only work if you compiled + MPlayer with the support for + libavformat enabled (which + means that a pre-packaged binary version will not work in most cases). + + + +Limitations of the AVI container + + Although it is the most widely-supported container format after MPEG-1, + AVI also has some major drawbacks. + Perhaps the most obvious is the overhead. + For each chunk of the AVI file, 24 bytes are wasted on headers and + index. + This translates into a little over 5 MB per hour, or 1-2.5% + overhead for a 700 MB movie. This may not seem like much, but it could + mean the difference between being able to use 700 kbit/sec video or + 714 kbit/sec, and every bit of quality counts. + + + + In addition this gross inefficiency, AVI also has the following major + limitations: + + + + + + Only fixed-fps content can be stored. This is particularly limiting + if the original material you want to encode is mixed content, for + example a mix of NTSC video and film material. + Actually there are hacks that can be used to store mixed-framerate + content in AVI, but they increase the (already huge) overhead + fivefold or more and so are not practical. + + + + + Audio in AVI files must be either constant-bitrate (CBR) or + constant-framesize (i.e. all frames decode to the same number of + samples). + Unfortunately, the most efficient codec, Vorbis, does not meet + either of these requirements. + Therefore, if you plan to store your movie in AVI, you will have to + use a less efficient codec such as MP3 or AC3. + + + + + + Having said all that, MEncoder does not + currently support variable-fps output or Vorbis encoding. + Therefore, you may not see these as limitations if + MEncoder is the + only tool you will be using to produce your encodes. + However, it is possible to use MEncoder + only for video encoding, and then use external tools to encode + audio and mux it into another container format. + + + + +Muxing into the Matroska container + + Matroska is a free, open standard container format, aiming + to offer a lot of advanced features, which older containers + like AVI cannot handle. + For example, Matroska supports variable bitrate audio content + (VBR), variable framerates (VFR), chapters, file attachments, + error detection code (EDC) and modern A/V Codecs like "Advanced Audio + Coding" (AAC), "Vorbis" or "MPEG-4 AVC" (H.264), next to nothing + handled by AVI. + + + + The tools required to create Matroska files are collectively called + mkvtoolnix, and are available for most + Unix platforms as well as Windows. + Because Matroska is an open standard you may find other + tools that suit you better, but since mkvtoolnix is the most + common, and is supported by the Matroska team itself, we will + only cover its usage. + + + + Probably the easiest way to get started with Matroska is to use + MMG, the graphical frontend shipped with + mkvtoolnix, and follow the + guide to mkvmerge GUI (mmg) + + + + You may also mux audio and video files using the command line: + mkvmerge -o output.mkv input_video.avi input_audio1.mp3 input_audio2.ac3 + This would merge the video file input_video.avi + and the two audio files input_audio1.mp3 + and input_audio2.ac3 into the Matroska + file output.mkv. + Matroska, as mentioned earlier, is able to do much more than that, like + multiple audio tracks (including fine-tuning of audio/video + synchronization), chapters, subtitles, splitting, etc... + Please refer to the documentation of those applications for + more details. + + + + + + + + + +How to deal with telecine and interlacing within NTSC DVDs + + +Introduction + +What is telecine? + + I suggest you visit this page if you do not understand much of what + is written in this document: + http://www.divx.com/support/guides/guide.php?gid=10 + This URL links to an understandable and reasonably comprehensive + description of what telecine is. + + + +A note about the numbers. + + Many documents, including the guide linked above, refer to the fields + per second value of NTSC video as 59.94 and the corresponding frames + per second values as 29.97 (for telecined and interlaced) and 23.976 + (for progressive). For simplicity, some documents even round these + numbers to 60, 30, and 24. + + + + Strictly speaking, all those numbers are approximations. Black and + white NTSC video was exactly 60 fields per second, but 60000/1001 + was later chosen to accomodate color data while remaining compatible + with contemporary black and white televisions. Digital NTSC video + (such as on a DVD) is also 60000/1001 fields per second. From this, + interlaced and telecined video are derived to be 30000/1001 frames + per second; progressive video is 24000/1001 frames per second. + + + + Older versions of the MEncoder documentation + and many archived mailing list posts refer to 59.94, 29.97, and 23.976. + All MEncoder documentation has been updated + to use the fractional values, and you should use them too. + + + + is incorrect. + should be used instead. + + + +How telecine is used. + + All video intended to be displayed on an NTSC + television set must be 60000/1001 fields per second. Made-for-TV movies +4 and shows are often filmed directly at 60000/1001 fields per second, but + the majority of cinema is filmed at 24 or 24000/1001 frames per + second. When cinematic movie DVDs are mastered, the video is then + converted for television using a process called telecine. + + + + On a DVD, the video is never actually stored as 60000/1001 fields per + second. For video that was originally 60000/1001, each pair of fields is + combined to form a frame, resulting in 30000/1001 frames per + second. Hardware DVD players then read a flag embedded in the video + stream to determine whether the odd- or even-numbered lines should + form the first field. + + + + Usually, 24000/1001 frames per second content stays as it is when + encoded for a DVD, and the DVD player must perform telecining + on-the-fly. Sometimes, however, the video is telecined + before being stored on the DVD; even though it + was originally 24000/1001 frames per second, it becomes 60000/1001 fields per + second. When it is stored on the DVD, pairs of fields are combined to form + 30000/1001 frames per second. + + + + When looking at individual frames formed from 60000/10001 fields per + second video, telecined or otherwise, interlacing is clearly visible + wherever there is any motion, because one field (say, the + even-numbered lines) represents a moment in time 1/(60000/1001) + seconds later than the other. Playing interlaced video on a computer + looks ugly both because the monitor is higher resolution and because + the video is shown frame-after-frame instead of field-after-field. + + + +Notes: + + This section only applies to NTSC DVDs, and not PAL. + + + The example MEncoder lines throughout the + document are not intended for + actual use. They are simply the bare minimum required to encode the + pertaining video category. How to make good DVD rips or fine-tune + libavcodec for maximal + quality is not within the scope of this document. + + + There are a couple footnotes specific to this guide, linked like this: + [1] + + + + + +How to tell what type of video you have + + +Progressive + + Progressive video was originally filmed at 24000/1001 fps, and stored + on the DVD without alteration. + + + + When you play a progressive DVD in MPlayer, + MPlayer will print the following line as + soon as the movie begins to play: + + demux_mpg: 24000/1001 fps progressive NTSC content detected, switching framerate. + + From this point forward, demux_mpg should never say it finds + "30000/1001 fps NTSC content." + + + + When you watch progressive video, you should never see any + interlacing. Beware, however, because sometimes there is a tiny bit + of telecine mixed in where you would not expect. I have encountered TV + show DVDs that have one second of telecine at every scene change, or + at seemingly random places. I once watched a DVD that had a + progressive first half, and the second half was telecined. If you + want to be really thorough, you can scan the + entire movie: + + mplayer dvd://1 -nosound -vo null -benchmark + + Using makes + MPlayer play the movie as quickly as it + possibly can; still, depending on your hardware, it can take a + while. Every time demux_mpg reports a framerate change, the line + immediately above will show you the time at which the change + occurred. + + + + Sometimes progressive video on DVDs is referred to as + "soft-telecine" because it is intended to + be telecined by the DVD player. + + + + +Telecined + + Telecined video was originally filmed at 24000/1001, but was telecined + before it was written to the DVD. + + + + MPlayer does not (ever) report any + framerate changes when it plays telecined video. + + + + Watching a telecined video, you will see interlacing artifacts that + seem to "blink": they repeatedly appear and disappear. + You can look closely at this by + + + mplayer dvd://1 + + + Seek to a part with motion. + + + Use the . key to step forward one frame at a time. + + + Look at the pattern of interlaced-looking and progressive-looking + frames. If the pattern you see is PPPII,PPPII,PPPII,... then the + video is telecined. If you see some other pattern, then the video + may have been telecined using some non-standard method; + MEncoder cannot losslessly convert + non-standard telecine to progressive. If you do not see any + pattern at all, then it is most likely interlaced. + + + + + + Sometimes telecined video on DVDs is referred to as + "hard-telecine". Since hard-telecine is already 60000/1001 fields + per second, the DVD player plays the video without any manipulation. + + + + +Interlaced + + Interlaced video was originally filmed at 60000/1001 fields per second, + and stored on the DVD as 30000/1001 frames per second. The interlacing effect + (often called "combing") is a result of combining pairs of + fields into frames. Each field is supposed to be 1/(60000/1001) seconds apart, + and when they are displayed simultaneously the difference is apparent. + + + + As with telecined video, MPlayer should + not ever report any framerate changes when playing interlaced content. + + + + When you view an interlaced video closely by frame-stepping with the + . key, you will see that every single frame is interlaced. + + + + +Mixed progressive and telecine + + All of a "mixed progressive and telecine" video was originally + 24000/1001 frames per second, but some parts of it ended up being telecined. + + + + When MPlayer plays this category, it will + (often repeatedly) switch back and forth between "30000/1001 fps NTSC" + and "24000/1001 fps progressive NTSC". Watch the bottom of + MPlayer's output to see these messages. + + + + You should check the "30000/1001 fps NTSC" sections to make sure + they are actually telecine, and not just interlaced. + + + + +Mixed progressive and interlaced + + In "mixed progressive and interlaced" content, progressive + and interlaced video have been spliced together. + + + + This category looks just like "mixed progressive and telecine", + until you examine the 30000/1001 fps sections and see that they do not have the + telecine pattern. + + + + + + +How to encode each category + + As I mentioned in the beginning, example MEncoder + lines below are not meant to actually be used; + they only demonstrate the minimum parameters to properly encode each category. + + + +Progressive + + Progressive video requires no special filtering to encode. The only + parameter you need to be sure to use is + . Otherwise, MEncoder + will try to encode at 30000/1001 fps and will duplicate frames. + + + + mencoder dvd://1 -nosound -ovc lavc -ofps 24000/1001 + + + + It is often the case, however, that a video that looks progressive + actually has very short parts of telecine mixed in. Unless you are + sure, it is safest to treat the video as + mixed progressive and telecine. + The performance loss is small + [3]. + + + + +Telecined + + Telecine can be reversed to retrieve the original 24000/1001 content, + using a process called inverse-telecine. + MPlayer contains several filters to + accomplish this; the best filter, , is described + in the mixed + progressive and telecine section. + + + + +Interlaced + + For most practical cases it is not possible to retrieve a complete + progressive video from interlaced content. The only way to do so + without losing half of the vertical resolution is to double the + framerate and try to "guess" what ought to make up the + corresponding lines for each field (this has drawbacks - see method + 3). + + + + + + Encode the video in interlaced form. Normally, interlacing wreaks + havoc with the encoder's ability to compress well, but + libavcodec has two + parameters specifically for dealing with storing interlaced video a + bit better: and . Also, + using is strongly recommended + [2] because it + will encode macroblocks as non-interlaced in places where there is + no motion. Note that is NOT needed here. + + mencoder dvd://1 -nosound -ovc lavc -lavcopts ildct:ilme:mbd=2 + + + Use a deinterlacing filter before encoding. There are several of + these filters available to choose from, each with its own advantages + and disadvantages. Consult to see + what is available (grep for "deint"), and search the + + MPlayer mailing lists to find many discussions about the + various filters. Again, the framerate is not changing, so no + . Also, deinterlacing should be done after + cropping [1] and + before scaling. + + mencoder dvd://1 -nosound -vf pp=lb -ovc lavc + + + Unfortunately, this option is buggy with + MEncoder; it ought to work well with + MEncoder G2, but that is not here yet. You + might experience crahes. Anyway, the purpose of is to create a full frame out of each field, which + makes the framerate 60000/1001. The advantage of this approach is that no + data is ever lost; however, since each frame comes from only one + field, the missing lines have to be interpolated somehow. There are + no very good methods of generating the missing data, and so the + result will look a bit similar to when using some deinterlacing + filters. Generating the missing lines creates other issues, as well, + simply because the amount of data doubles. So, higher encoding + bitrates are required to maintain quality, and more CPU power is + used for both encoding and decoding. tfields has several different + options for how to create the missing lines of each frame. If you + use this method, then Reference the manual, and chose whichever + option looks best for your material. Note that when using + you + have to specify both + and to be twice the + framerate of your original source. + + mencoder dvd://1 -nosound -vf tfields=2 -ovc lavc -fps 60000/1001 -ofps 60000/1001 + + + If you plan on downscaling dramatically, you can extract and encode + only one of the two fields. Of course, you will lose half the vertical + resolution, but if you plan on downscaling to at most 1/2 of the + original, the loss will not matter much. The result will be a + progressive 30000/1001 frames per second file. The procedure is to use + , then crop + [1] and scale + appropriately. Remember that you will have to adjust the scale to + compensate for the vertical resolution being halved. + mencoder dvd://1 -nosound -vf field=0 -ovc lavc + + + + + +Mixed progressive and telecine + + In order to turn mixed progressive and telecine video into entirely + progressive video, the telecined parts have to be + inverse-telecined. There are three ways to accomplish this, + described below. Note that you should + always inverse-telecine before any + rescaling; unless you really know what you are doing, + inverse-telecine before cropping, too + [1]. + is needed here because the output video + will be 24000/1001 frames per second. + + + + + is designed to inverse-telecine + telecined material while leaving progressive data alone. In order to + work properly, must + be followed by the filter or + else MEncoder will crash. + is, however, the cleanest and most + accurate method available for encoding both telecine and + "mixed progressive and telecine". + + mencoder dvd://1 -nosound -vf pullup,softskip -ovc lavc -ofps 24000/1001 + + + + + + An older method + is to, rather than inverse-telecine the telecined parts, telecine + the non-telecined parts and then inverse-telecine the whole + video. Sound confusing? softpulldown is a filter that goes through + a video and makes the entire file telecined. If we follow + softpulldown with either or + , the final result will be entirely + progressive. is needed. + + mencoder dvd://1 -nosound -vf softpulldown,ivtc=1 -ovc lavc -ofps 24000/1001 + + + + + I have not used myself, but here is what + D Richard Felker III has to say: + +
It is OK, but IMO it tries to deinterlace rather + than doing inverse telecine too often (much like settop DVD + players & progressive TVs) which gives ugly flickering and + other artifacts. If you are going to use it, you at least need to + spend some time tuning the options and watching the output first + to make sure it is not messing up.
+
+
+
+ + +Mixed progressive and interlaced + + There are two options for dealing with this category, each of + which is a compromise. You should decide based on the + duration/location of each type. + + + + + Treat it as progressive. The interlaced parts will look interlaced, + and some of the interlaced fields will have to be dropped, resulting + in a bit of uneven jumpiness. You can use a postprocessing filter if + you want to, but it may slightly degrade the progressive parts. + + + + This option should definitely not be used if you want to eventually + display the video on an interlaced device (with a TV card, for + example). If you have interlaced frames in a 24000/1001 frames per + second video, they will be telecined along with the progressive + frames. Half of the interlaced "frames" will be displayed for three + fields' duration (3/(60000/1001) seconds), resulting in a flicking + "jump back in time" effect that looks quite bad. If you + even attempt this, you must use a + deinterlacing filter like or + . + + + + It may also be a bad idea for progressive display, too. It will drop + pairs of consecutive interlaced fields, resulting in a discontinuity + that can be more visible than with the second method, which shows + some progressive frames twice. 30000/1001 frames per second interlaced + video is already a bit choppy because it really should be shown at + 60000/1001 fields per second, so the duplicate frames do not stand out as + much. + + + + Either way, it is best to consider your content and how you intend to + display it. If your video is 90% progressive and you never intend to + show it on a TV, you should favor a progressive approach. If it is + only half progressive, you probably want to encode it as if it is all + interlaced. + + + + + Treat it as interlaced. Some frames of the progressive parts will + need to be duplicated, resulting in uneven jumpiness. Again, + deinterlacing filters may slightly degrade the progressive parts. + + + + + +
+ + +Footnotes + + + About cropping: + + Video data on DVDs are stored in a format called YUV 4:2:0. In YUV + video, luma ("brightness") and chroma ("color") + are stored separately. Because the human eye is somewhat less + sensitive to color than it is to brightness, in a YUV 4:2:0 picture + there is only one chroma pixel for every four luma pixels. In a + progressive picture, each square of four luma pixels (two on each + side) has one common chroma pixel. You must crop progressive YUV + 4:2:0 to even resolutions, and use even offsets. For example, + is OK but + is not. + + + + + When you are dealing with interlaced YUV 4:2:0, the situation is a + bit more complicated. Instead of every four luma pixels in the + frame sharing a chroma pixel, every four luma + pixels in each field share a chroma + pixel. When fields are interlaced to form a frame, each scanline is + one pixel high. Now, instead of all four luma pixels being in a + square, there are two pixels side-by-side, and the other two pixels + are side-by-side two scanlines down. The two luma pixels in the + intermediate scanline are from the other field, and so share a + different chroma pixel with two luma pixels two scanlines away. All + this confusion makes it necessary to have vertical crop dimensions + and offsets be multiples of four. Horizontal can stay even. + + + + For telecined video, I recommend that cropping take place after + inverse telecining. Once the video is progressive you only need to + crop by even numbers. If you really want to gain the slight speedup + that cropping first may offer, you must crop vertically by multiples + of four or else the inverse-telecine filter will not have proper data. + + + + For interlaced (not telecined) video, you must always crop + vertically by multiples of four unless you use before cropping. + + + + + About encoding parameters and quality: + + Just because I recommend here does not mean it + should not be used elsewhere. Along with , + is one of the two + libavcodec options that + increases quality the most, and you should always use at least those + two unless the drop in encoding speed is prohibitive (e.g. realtime + encoding). There are many other options to + libavcodec that increase + encoding quality (and decrease encoding speed) but that is beyond + the scope of this document. + + + + + + About the performance of pullup: + + It is safe to use (along with ) on progressive video, and is usually a good idea unless + the source has been definitively verified to be entirely progressive. + The performace loss is small for most cases. On a bare-minimum encode, + causes MEncoder to + be 50% slower. Adding sound processing and advanced overshadows that difference, bringing the performance + decrease of using down to 2%. + + + + + + + + +
+ + + +Encoding with the <systemitem class="library">libavcodec</systemitem> + codec family + + +libavcodec +provides simple encoding to a lot of interesting video and audio formats. +You can encode to the following codecs (more or less up to date): + + + + +Codec nameDescription + + +mjpeg + Motion JPEG + +ljpeg + Lossless JPEG + +h263 + H.263 + +h263p + H.263+ + +mpeg4 + ISO standard MPEG-4 (DivX 5, XVID compatible) + +msmpeg4 + pre-standard MPEG-4 variant by MS, v3 (AKA DivX3) + +msmpeg4v2 + pre-standard MPEG-4 by MS, v2 (used in old asf files) + +wmv1 + Windows Media Video, version 1 (AKA WMV7) + +wmv2 + Windows Media Video, version 2 (AKA WMV8) + +rv10 + an old RealVideo codec + +mpeg1video + MPEG-1 video + +mpeg2video + MPEG-2 video + +huffyuv + lossless compression + +asv1 + ASUS Video v1 + +asv2 + ASUS Video v2 + +ffv1 + FFmpeg's lossless video codec + + + + + +The first column contains the codec names that should be passed after the +vcodec config, like: + + + + +An example, with MJPEG compression: +mencoder dvd://2 -o title2.avi -ovc lavc -lavcopts vcodec=mjpeg -oac copy + + + + +Encoding options of libavcodec + + + Ideally, you would probably want to be able to just tell the encoder to switch + into "high quality" mode and move on. + That would probably be nice, but unfortunately hard to implement as different + encoding options yield different quality results depending on the source material. + That is because compression depends on the visual properties of the video + in question. + For example, anime and live action have very different properties and + thus require different options to obtain optimum encoding. + The good news is that some options should never be left out, like + , , and . + See below for a detailed description of common encoding options. + + + + +Options to adjust: + + vmax_b_frames: 1 or 2 is good, depending on + the movie. + Note that if you need to have your encode be decodable by DivX5, you + need to activate closed GOP support, using + libavcodec's + option, but you need to deactivate scene detection, which + is not a good idea as it will hurt encode efficiency a bit. + + + + vb_strategy=1: helps in high-motion scenes. + Requires vmax_b_frames >= 2. + On some videos, vmax_b_frames may hurt quality, but vmax_b_frames=2 along + with vb_strategy=1 helps. + + + + dia: motion search range. Bigger is better + and slower. + Negative values are a completely different scale. + Good values are -1 for a fast encode, or 2-4 for slower. + + + + predia: motion search pre-pass. + Not as important as dia. Good values are 1 (default) to 4. Requires preme=2 + to really be useful. + + + + cmp, subcmp, precmp: Comparison function for + motion estimation. + Experiment with values of 0 (default), 2 (hadamard), 3 (dct), and 6 (rate + distortion). + 0 is fastest, and sufficient for precmp. + For cmp and subcmp, 2 is good for anime, and 3 is good for live action. + 6 may or may not be slightly better, but is slow. + + + + last_pred: Number of motion predictors to + take from the previous frame. + 1-3 or so help at little speed cost. + Higher values are slow for no extra gain. + + + + cbp, mv0: Controls the selection of macroblocks. + Small speed cost for small quality gain. + + + + qprd: adaptive quantization based on the + macroblock's complexity. + May help or hurt depending on the video and other options. + This can cause artifacts unless you set vqmax to some reasonably small value + (6 is good, maybe as low as 4); vqmin=1 should also help. + + + + qns: very slow, especially when combined + with qprd. + This option will make the encoder minimize noise due to compression + artifacts instead of making the encoded video strictly match the source. + Do not use this unless you have already tweaked everything else as far as it + will go and the results still are not good enough. + + + + vqcomp: Tweak ratecontrol. + What values are good depends on the movie. + You can safely leave this alone if you want. + Reducing vqcomp puts more bits on low-complexity scenes, increasing it puts + them on high-complexity scenes (default: 0.5, range: 0-1. recommended range: + 0.5-0.7). + + + + vlelim, vcelim: Sets the single coefficient + elimination threshold for luminance and chroma planes. + These are encoded separately in all MPEG-like algorithms. + The idea behind these options is to use some good heuristics to determine + when the change in a block is less than the threshold you specify, and in + such a case, to just encode the block as "no change". + This saves bits and perhaps speeds up encoding. vlelim=-4 and vcelim=9 + seem to be good for live movies, but seem not to help with anime; + when encoding animation, you should probably leave them unchanged. + + + + qpel: Quarter pixel motion estimation. + MPEG-4 uses half pixel precision for its motion search by default, + therefore this option comes with an overhead as more information will be + stored in the encoded file. + The compression gain/loss depends on the movie, but it is usually not very + effective on anime. + qpel always incurs a significant cost in CPU decode time (+20% in + practice). + + + + psnr: does not affect the actual encoding, + but writes a log file giving the type/size/quality of each frame, and + prints a summary of PSNR (Peak Signal to Noise Ratio) at the end. + + + + + +Options not recommended to play with: + + vme: The default is best. + + + + lumi_mask, dark_mask: Psychovisual adaptive + quantization. + You do not want to play with those options if you care about quality. + Reasonable values may be effective in your case, but be warned this is very + subjective. + + + + scplx_mask: Tries to prevent blocky + artifacts, but postprocessing is better. + + + + + +Custom inter/intra matrices + + +With this feature of +libavcodec +you are able to set custom inter (I-frames/keyframes) and intra +(P-frames/predicted frames) matrices. It is supported by many of the codecs: +mpeg1video and mpeg2video +are reported as working. + + + +A typical usage of this feature is to set the matrices preferred by the +KVCD specifications. + + + +The KVCD "Notch" Quantization Matrix: + + + +Intra: + + 8 9 12 22 26 27 29 34 + 9 10 14 26 27 29 34 37 +12 14 18 27 29 34 37 38 +22 26 27 31 36 37 38 40 +26 27 29 36 39 38 40 48 +27 29 34 37 38 40 48 58 +29 34 37 38 40 48 58 69 +34 37 38 40 48 58 69 79 + + +Inter: + +16 18 20 22 24 26 28 30 +18 20 22 24 26 28 30 32 +20 22 24 26 28 30 32 34 +22 24 26 30 32 32 34 36 +24 26 28 32 34 34 36 38 +26 28 30 32 34 36 38 40 +28 30 32 34 36 38 42 42 +30 32 34 36 38 40 42 44 + + + + +Usage: + +$ mencoder input.avi -o output.avi -oac copy -ovc lavc -lavcopts inter_matrix=...:intra_matrix=... + + + + + +$ mencoder input.avi -ovc lavc -lavcopts +vcodec=mpeg2video:intra_matrix=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37, +12,14,18,27,29,34,37,38,22,26,27,31,36,37,38,40,26,27,29,36,39,38,40,48,27, +29,34,37,38,40,48,58,29,34,37,38,40,48,58,69,34,37,38,40,48,58,69,79 +:inter_matrix=16,18,20,22,24,26,28,30,18,20,22,24,26,28,30,32,20,22,24,26, +28,30,32,34,22,24,26,30,32,32,34,36,24,26,28,32,34,34,36,38,26,28,30,32,34, +36,38,40,28,30,32,34,36,38,42,42,30,32,34,36,38,40,42,44 -oac copy -o svcd.mpg + + + + + + +Example + + + So, you have just bought your shiny new copy of Harry Potter and the Chamber + of Secrets (widescreen edition, of course), and you want to rip this DVD + so that you can add it to your Home Theatre PC. This is a region 1 DVD, + so it is NTSC. The example below will still apply to PAL, except you will + omit (because the output framerate is the + same as the input framerate), and of course the crop dimensions will be + different. + + + + After running , we follow the process + detailed in the section How to deal + with telecine and interlacing in NTSC DVDs and discover that it is + 24000/1001 fps progressive video, which means that we needn't use an inverse + telecine filter, such as or + . + + + + Next, we want to determine the appropriate crop rectangle, so we use the + cropdetect filter: + + mplayer dvd://1 -vf cropdetect + + Make sure you seek to a fully filled frame (such as a bright scene), and + you will see in MPlayer's console output: + + crop area: X: 0..719 Y: 57..419 (-vf crop=720:362:0:58) + + We then play the movie back with this filter to test its correctness: + + mplayer dvd://1 -vf crop=720:362:0:58 + + And we see that it looks perfectly fine. Next, we ensure the width and + height are a multiple of 16. The width is fine, however the height is + not. Since we did not fail 7th grade math, we know that the nearest + multiple of 16 lower than 362 is 352. + + + + We could just use , but it would be nice + to take a little off the top and a little off the bottom so that we + retain the center. We have shrunk the height by 10 pixels, but we do not + want to increase the y-offset by 5-pixels since that is an odd number and + will adversely affect quality. Instead, we will increase the y-offset by + 4 pixels: + + mplayer dvd://1 -vf crop=720:352:0:62 + + Another reason to shave pixels from both the top and the bottom is that we + ensure we have eliminated any half-black pixels if they exist. Note that if + your video is telecined, make sure the filter (or + whichever inverse telecine filter you decide to use) appears in the filter + chain before you crop. If it is interlaced, deinterlace before cropping. + (If you choose to preserve the interlaced video, then make sure your + vertical crop offset is a multiple of 4.) + + + + If you are really concerned about losing those 10 pixels, you might + prefer instead to scale the dimensions down to the nearest multiple of 16. + The filter chain would look like: + + -vf crop=720:362:0:58,scale=720:352 + + Scaling the video down like this will mean that some small amount of + detail is lost, though it probably will not be perceptible. Scaling up will + result in lower quality (unless you increase the bitrate). Cropping + discards those pixels altogether. It is a tradeoff that you will want to + consider for each circumstance. For example, if the DVD video was made + for television, you might want to avoid vertical scaling, since the line + sampling corresponds to the way the content was originally recorded. + + + + On inspection, we see that our movie has a fair bit of action and high + amounts of detail, so we pick 2400Kbit for our bitrate. + + + + We are now ready to do the two pass encode. Pass one: + + mencoder dvd://1 -ofps 24000/1001 -oac copy -vf crop=720:352:0:62,hqdn3d=2:1:2 -ovc lavc \ +-lavcopts vcodec=mpeg4:vbitrate=2400:v4mv:mbd=2:trell:cmp=3:subcmp=3:mbcmp=3:autoaspect:vpass=1 \ +-o Harry_Potter_2.avi + + And pass two is the same, except that we specify : + + mencoder dvd://1 -ofps 24000/1001 -oac copy -vf crop=720:352:0:62,hqdn3d=2:1:2 -ovc lavc \ +-lavcopts vcodec=mpeg4:vbitrate=2400:v4mv:mbd=2:trell:cmp=3:subcmp=3:mbcmp=3:autoaspect:vpass=2 \ +-o Harry_Potter_2.avi + + + + The options will greatly increase the + quality at the expense of encoding time. There is little reason to leave + these options out when the primary goal is quality. The options + select a comparison function that + yields higher quality than the defaults. You might try experimenting with + this parameter (refer to the man page for the possible values) as + different functions can have a large impact on quality depending on the + source material. For example, if you find + libavcodec produces too much + blocky artifacting, you could try selecting the experimental NSSE as + comparison function via . + + + + For this movie, the resulting AVI will be 138 minutes long and nearly + 3GB. And because you said that file size does not matter, this is a + perfectly acceptable size. However, if you had wanted it smaller, you + could try a lower bitrate. Increasing bitrates have diminishing + returns, so while we might clearly see an improvement from 1800Kbit to + 2000Kbit, it might not be so noticeable above 2000Kbit. Feel + free to experiment until you are happy. + + + + Because we passed the source video through a denoise filter, you may want + to add some of it back during playback. This, along with the + post-processing filter, drastically improves the + perception of quality and helps eliminate blocky artifacts in the video. + With MPlayer's option, + you can vary the amount of post-processing done by the spp filter + depending on available CPU. Also, at this point, you may want to apply + gamma and/or color correction to best suit your display. For example: + + mplayer Harry_Potter_2.avi -vf spp,noise=9ah:5ah,eq2=1.2 -autoq 3 + + + + + + + +Encoding with the <systemitem class="library">XviD</systemitem> +codec + + XviD is a free library for + encoding MPEG-4 ASP video streams. + Before starting to encode, you need to + set up MEncoder to support it. + + + This guide mainly aims at featuring the same kind of information + as x264's encoding guide. + Therefore, please begin by reading + the first part + of that guide. + + + + +What options should I use to get the best results? + + + Please begin by reviewing the + XviD section of + MPlayer's man page. + This section is intended to be a supplement to the man page. + + + The XviD default settings are already a good tradeoff between + speed and quality, therefore you can safely stick to them if + the following section puzzles you. + + + + +Encoding options of <systemitem class="library">XviD</systemitem> + + + + vhq + This setting affects the macroblock decision algorithm, where the + higher the setting, the wiser the decision. + The default setting may be safely used for every encode, while + higher settings always help PSNR but are significantly slower. + Please note that a better PSNR does not necessarily mean + that the picture will look better, but tells you that it is + closer to the original. + Turning it off will noticeably speed up encoding; if speed is + critical for you, the tradeoff may be worth it. + + + + bvhq + This does the same job as vhq, but does it on B-frames. + It has a negligible impact on speed, and slightly improves quality + (around +0.1dB PSNR). + + + + max_bframes + A higher number of consecutive allowed B-frames usually improves + compressibility, although it may also lead to more blocking artifacts. + The default setting is a good tradeoff between compressibility and + quality, but you may increase it up to 3 if you are bitrate-starved. + You may also decrease it to 1 or 0 if you are aiming at perfect + quality, though in that case you should make sure your + target bitrate is high enough to ensure that the encoder does not + have to increase quantizers to reach it. + + + + bf_threshold + This controls the B-frame sensitivity of the encoder, where a higher + value leads to more B-frames being used (and vice versa). + This setting is to be used together with ; + if you are bitrate-starved, you should increase both + and , + while you may increase and reduce + so that the encoder may use more + B-frames in places that only really + need them. + A low number of and a high value of + is probably not a wise choice as it + will force the encoder to put B-frames in places that would not + benefit from them, therefore reducing visual quality. + However, if you need to be compatible with standalone players that + only support old DivX profiles (which only supports up to 1 + consecutive B-frame), this would be your only way to + increase compressibility through using B-frames. + + + + trellis + Optimizes the quantization process to get an optimal tradeoff + between PSNR and bitrate, which allows significant bit saving. + These bits will in return be spent elsewhere on the video, + raising overall visual quality. + You should always leave it on as its impact on quality is huge. + Even if you are looking for speed, do not disable it until you + have turned down and all other more + CPU-hungry options to the minimum. + + + + hq_ac + Activates a better coefficient cost estimation method, which slightly + reduces filesize by around 0.15 to 0.19%, while having a negligible + impact on speed. + It is therefore recommended to always leave it on. + + + + cartoon + Designed to better encode cartoon content, and has no impact on + speed as it just tunes the mode decision heuristics for this type + of content. + + + + me_quality + This setting is to control the precision of the motion estimation. + The higher , the more + precise the estimation of the original motion will be, and the + better the resulting clip will capture the original motion. + + + The default setting is best in all cases; + thus it is not recommended to turn it down unless you are + really looking for speed, as all the bits saved by a good motion + estimation would be spent elsewhere, raising overall quality. + Therefore, do not go any lower than 5, and even that only as a last + resort. + + + + chroma_me + Improves motion estimation by also taking the chroma (color) + information into account, whereas + alone only uses luma (grayscale). + This slows down encoding by 5-10% but improves visual quality + quite a bit by reducing blocking effects and reduces filesize by + around 1.3%. + If you are looking for speed, you should disable this option before + starting to consider reducing . + + + + chroma_opt + Is intended to increase chroma image quality around pure + white/black edges, rather than improving compression. + This can help to reduce the "red stairs" effect. + + + + lumi_mask + Tries to give less bitrate to part of the picture that the + human eye cannot see very well, which should allow the encoder + to spend the saved bits on more important parts of the picture. + The quality of the encode yielded by this option highly depends + on personal preferences and on the type and monitor settings + used to watch it (typically, it will not look as good if it is + bright or if it is a TFT monitor). + + + + qpel + Raise the number of candidate motion vectors by increasing + the precision of the motion estimation from halfpel to + quarterpel. + The idea is to find better motion vectors which will in return + reduce bitrate (hence increasing quality). + However, motion vectors with quarterpel precision require a + few extra bits to code, but the candidate vectors do not always + give (much) better results. + Quite often, the codec still spends bits on the extra precision, + but little or no extra quality is gained in return. + Unfortunately, there is no way to foresee the possible gains of + , so you need to actually encode with and + without it to know for sure. + + can be almost double encoding time, and + requires as much as 25% more processing power to decode. + It is not supported by all standalone players. + + + + gmc + Tries to save bits on panning scenes by using a single motion + vector for the whole frame. + This almost always raises PSNR, but significantly slows down + encoding (as well as decoding). + Therefore, you should only use it when you have turned + to the maximum. + XviD's GMC is more + sophisticated than DivX's, but is only supported by few + standalone players. + + + + + + + +Encoding with the <systemitem class="library">x264</systemitem> codec + + x264 is a free library for + encoding H.264/AVC video streams. + Before starting to encode, you need to + set up MEncoder to support it. + + + +Encoding options of x264 + + + Please begin by reviewing the + x264 section of + MPlayer's man page. + This section is intended to be a supplement to the man page. + Here you will find quick hints about which options are most + likely to interest most people. The man page is more terse, + but also more exhaustive, and it sometimes offers much better + technical detail. + + + +Introduction +This guide considers two major categories of encoding options: + + + Options which mainly trade off encoding time vs. quality + + Options which may be useful for fulfilling various personal + preferences and special requirements + + + + Ultimately, only you can decide which options are best for your + purposes. The decision for the first class of options is the simplest: + you only have to decide whether you think the quality differences + justify the speed differences. For the second class of options, + preferences may be far more subjective, and more factors may be + involved. Note that some of the "personal preferences and special + requirements" options can still have large impacts on speed or quality, + but that is not what they are primarily useful for. A couple of the + "personal preference" options may even cause changes that look better + to some people, but look worse to others. + + + + Before continuing, you need to understand that this guide uses only one + quality metric: global PSNR. + For a brief explanation of what PSNR is, see + the Wikipedia article on PSNR. + Global PSNR is the last PSNR number reported when you include + the option in . + Any time you read a claim about PSNR, one of the assumptions + behind the claim is that equal bitrates are used. + + + + Nearly all of this guide's comments assume you are using + two pass. + When comparing options, there are two major reasons for using + two pass encoding. + First, using two pass often gains around 1dB PSNR, which is a + very big difference. + Secondly, testing options by doing direct quality comparisons + with one pass encodes introduces a major confounding + factor: bitrate often varies significantly with each encode. + It is not always easy to tell whether quality changes are due + mainly to changed options, or if they mostly reflect essentially + random differences in the achieved bitrate. + + + + + +Options which primarily affect speed and quality + + + + subq: + Of the options which allow you to trade off speed for quality, + and (see below) are usually + by far the most important. + If you are interested in tweaking either speed or quality, these + are the first options you should consider. + On the speed dimension, the and + options interact with each other fairly + strongly. + Experience shows that, with one reference frame, + (the default setting) takes about 35% more time than + . + With 6 reference frames, the penalty grows to over 60%. + 's effect on PSNR seems fairly constant + regardless of the number of reference frames. + Typically, achieves 0.2-0.5 dB higher global + PSNR in comparison . + This is usually enough to be visible. + + + is the slowest, highest quality mode. + In comparison to , it usually gains 0.1-0.4 dB + global PSNR with speed costs varying from 25%-100%. + Unlike other levels of , the behavior of + does not depend much on + and . Instead, the effectiveness of depends mostly upon the number of B-frames used. In normal + usage, this means has a large impact on both speed + and quality in complex, high motion scenes, but it may not have much effect + in low-motion scenes. Note that it is still recommended to always set + to something other than zero (see below). + + + frameref: + is set to 1 by default, but this + should not be taken to imply that it is reasonable to set it + to 1. + Merely raising to 2 gains around + 0.15dB PSNR with a 5-10% speed penalty; this seems like a + good tradeoff. + gains around 0.25dB PSNR over + , which should be a visible + difference. + is around 15% slower than + . + Unfortunately, diminishing returns set in rapidly. + can be expected to gain only + 0.05-0.1 dB over at an additional + 15% speed penalty. + Above , the quality gains are + usually very small (although you should keep in mind throughout + this whole discussion that it can vary quite a lot depending on + your source). + In a fairly typical case, + will improve global PSNR by a tiny 0.02dB over + , at a speed cost of 15%-20%. + At such high values, the only really + good thing that can be said is that increasing it even further will + almost certainly never harm + PSNR, but the additional quality benefits are barely even + measurable, let alone perceptible. + +Note: + + Raising to unnecessarily high values + can and + usually does + hurt coding efficiency if you turn CABAC off. + With CABAC on (the default behavior), the possibility of setting + "too high" currently seems too remote + to even worry about, and in the future, optimizations may remove + the possibility altogether. + + + + If you care about speed, a reasonable compromise is to use low + and values on + the first pass, and then raise them on the second pass. + Typically, this has a negligible negative effect on the final + quality: You will probably lose well under 0.1dB PSNR, which + should be much too small of a difference to see. + However, different values of can + occasionally affect frametype decision. + Most likely, these are rare outlying cases, but if you want to + be pretty sure, consider whether your video has either + fullscreen repetitive flashing patterns or very large temporary + occlusions which might force an I-frame. + Adjust the first-pass so it is large + enough to contain the duration of the flashing cycle (or occlusion). + For example, if the scene flashes back and forth between two images + over a duration of three frames, set the first pass + to 3 or higher. + This issue is probably extremely rare in live action video material, + but it does sometimes come up in video game captures. + + + + me: + This option is for choosing the motion estimation search method. + Altering this option provides a straightforward quality-vs-speed + tradeoff. is only a few percent faster than + the default search, at a cost of under 0.1dB global PSNR. The + default setting () is a reasonable tradeoff + between speed and quality. gains a little under + 0.1dB global PSNR, with a speed penalty that varies depending on + . At high values of + (e.g. 12 or so), + is about 40% slower than the default . With + , the speed penalty incurred drops to + 25%-30%. + + + uses an exhaustive search that is too slow for + practical use. + + + + + 4x4mv: + This option enables the use of 8x4, 4x8 and 4x4 subpartitions in + predicted macroblocks. Enabling it results in a fairly consistent + 10%-15% loss of speed. This option is rather useless in source + containing only low motion, however in some high-motion source, + particularly source with lots of small moving objects, gains of + about 0.1dB can be expected. + + + + + bframes: + If you are used to encoding with other codecs, you may have found + that B-frames are not always useful. + In H.264, this has changed: there are new techniques and block + types that are possible in B-frames. + Usually, even a naive B-frame choice algorithm can have a + significant PSNR benefit. + It is interesting to note that using B-frames usually speeds up + the second pass somewhat, and may also speed up a single + pass encode if adaptive B-frame decision is turned off. + + + With adaptive B-frame decision turned off + ('s ), + the optimal value for this setting is usually no more than + , or else high-motion scenes can suffer. + With adaptive B-frame decision on (the default behavior), it is + safe to use higher values; the encoder will reduce the use of + B-frames in scenes where they would hurt compression. + The encoder rarely chooses to use more than 3 or 4 B-frames; + setting this option any higher will have little effect. + + + + b_adapt: + Note: This is on by default. + + + With this option enabled, the encoder will use a reasonably fast + decision process to reduce the number of B-frames used in scenes that + might not benefit from them as much. + You can use to tweak how B-frame-happy + the encoder is. + The speed penalty of adaptive B-frames is currently rather modest, + but so is the potential quality gain. + It usually does not hurt, however. + Note that this only affects speed and frametype decision on the + first pass. + and have no + effect on subsequent passes. + + + + b_pyramid: + You might as well enable this option if you are using >=2 B-frames; + as the man page says, you get a little quality improvement at no + speed cost. + Note that these videos cannot be read by libavcodec-based decoders + older than about March 5, 2005. + + + + weight_b: + In typical cases, there is not much gain with this option. + However, in crossfades or fade-to-black scenes, weighted + prediction gives rather large bitrate savings. + In MPEG-4 ASP, a fade-to-black is usually best coded as a series + of expensive I-frames; using weighted prediction in B-frames + makes it possible to turn at least some of these into much smaller + B-frames. + Encoding time cost is minimal, as no extra decisions need to be made. + Also, contrary to what some people seem to guess, the decoder + CPU requirements are not much affected by weighted prediction, + all else being equal. + + + Unfortunately, the current adaptive B-frame decision algorithm + has a strong tendency to avoid B-frames during fades. + Until this changes, it may be a good idea to add + to your x264encopts, if you expect + fades to have a large effect in your particular video + clip. + + + + + +Options pertaining to miscellaneous preferences + + + Two pass encoding: + Above, it was suggested to always use two pass encoding, but there + are still reasons for not using it. For instance, if you are capturing + live TV and encoding in realtime, you are forced to use single-pass. + Also, one pass is obviously faster than two passes; if you use the + exact same set of options on both passes, two pass encoding is almost + twice as slow. + + + Still, there are very good reasons for using two pass encoding. For + one thing, single pass ratecontrol isn't psychic, and it often makes + unreasonable choices because it can't see the big picture. For example, + suppose you have a two minute long video consisting of two distinct + halves. The first half is a very high-motion scene lasting 60 seconds + which, in isolation, requires about 2500kbps in order to look decent. + Immediately following it is a much less demanding 60-second scene + that looks good at 300kbps. Suppose you ask for 1400kbps on the theory + that this is enough to accomodate both scenes. Single pass ratecontrol + will make a couple of "mistakes" in such a case. First of all, it + will target 1400kbps in both segments. The first segment may end up + heavily overquantized, causing it to look unacceptably and unreasonably + blocky. The second segment will be heavily underquantized; it may look + perfect, but the bitrate cost of that perfection will be completely + unreasonable. What's even harder to avoid is the problem at the + transition between the two scenes. The first seconds of the low motion + half will be hugely over-quantized, because the ratecontrol is still + expecting the kind of bitrate requirements it met in the first half + of the video. This "error period" of heavily over-quantized low motion + will look jarringly bad, and will actually use less than the 300kbps + it would have taken to make it look decent. There are ways to + mitigate the pitfalls of single-pass encoding, but they may tend to + increase bitrate misprediction. + + + Multipass ratecontrol can offer huge advantages over a single pass. + Using the statistics gathered from the first pass encode, the encoder + can estimate, with reasonable accuracy, the "cost" (in bits) of + encoding any given frame, at any given quantizer. This allows for + a much more rational, better planned allocation of bits between the + expensive (high-motion) and cheap (low-motion) scenes. See + below for some ideas on how to tweak this + allocation to your liking. + + + Moreover, two passes need not take twice as long as one pass. You can + tweak the options in the first pass for higher speed and lower quality. + If you choose your options well, you can get a very fast first pass. + The resulting quality in the second pass will be slightly lower because size + prediction is less accurate, but the quality difference is normally much + too small to be visible. Try, for example, adding + to the first pass + . Then, on the second pass, use slower, + higher-quality options: + + + + Three pass encoding? + + x264 offers the ability to make an arbitrary number of consecutive + passes. If you specify on the first pass, + then use on a subsequent pass, the subsequent + pass will both read the statistics from the previous pass, and write + its own statistics. An additional pass following this one will have + a very good base from which to make highly accurate predictions of + framesizes at a chosen quantizer. In practice, the overall quality + gain from this is usually close to zero, and quite possibly a third + pass will result in slightly worse global PSNR than the pass before + it. In typical usage, three passes help if you get either bad bitrate + prediction or bad looking scene transitions when using only two passes. + This is somewhat likely to happen on extremely short clips. There are + also a few special cases in which three (or more) passes are handy + for advanced users, but for brevity, this guide omits discussing those + special cases. + + + + qcomp: + trades off the number of bits allocated + to "expensive" high-motion versus "cheap" low-motion frames. At + one extreme, aims for true constant + bitrate. Typically this would make high-motion scenes look completely + awful, while low-motion scenes would probably look absolutely + perfect, but would also use many times more bitrate than they + would need in order to look merely excellent. At the other extreme, + achieves nearly constant quantization parameter + (QP). Constant QP doesn't look bad, but most people think it's more + reasonable to shave some bitrate off of the extremely expensive scenes + (where the loss of quality isn't as noticeable) and reallocate it to + the scenes that are easier to encode at excellent quality. + is set to 0.6 by default, which may be slightly + low for many peoples' taste (0.7-0.8 are also commonly used). + + + keyint: + is solely for trading off file seekability against + coding efficiency. By default, is set to 250. In + 25fps material, this guarantees the ability to seek to within 10 seconds + precision. If you think it would be important and useful to be able to + seek within 5 seconds of precision, set ; + this will hurt quality/bitrate slightly. If you care only about quality + and not about seekability, you can set it to much higher values + (understanding that there are diminishing returns which may become + vanishingly low, or even zero). The video stream will still have seekable + points as long as there are some scene changes. + + + deblockalpha, deblockbeta: + This topic is going to be a bit controversial. + + + H.264 defines a simple deblocking procedure on I-blocks that uses + pre-set strengths and thresholds depending on the QP of the block + in question. + By default, high QP blocks are filtered heavily, and low QP blocks + are not deblocked at all. + The pre-set strengths defined by the standard are well-chosen and + the odds are very good that they are PSNR-optimal for whatever + video you are trying to encode. + The and + parameters allow you to specify offsets to the preset deblocking + thresholds. + + + Many people seem to think it is a good idea to lower the deblocking + filter strength by large amounts (say, -3). + This is however almost never a good idea, and in most cases, + people who are doing this do not understand very well how + deblocking works by default. + + + The first and most important thing to know about the in-loop + deblocking filter is that the default thresholds are almost always + PSNR-optimal. + In the rare cases that they are not optimal, the ideal offset is + plus or minus 1. + Adjusting deblocking parameters by a larger amount is almost + guaranteed to hurt PSNR. + Strengthening the filter will smear more details; weakening the + filter will increase the appearance of blockiness. + + + It is definitely a bad idea to lower the deblocking thresholds if + your source is mainly low in spacial complexity (i.e., not a lot + of detail or noise). + The in-loop filter does a rather excellent job of concealing + the artifacts that occur. + If the source is high in spacial complexity, however, artifacts + are less noticeable. + This is because the ringing tends to look like detail or noise. + Human visual perception easily notices when detail is removed, + but it does not so easily notice when the noise is wrongly + represented. + When it comes to subjective quality, noise and detail are somewhat + interchangeable. + By lowering the deblocking filter strength, you are most likely + increasing error by adding ringing artifacts, but the eye does + not notice because it confuses the artifacts with detail. + + + + This still does not justify + lowering the deblocking filter strength, however. + You can generally get better quality noise from postprocessing. + If your H.264 encodes look too blurry or smeared, try playing with + when you play your encoded movie. + should conceal most mild + artifacting. + It will almost certainly look better than the results you + would have gotten just by fiddling with the deblocking filter. + + + + + + + +Using MEncoder to create VCD/SVCD/DVD-compliant files. + + +Format Constraints + + MEncoder is capable of creating VCD, SCVD + and DVD format MPEG files using the + libavcodec library. + These files can then be used in conjunction with + vcdimager + or + dvdauthor + to create discs that will play on a standard set-top player. + + + + The DVD, SVCD, and VCD formats are subject to heavy constraints. + Only a small selection of encoded picture sizes and aspect ratios are + available. + If your movie does not already meet these requirements, you may have + to scale,crop or add black borders to the picture to make it + compliant. + + + +Format Constraints + + + + + + Format + Resolution + V. Codec + V. Bitrate + Sample Rate + A. Codec + A. Bitrate + FPS + Aspect + + + + + NTSC DVD + 720x480, 704x480, 352x480, 352x240 + MPEG-2 + 9800 kbps + 48000 Hz + AC3,PCM + 1536 kbps + 23.976, 29.97 + 4:3, 16:9 (only for 720x480) + + + NTSC DVD + 352x240 + These resolutions are rarely used for DVDs because + they are fairly low quality. + MPEG-1 + 1856 kbps + 48000 Hz + AC3,PCM + 1536 kbps + 23.976, 29.97 + 4:3, 16:9 + + + NTSC SVCD + 480x480 + MPEG-2 + 2600 kbps + 44100 Hz + MP2 + 384 kbps + 29.97 + 4:3 + + + NTSC VCD + 352x240 + MPEG-1 + 1150 kbps + 44100 Hz + MP2 + 224 kbps + 23.976, 29.97 + 4:3 + + + PAL DVD + 720x576, 704x576, 352x576, 352x288 + MPEG-2 + 9800 kbps + 48000 Hz + MP2,AC3,PCM + 1536 kbps + 25 + 4:3, 16:9 (only for 720x576) + + + PAL DVD + 352x288 + MPEG-1 + 1856 kbps + 48000 Hz + MP2,AC3,PCM + 1536 kbps + 25 + 4:3, 16:9 + + + PAL SVCD + 480x576 + MPEG-2 + 2600 kbps + 44100 Hz + MP2 + 384 kbps + 25 + 4:3 + + + PAL VCD + 352x288 + MPEG-1 + 1150 kbps + 44100 Hz + MP2 + 224 kbps + 25 + 4:3 + + + + + + + If your movie has 2.35:1 aspect (most recent action movies), you will + have to add black borders or crop the movie down to 16:9 to make a DVD + or VCD. + If you add black borders, try to align them at 16-pixel boundaries in + order to minimize the impact on encoding performance. + Thankfully DVD has sufficiently excessive bitrate that you do not have + to worry too much about encoding efficiency, but SVCD and VCD are + highly bitrate-starved and require effort to obtain acceptable quality. + + + + +GOP Size Constraints + + DVD, VCD, and SVCD also constrain you to relatively low + GOP (Group of Pictures) sizes. + For 30 fps material the largest allowed GOP size is 18. + For 25 or 24 fps, the maximum is 15. + The GOP size is set using the option. + + + + +Bitrate Constraints + + VCD video is required to be CBR at 1152 kbps. + This highly limiting constraint also comes along with an extremly low vbv + buffer size of 327 kilobits. + SVCD allows varying video bitrates up to 2500 kbps, and a somewhat less + restrictive vbv buffer size of 917 kilobits is allowed. + DVD video bitrates may range anywhere up to 9800 kbps (though typical + bitrates are about half that), and the vbv buffer size is 1835 kilobits. + + + + + +Output Options + + MEncoder has options to control the output + format. + Using these options we can instruct it to create the correct type of + file. + + + + The options for VCD and SVCD are called xvcd and xsvcd, because they + are extended formats. + They are not strictly compliant, mainly because the output does not + contain scan offsets. + If you need to generate an SVCD image, you should pass the output file + to + vcdimager. + + + + VCD: + + -of mpeg -mpegopts format=xvcd + + + + + SVCD: + + -of mpeg -mpegopts format=xsvcd + + + + + DVD: + + -of mpeg -mpegopts format=dvd + + + + +Aspect Ratio + + The aspect argument of is used to encode + the aspect ratio of the file. + During playback the aspect ratio is used to restore the video to the + correct size. + + + + 16:9 or "Widescreen" + + -lavcopts aspect=16/9 + + + + + 4:3 or "Fullscreen" + + -lavcopts aspect=4/3 + + + + + 2.35:1 or "Cinemascope" NTSC + + -vf scale=720:368,expand=720:480 -lavcopts aspect=16/9 + + To calculate the correct scaling size, use the expanded NTSC width of + 854/2.35 = 368 + + + + 2.35:1 or "Cinemascope" PAL + + -vf scale="720:432,expand=720:576 -lavcopts aspect=16/9 + + To calculate the correct scaling size, use the expanded PAL width of + 1024/2.35 = 432 + + + + + +Sample Rate Conversion + + If the audio sample rate in the original file is not the same as + required by the target format, sample rate conversion is required. + This is achieved using the option and + the audio filter together. + + + DVD: + + -srate 48000 -af lavcresample=48000 + + + + VCD and SVCD: + + -srate 44100 -af lavcresample=44100 + + + + + + +Using libavcodec for VCD/SVCD/DVD Encoding + + +Introduction + + libavcodec can be used to + create VCD/SVCD/DVD compliant video by using the appropriate options. + + + + +lavcopts + + This is a list of fields in that you may + be required to change in order to make a complaint movie for VCD, SVCD, + or DVD: + + + + + acodec: + for VCD, SVCD, or PAL DVD; + is most commonly used for DVD. + PCM audio may also be used for DVD, but this is mostly a big waste of + space. + Note that MP3 audio is not compliant for any of these formats, but + players often have no problem playing it anyway. + + + + abitrate: + 224 for VCD; up to 384 for SVCD; up to 1536 for DVD, but commonly + used values range from 192 kbps for stereo to 384 kbps for 5.1 channel + sound. + + + + vcodec: + for VCD; + for SVCD; + is usually used for DVD but you may also use + for CIF resolutions. + + + + keyint: + Used to set the GOP size. + 18 for 30fps material, or 15 for 25/24 fps material. + Commercial producers seem to prefer keyframe intervals of 12. + It is possible to make this much larger and still retain compatibility + with most players. + A of 25 should never cause any problems. + + + + vrc_buf_size: + 327 for VCD, 917 for SVCD, and 1835 for DVD. + + + + vrc_minrate: + 1152, for VCD. May be left alone for SVCD and DVD. + + + + vrc_maxrate: + 1152 for VCD; 2500 for SVCD; 9800 for DVD. + For SVCD and DVD, you might wish to use lower values depending on your + own personal preferences and requirements. + + + + vbitrate: + 1152 for VCD; + up to 2500 for SVCD; + up to 9800 for DVD. + For the latter two formats, vbitrate should be set based on personal + preference. + For instance, if you insist on fitting 20 or so hours on a DVD, you + could use vbitrate=400. + The resulting video quality would probably be quite bad. + If you are trying to squeeze out the maximum possible quality on a DVD, + use vbitrate=9800, but be warned that this could constrain you to less + than an hour of video on a single-layer DVD. + + + + + +Examples + + This is a typical minimum set of for + encoding video: + + + VCD: + + -lavcopts vcodec=mpeg1video:vrc_buf_size=327:vrc_minrate=1152:\ + vrc_maxrate=1152:vbitrate=1152:keyint=15:acodec=mp2 + + + + + SVCD: + + -lavcopts vcodec=mpeg2video:vrc_buf_size=917:vrc_maxrate=2500:vbitrate=1800:\ + keyint=15:acodec=mp2 + + + + + DVD: + + -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=5000:\ + keyint=15:acodec=ac3 + + + + + + +Advanced Options + + For higher quality encoding, you may also wish to add quality-enhancing + options to lavcopts, such as , + , and others. + Note that and , while often + useful with MPEG-4, are not usable with MPEG-1 or MPEG-2. + Also, if you are trying to make a very high quality DVD encode, it may + be useful to add to lavcopts. + Doing so may help reduce the appearance of blocks in flat-colored areas. + Putting it all together, this is an example of a set of lavcopts for a + higher quality DVD: + + + + + -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=8000:\ + keyint=15:trell:mbd=2:precmp=2:subcmp=2:cmp=2:dia=-10:predia=-10:cbp:mv0:\ + vqmin=1:lmin=1:dc=10 + + + + + + + +Encoding Audio + + VCD and SVCD support MPEG-1 layer II audio, using one of + toolame, + twolame, + or libavcodec's MP2 encoder. + The libavcodec MP2 is far from being as good as the other two libraries, + however it should always be available to use. + VCD only supports constant bitrate audio (CBR) whereas SVCD supports + variable bitrate (VBR), too. + Be careful when using VBR because some bad standalone players might not + support it too well. + + + + For DVD audio, libavcodec's + AC3 codec is used. + + + +toolame + + For VCD and SVCD: + + -oac toolame -toolameopts br=224 + + + + + +twolame + + For VCD and SVCD: + + -oac twolame -twolameopts br=224 + + + + + +libavcodec + + For DVD with 2 channel sound: + + -oac lavc -lavcopts acodec=ac3:abitrate=192 + + + + For DVD with 5.1 channel sound: + + -channels 6 -oac lavc -lavcopts acodec=ac3:abitrate=384 + + + + For VCD and SVCD: + + -oac lavc -lavcopts acodec=mp2:abitrate=224 + + + + + + + +Putting it all Together + + This section shows some complete commands for creating VCD/SVCD/DVD + compliant videos. + + + +PAL DVD + + + mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:576,\ + harddup -srate 48000 -af lavcresample=48000 -lavcopts vcodec=mpeg2video:\ + vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=5000:keyint=15:acodec=ac3:\ + abitrate=192:aspect=16/9 -ofps 25 \ + -o movie.mpg movie.avi + + + + + +NTSC DVD + + + mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:480,\ + harddup -srate 48000 -af lavcresample=48000 -lavcopts vcodec=mpeg2video:\ + vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=5000:keyint=18:acodec=ac3:\ + abitrate=192:aspect=16/9 -ofps 30000/1001 \ + -o movie.mpg movie.avi + + + + + +PAL AVI Containing AC3 Audio to DVD + + If the source already has AC3 audio, use -oac copy instead of re-encoding it. + + mencoder -oac copy -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:576,\ + harddup -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:\ + vbitrate=5000:keyint=15:aspect=16/9 -ofps 25 \ + -o movie.mpg movie.avi + + + + + +NTSC AVI Containing AC3 Audio to DVD + + If the source already has AC3 audio, and is NTSC @ 23.976 fps: + + mencoder -oac copy -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:480,\ + harddup -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:\ + vbitrate=5000:keyint=15:aspect=16/9 -ofps 24000/1001 \ + -o movie.mpg movie.avi + + + + + +PAL SVCD + + + mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xsvcd -vf \ + scale=480:576,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ + vcodec=mpeg2video:mbd=2:keyint=15:vrc_buf_size=917:vrc_minrate=600:\ + vbitrate=2500:vrc_maxrate=2500:acodec=mp2:abitrate=224 -ofps 25 \ + -o movie.mpg movie.avi + + + + + +NTSC SVCD + + + mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xsvcd -vf \ + scale=480:480,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ + vcodec=mpeg2video:mbd=2:keyint=18:vrc_buf_size=917:vrc_minrate=600:\ + vbitrate=2500:vrc_maxrate=2500:acodec=mp2:abitrate=224 -ofps 30000/1001 \ + -o movie.mpg movie.avi + + + + + +PAL VCD + + + mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xvcd -vf \ + scale=352:288,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ + vcodec=mpeg1video:keyint=15:vrc_buf_size=327:vrc_minrate=1152:vbitrate=1152:\ + vrc_maxrate=1152:acodec=mp2:abitrate=224 -ofps 25 \ + -o movie.mpg movie.avi + + + + + +NTSC VCD + + + mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xvcd -vf \ + scale=352:240,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ + vcodec=mpeg1video:keyint=18:vrc_buf_size=327:vrc_minrate=1152:vbitrate=1152:\ + vrc_maxrate=1152:acodec=mp2:abitrate=224 -ofps 30000/1001 \ + -o movie.mpg movie.avi + + + + + + + + +
diff -r 96d10b705bc6 -r baae7cdb0726 DOCS/xml/en/mencoder.xml --- a/DOCS/xml/en/mencoder.xml Sun Jul 24 12:56:07 2005 +0000 +++ b/DOCS/xml/en/mencoder.xml Sun Jul 24 14:22:14 2005 +0000 @@ -1,7 +1,7 @@ -Encoding with <application>MEncoder</application> +Basic usage of <application>MEncoder</application> For the complete list of available MEncoder options @@ -83,7 +83,6 @@ - Rescaling movies @@ -140,86 +139,6 @@ - -Encoding with the <systemitem class="library">libavcodec</systemitem> - codec family - - -libavcodec -provides simple encoding to a lot of interesting video and audio formats. -You can encode to the following codecs (more or less up to date): - - - - -Codec nameDescription - - -mjpeg - Motion JPEG - -ljpeg - Lossless JPEG - -h263 - H.263 - -h263p - H.263+ - -mpeg4 - ISO standard MPEG-4 (DivX 5, XVID compatible) - -msmpeg4 - pre-standard MPEG-4 variant by MS, v3 (AKA DivX3) - -msmpeg4v2 - pre-standard MPEG-4 by MS, v2 (used in old asf files) - -wmv1 - Windows Media Video, version 1 (AKA WMV7) - -wmv2 - Windows Media Video, version 2 (AKA WMV8) - -rv10 - an old RealVideo codec - -mpeg1video - MPEG-1 video - -mpeg2video - MPEG-2 video - -huffyuv - lossless compression - -asv1 - ASUS Video v1 - -asv2 - ASUS Video v2 - -ffv1 - FFmpeg's lossless video codec - - - - - -The first column contains the codec names that should be passed after the -vcodec config, like: - - - - -An example, with MJPEG compression: -mencoder dvd://2 -o title2.avi -ovc lavc -lavcopts vcodec=mjpeg -oac copy - - - - - Encoding from multiple input image files (JPEG, PNG, TGA, SGI) @@ -410,3565 +329,4 @@ -Custom inter/intra matrices - - -With this feature of -libavcodec -you are able to set custom inter (I-frames/keyframes) and intra -(P-frames/predicted frames) matrices. It is supported by many of the codecs: -mpeg1video and mpeg2video -are reported as working. - - - -A typical usage of this feature is to set the matrices preferred by the -KVCD specifications. - - - -The KVCD "Notch" Quantization Matrix: - - - -Intra: - - 8 9 12 22 26 27 29 34 - 9 10 14 26 27 29 34 37 -12 14 18 27 29 34 37 38 -22 26 27 31 36 37 38 40 -26 27 29 36 39 38 40 48 -27 29 34 37 38 40 48 58 -29 34 37 38 40 48 58 69 -34 37 38 40 48 58 69 79 - - -Inter: - -16 18 20 22 24 26 28 30 -18 20 22 24 26 28 30 32 -20 22 24 26 28 30 32 34 -22 24 26 30 32 32 34 36 -24 26 28 32 34 34 36 38 -26 28 30 32 34 36 38 40 -28 30 32 34 36 38 42 42 -30 32 34 36 38 40 42 44 - - - - -Usage: - -$ mencoder input.avi -o output.avi -oac copy -ovc lavc -lavcopts inter_matrix=...:intra_matrix=... - - - - - -$ mencoder input.avi -ovc lavc -lavcopts -vcodec=mpeg2video:intra_matrix=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37, -12,14,18,27,29,34,37,38,22,26,27,31,36,37,38,40,26,27,29,36,39,38,40,48,27, -29,34,37,38,40,48,58,29,34,37,38,40,48,58,69,34,37,38,40,48,58,69,79 -:inter_matrix=16,18,20,22,24,26,28,30,18,20,22,24,26,28,30,32,20,22,24,26, -28,30,32,34,22,24,26,30,32,32,34,36,24,26,28,32,34,34,36,38,26,28,30,32,34, -36,38,40,28,30,32,34,36,38,42,42,30,32,34,36,38,40,42,44 -oac copy -o svcd.mpg - - - - - -Making a high quality MPEG-4 ("DivX") rip of a DVD movie - - - One frequently asked question is "How do I make the highest quality rip for - a given size?". Another question is "How do I make the highest quality DVD - rip possible? I do not care about file size, I just want the best quality." - - - - The latter question is perhaps at least somewhat wrongly posed. After all, if - you do not care about file size, why not simply copy the entire MPEG-2 video - stream from the the DVD? Sure, your AVI will end up being 5GB, give - or take, but if you want the best quality and do not care about size, - this is certainly your best option. - - - - In fact, the reason you want to transcode a DVD into MPEG-4 is - specifically because you do care about - file size. - - - - It is difficult to offer a cookbook recipe on how to create a very high - quality DVD rip. There are several factors to consider, and you should - understand these details or else you are likely to end up disappointed - with your results. Below we will investigate some of these issues, and - then have a look at an example. We assume you are using - libavcodec to encode the video, - although the theory applies to other codecs as well. - - - - If this seems to be too much for you, you should probably use one of the - many fine frontends that are listed in the - MEncoder section - of our related projects page. - That way, you should be able to achieve high quality rips without too much - thinking, because most of those tools are designed to take clever decisions - for you. - - - -Preparing to encode: Identifying source material and framerate - - Before you even think about encoding a movie, you need to take - several preliminary steps. - - - - The first and most important step before you encode should be - determining what type of content you are dealing with. - If your source material comes from DVD or broadcast/cable/satellite - TV, it will be stored in one of two formats: NTSC for North - America and Japan, PAL for Europe, etc. - It is important to realize, however, that this is just the formatting for - presentation on a television, and often does - not correspond to the - original format of the movie. - In order to produce a suitable encode, you need to know the original - format. - Failure to take this into account will result in ugly combing - (interlacing) artifacts in your encode. - Besides being ugly, the artifacts also harm coding efficiency: - You will get worse quality per bitrate. - - - -Identifying source framerate - - Here is a list of common types of source material, where you are - likely to find them, and their properties: - - - - Standard Film: Produced for - theatrical display at 24fps. - - - PAL video: Recorded with a PAL - video camera at 50 fields per second. - A field consists of just the odd- or even-numbered lines of a - frame. - Television was designed to refresh these in alternation as a - cheap form of analog compression. - The human eye supposedly compensates for this, but once you - understand interlacing you will learn to see it on TV too and - never enjoy TV again. - Two fields do not make a - complete frame, because they are captured 1/50 of a second apart - in time, and thus they do not line up unless there is no motion. - - - NTSC Video: Recorded with an - NTSC video camera at 60000/1001 fields per second, or 60 fields per - second in the pre-color era. - Otherwise similar to PAL. - - - Animation: Usually drawn at - 24fps, but also comes in mixed-framerate varieties. - - - Computer Graphics (CG): Can be - any framerate, but some are more common than others; 24 and - 30 frames per second are typical for NTSC, and 25fps is typical - for PAL. - - - Old Film: Various lower - framerates. - - - - - -Identifying source material - - Movies consisting of frames are referred to as progressive, - while those consisting of independent fields are called - either interlaced or video - though this latter term is - ambiguous. - - - To further complicate matters, some movies will be a mix of - several of the above. - - - The most important distinction to make between all of these - formats is that some are frame-based, while others are - field-based. - Whenever a movie is prepared - for display on television (including DVD), it is converted to a - field-based format. - The various methods by which this can be done are collectively - referred to as "pulldown", of which the infamous NTSC - "3:2 telecine" is one variety. - Unless the original material was also field-based (and the same - fieldrate), you are getting the movie in a format other than the - original. - - - -There are several common types of pulldown: - - PAL 2:2 pulldown: The nicest of - them all. - Each frame is shown for the duration of two fields, by extracting the - even and odd lines and showing them in alternation. - If the original material is 24fps, this process speeds up the - movie by 4%. - - - PAL 2:2:2:2:2:2:2:2:2:2:2:3 pulldown: - Every 12th frame is shown for the duration of three fields, instead of - just two. - This avoids the 4% speedup issue, but makes the process much - more difficult to reverse. - It is usually seen in musical productions where adjusting the - speed by 4% would seriously damage the musical score. - - - NTSC 3:2 telecine: Frames are - shown alternately for the duration of 3 fields or 2 fields. - This gives a fieldrate 2.5 times the original framerate. - The result is also slowed down very slightly from 60 fields per - second to 60000/1001 fields per second to maintain NTSC fieldrate. - - - NTSC 2:2 pulldown: Used for - showing 30fps material on NTSC. - Nice, just like 2:2 PAL pulldown. - - - - - There are also methods for converting between NTSC and PAL video, - but such topics are beyond the scope of this guide. - If you encounter such a movie and want to encode it, your best - bet is to find a copy in the original format. - Conversion between these two formats is highly destructive and - cannot be reversed cleanly, so your encode will greatly suffer - if it is made from a converted source. - - - When video is stored on DVD, consecutive pairs of fields are - grouped as a frame, even though they are not intended to be shown - at the same moment in time. - The MPEG-2 standard used on DVD and digital TV provides a - way both to encode the original progressive frames and to store - the number of fields for which a frame should be shown in the - header of that frame. - If this method has been used, the movie will often be described - as "soft-telecined", since the process only directs the - DVD player to apply pulldown to the movie rather than altering - the movie itself. - This case is highly preferable since it can easily be reversed - (actually ignored) by the encoder, and since it preserves maximal - quality. - However, many DVD and broadcast production studios do not use - proper encoding techniques but instead produce movies with - "hard telecine", where fields are actually duplicated in the - encoded MPEG-2. - - - The procedures for dealing with these cases will be covered later - in this guide. - For now, we leave you with some guides to identifying which type - of material you are dealing with: - - - -NTSC regions: - - If MPlayer prints that the framerate - has changed to 24000/1001 when watching your movie, and never changes - back, it is almost certainly progressive content that has been - "soft telecined". - - - If MPlayer shows the framerate - switching back and forth between 24000/1001 and 30000/1001, and you see - "combing" at times, then there are several possibilities. - The 24000/1001 fps segments are almost certainly progressive - content, "soft telecined", but the 30000/1001 fps parts could be - either hard-telecined 24000/1001 fps content or 60000/1001 fields per second NTSC video. - Use the same guidelines as the following two cases to determine - which. - - - If MPlayer never shows the framerate - changing, and every single frame with motion appears combed, your - movie is NTSC video at 60000/1001 fields per second. - - - If MPlayer never shows the framerate - changing, and two frames out of every five appear combed, your - movie is "hard telecined" 24000/1001fps content. - - - - -PAL regions: - - If you never see any combing, your movie is 2:2 pulldown. - - - If you see combing alternating in and out every half second, - then your movie is 2:2:2:2:2:2:2:2:2:2:2:3 pulldown. - - - If you always see combing during motion, then your movie is PAL - video at 50 fields per second. - - - -Hint: - - MPlayer can slow down movie playback - with the -speed option or play it frame-by-frame. - Try using 0.2 to watch the movie very - slowly or press the "." key repeatedly to play one frame at a time - and identify the pattern, if you cannot see it at full speed. - - - - - - -Constant quantizer vs. multipass - - - It is possible to encode your movie at a wide range of qualities. - With modern video encoders and a bit of pre-codec compression - (downscaling and denoising), it is possible to achieve very good - quality at 700 MB, for a 90-110 minute widescreen movie. - Furthermore, all but the longest movies can be encoded with near-perfect - quality at 1400 MB. - - - - There are three approaches to encoding the video: constant bitrate - (CBR), constant quantizer, and multipass (ABR, or average bitrate). - - -Note: - - Most codecs which support ABR encode only support two pass encode - while some others such as x264 - and libavcodec support - multipass, which slightly improves quality at each pass, - yet this improvement is no longer measurable nor noticeable after the - 4th or so pass. - Therefore, in this section, two pass and multipass will be used - interchangeably. - - - - - In each of these modes, libavcodec - breaks the video frame into 16x16 pixel macroblocks and then applies a - quantizer to each macroblock. The lower the quantizer, the better the - quality and higher the bitrate. The method - libavcodec uses to determine - which quantizer to use for a given macroblock varies and is highly - tunable. (This is an extreme over-simplification of the actual - process, but the basic concept is useful to understand.) - - - - When you specify a constant bitrate, libavcodec will encode the video, discarding - detail as much as necessary and as little as possible in order to remain - lower than the given bitrate. If you truly do not care about file size, - you could as well use CBR and specify a bitrate of infinity. (In - practice, this means a value high enough so that it poses no limit, like - 10000Kbit.) With no real restriction on bitrate, the result is that - libavcodec will use the lowest - possible quantizer for each macroblock (as specified by - , which is 2 by default). As soon as you specify a - low enough bitrate that libavcodec - is forced to use a higher quantizer, then you are almost certainly ruining - the quality of your video. - In order to avoid that, you should probably downscale your video, according - to the method described later on in this guide. - In general, you should avoid CBR altogether if you care about quality. - - - - With constant quantizer, libavcodec uses the same quantizer, as - specified by the option, on every macroblock. If - you want the highest quality rip possible, again ignoring bitrate, you can - use . This will yield the same bitrate and PSNR - (peak signal-to-noise ratio) as CBR with - =infinity and the default - of 2. - - - - The problem with constant quantizing is that it uses the given quantizer - whether the macroblock needs it or not. That is, it might be possible - to use a higher quantizer on a macroblock without sacrificing visual - quality. Why waste the bits on an unnecessarily low quantizer? Your - CPU has as many cycles as there is time, but there is only so many bits - on your hard disk. - - - - With a two pass encode, the first pass will rip the movie as though it - were CBR, but it will keep a log of properties for each frame. This - data is then used during the second pass in order to make intelligent - decisions about which quantizers to use. During fast action or low - detail scenes, higher quantizers will likely be used, and during - slow moving or high detail scenes, lower quantizers will be used. - - - - If you use , then you are wasting bits. If you - use , then you are not getting the highest - quality rip. Suppose you rip a DVD at , and - the result is 1800Kbit. If you do a two pass encode with - , the resulting video will have higher quality for the - same bitrate. - - - - Since you are now convinced that two pass is the way to go, the real - question now is what bitrate to use? The answer is that there is no - single answer. Ideally you want to choose a bitrate that yields the - best balance between quality and file size. This is going to vary - depending on the source video. - - - - If size does not matter, a good starting point for a very high quality - rip is about 2000Kbit plus or minus 200Kbit. - For fast action or high detail source video, or if you just have a very - critical eye, you might decide on 2400 or 2600. - For some DVDs, you might not notice a difference at 1400Kbit. It is a - good idea to experiment with scenes at different bitrates to get a feel. - - - - If you aim at a certain size, you will have to somehow calculate the bitrate. - But before that, you need to know how much space you should reserve for the - audio track(s), so you should rip - those first. - You can compute the bitrate with the following equation: - bitrate = (target_size_in_Mbytes - sound_size_in_Mbytes) * - 1024 * 1024 / length_in_secs * 8 / 1000 - For instance, to squeeze a two-hour movie onto a 702MB CD, with 60MB - of audio track, the video bitrate will have to be: - (702 - 60) * 1024 * 1024 / (120*60) * 8 / 1000 - = 740kbps - - - - - - -Constraints for efficient encoding - - - Due to the nature of MPEG-type compression, there are various - constraints you should follow for maximal quality. - MPEG splits the video up into 16x16 squares called macroblocks, - each composed of 4 8x8 blocks of luma (intensity) information and two - half-resolution 8x8 chroma (color) blocks (one for red-cyan axis and - the other for the blue-yellow axis). - Even if your movie width and height are not multiples of 16, the - encoder will use enough 16x16 macroblocks to cover the whole picture - area, and the extra space will go to waste. - So in the interests of maximizing quality at a fixed filesize, it is - a bad idea to use dimensions that are not multiples of 16. - - - - Most DVDs also have some degree of black borders at the edges. Leaving - these in place can hurt quality in several ways. - - - - - - MPEG-type compression is also highly dependent on frequency domain - transformations, in particular the Discrete Cosine Transform (DCT), - which is similar to the Fourier transform. This sort of encoding is - efficient for representing patterns and smooth transitions, but it - has a hard time with sharp edges. In order to encode them it must - use many more bits, or else an artifact known as ringing will - appear. - - - - The frequency transform (DCT) takes place separately on each - macroblock (actually each block), so this problem only applies when - the sharp edge is inside a block. If your black borders begin - exactly at multiple-of-16 pixel boundaries, this is not a problem. - However, the black borders on DVDs rarely come nicely aligned, so - in practice you will always need to crop to avoid this penalty. - - - - - - In addition to frequency domain transforms, MPEG-type compression uses - motion vectors to represent the change from one frame to the next. - Motion vectors naturally work much less efficiently for new content - coming in from the edges of the picture, because it is not present in - the previous frame. As long as the picture extends all the way to the - edge of the encoded region, motion vectors have no problem with - content moving out the edges of the picture. However, in the presence - of black borders, there can be trouble: - - - - - - For each macroblock, MPEG-type compression stores a vector - identifying which part of the previous frame should be copied into - this macroblock as a base for predicting the next frame. Only the - remaining differences need to be encoded. If a macroblock spans the - edge of the picture and contains part of the black border, then - motion vectors from other parts of the picture will overwrite the - black border. This means that lots of bits must be spent either - re-blackening the border that was overwritten, or (more likely) a - motion vector will not be used at all and all the changes in this - macroblock will have to be coded explicitly. Either way, encoding - efficiency is greatly reduced. - - - - Again, this problem only applies if black borders do not line up on - multiple-of-16 boundaries. - - - - - - Finally, suppose we have a macroblock in the interior of the - picture, and an object is moving into this block from near the edge - of the image. MPEG-type coding cannot say "copy the part that is - inside the picture but not the black border." So the black border - will get copied inside too, and lots of bits will have to be spent - encoding the part of the picture that is supposed to be there. - - - - If the picture runs all the way to the edge of the encoded area, - MPEG has special optimizations to repeatedly copy the pixels at the - edge of the picture when a motion vector comes from outside the - encoded area. This feature becomes useless when the movie has black - borders. Unlike problems 1 and 2, aligning the borders at multiples - of 16 does not help here. - - - - - - Despite the borders being entirely black and never changing, there - is at least a minimal amount of overhead involved in having more - macroblocks. - - - - - - For all of these reasons, it is recommended to fully crop black - borders. Further, if there is an area of noise/distortion at the edge - of the picture, cropping this will improve encoding efficiency as - well. Videophile purists who want to preserve the original as close as - possible may object to this cropping, but unless you plan to encode at - constant quantizer, the quality you gain from cropping will - considerably exceed the amount of information lost at the edges. - - - - - -Cropping and Scaling - - - Recall from the previous section that the final picture size you - encode should be a multiple of 16 (in both width and height). - This can be achieved by cropping, scaling, or a combination of both. - - - - When cropping, there are a few guidelines that must be followed to - avoid damaging your movie. - The normal YUV format, 4:2:0, stores chroma (color) information - subsampled, i.e. chroma is only sampled half as often in each - direction as luma (intensity) information. - Observe this diagram, where L indicates luma sampling points and C - chroma. - - - - - - - - - - - - - - - - - - - - - L - L - L - L - L - L - L - L - - - C - C - C - C - - - L - L - L - L - L - L - L - L - - - L - L - L - L - L - L - L - L - - - C - C - C - C - - - L - L - L - L - L - L - L - L - - - - - - - As you can see, rows and columns of the image naturally come in pairs. - Thus your crop offsets and dimensions must be - even numbers. - If they are not, the chroma will no longer line up correctly with the - luma. - In theory, it is possible to crop with odd offsets, but it requires - resampling the chroma which is potentially a lossy operation and not - supported by the crop filter. - - - - Further, interlaced video is sampled as follows: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Top field - Bottom field - - - L - L - L - L - L - L - L - L - - - - - - - - - - - C - C - C - C - - - - - - - - - - - - - - - - - - - L - L - L - L - L - L - L - L - - - L - L - L - L - L - L - L - L - - - - - - - - - - - - - - - - - - - C - C - C - C - - - - - - - - - - - L - L - L - L - L - L - L - L - - - L - L - L - L - L - L - L - L - - - - - - - - - - - C - C - C - C - - - - - - - - - - - - - - - - - - - L - L - L - L - L - L - L - L - - - L - L - L - L - L - L - L - L - - - - - - - - - - - - - - - - - - - C - C - C - C - - - - - - - - - - - L - L - L - L - L - L - L - L - - - - - - - As you can see, the pattern does not repeat until after 4 lines. - So for interlaced video, your y-offset and height for cropping must - be multiples of 4. - - - - Native DVD resolution is 720x480 for NTSC, and 720x576 for PAL, but - there is an aspect flag that specifies whether it is full-screen (4:3) or - wide-screen (16:9). Many (if not most) widescreen DVDs are not strictly - 16:9, and will be either 1.85:1 or 2.35:1 (cinescope). This means that - there will be black bands in the video that will need to be cropped out. - - - - MPlayer provides a crop detection filter that - will determine the crop rectangle (). - Run MPlayer with - and it will print out the crop - settings to remove the borders. - You should let the movie run long enough that the whole picture - area is used, in order to get accurate crop values. - - - - Then, test the values you get with MPlayer, - using the command line which was printed by - , and adjust the rectangle as needed. - The filter can help by allowing you to - interactively position the crop rectangle over your movie. - Remember to follow the above divisibility guidelines so that you - do not misalign the chroma planes. - - - - In certain cases, scaling may be undesirable. - Scaling in the vertical direction is difficult with interlaced - video, and if you wish to preserve the interlacing, you should - usually refrain from scaling. - If you will not be scaling but you still want to use multiple-of-16 - dimensions, you will have to overcrop. - Do not undercrop, since black borders are very bad for encoding! - - - - Because MPEG-4 uses 16x16 macroblocks, you will want to make sure that each - dimension of the video you are encoding is a multiple of 16 or else you - will be degrading quality, especially at lower bitrates. You can do this - by rounding the width and height of the crop rectangle down to the nearest - multiple of 16. - As stated earlier, when cropping, you will want to increase the Y offset by - half the difference of the old and the new height so that the resulting - video is taken from the center of the frame. And because of the way DVD - video is sampled, make sure the offset is an even number. (In fact, as a - rule, never use odd values for any parameter when you are cropping and - scaling video.) If you are not comfortable throwing a few extra pixels - away, you might prefer instead to scale the video instead. We will look - at this in our example below. - You can actually let the filter do all of the - above for you, as it has an optional parameter that - is equal to 16 by default. - - - - Also, be careful about "half black" pixels at the edges. Make sure you - crop these out too, or else you will be wasting bits there that - are better spent elsewhere. - - - - After all is said and done, you will probably end up with video whose pixels - are not quite 1.85:1 or 2.35:1, but rather something close to that. You - could calculate the new aspect ratio manually, but - MEncoder offers an option for libavcodec called - that will do this for you. Absolutely do not scale this video up in order to - square the pixels unless you like to waste your hard disk space. Scaling - should be done on playback, and the player will use the aspect stored in - the AVI to determine the correct resolution. - Unfortunately, not all players enforce this auto-scaling information, - therefore you may still want to rescale. - - - - First, you should compute the encoded aspect ratio: - ARc = (Wc x (ARa / PRdvd )) / Hc - -where: - - Wc and Hc are the width and height of the cropped video, - - - ARa is the displayed aspect ratio, which usually is 4/3 or 16/9, - - - PRdvd is the pixel ratio of the DVD which is equal to 1.25=(720/576) for PAL - DVDs and 1.5=(720/480) for NTSC DVDs, - - - - - - Then, you can compute the X and Y resolution, according to a certain - Compression Quality (CQ) factor: - ResY = INT(SQRT( 1000*Bitrate/25/ARc/CQ )/16) * 16 - and - ResX = INT( ResY * ARc / 16) * 16 - - - - Okay, but what is the CQ? - The CQ represents the number of bits per pixel and per frame of the encode. - Roughly speaking, the greater the CQ, the less the likelihood to see - encoding artifacts. - However, if you have a target size for your movie (1 or 2 CDs for instance), - there is a limited total number of bits that you can spend; therefore it is - necessary to find a good tradeoff between compressibility and quality. - - - - The CQ depends both on the bitrate and the movie resolution. - In order to raise the CQ, typically you would downscale the movie given that the - bitrate is computed in function of the target size and the length of the - movie, which are constant. - A CQ below 0.18 usually ends up in a very blocky picture, because there - are not enough bits to code the information of each macroblock (MPEG4, like - many other codecs, groups pixels by blocks of several pixels to compress the - image; if there are not enough bits, the edges of those blocks are - visible). - It is therefore wise to take a CQ ranging from 0.20 to 0.22 for a 1 CD rip, - and 0.26-0.28 for 2 CDs. - - - - Please take note that the CQ is just an indicative figure, as depending on - the encoded content, a CQ of 0.18 may look just fine for a Bergman, contrary - to a movie such as The Matrix, which contains many high-motion scenes. - On the other hand, it is worthless to raise CQ higher than 0.30 as you would - be wasting bits without any noticeable quality gain. - - - - - -Audio - - - Audio is a much simpler problem to solve: if you care about quality, just - leave it as is. - Even AC3 5.1 streams are at most 448Kbit/s, and they are worth every bit. - You might be tempted to transcode the audio to high quality Vorbis, but - just because you do not have an A/V receiver for AC3 pass-through today - does not mean you will not have one tomorrow. Future-proof your DVD rips by - preserving the AC3 stream. - You can keep the AC3 stream either by copying it directly into the video - stream during the encoding. - You can also extract the AC3 stream in order to mux it into containers such - as NUT or Matroska. - mplayer source_file.vob -aid 129 -dumpaudio -dumpfile sound.ac3 - will dump into the file sound.ac3 the - audio track number 129 from the file - source_file.vob (NB: DVD VOB files - usually use a different audio numbering, - which means that the VOB audio track 129 is the 2nd audio track of the file). - - - - But sometimes you truly have no choice but to further compress the - sound so that more bits can be spent on the video. - Most people choose to compress audio with either MP3 or Vorbis audio - codecs. - While the latter is a very space-efficient codec, MP3 is better supported - by hardware players, although this trend is changing. - - - - First of all, you will have to convert the DVD sound into a WAV file that the - audio codec can use as input. - For example: - mplayer source_file.vob -ao pcm:file=destination_sound.wav -vc dummy -aid 1 -vo null - will dump the second audio track from the file - source_file.vob into the file - destination_sound.wav. - You may want to normalize the sound before encoding, as DVD audio tracks - are commonly recorded at low volumes. - You can use the tool normalize for instance, - which is available in most distributions. - If you are using Windows, a tool such as BeSweet - can do the same job. - You will compress in either Vorbis or MP3. - For example: - oggenc -q1 destination_sound.wav - will encode destination_sound.wav with - the encoding quality 1, which is roughly equivalent to 80Kb/s, and - is the minimum quality at which you should encode if you care about - quality. - Please note that MEncoder currently cannot mux Vorbis audio tracks - into the output file because it only supports AVI and MPEG - containers as an output, each of which may lead to audio/video - playback synchronization problems with some players when the AVI file - contain VBR audio streams such as Vorbis. - Do not worry, this document will show you how you can do that with third - party programs. - - - - - -Interlacing and Telecine - - - Almost all movies are shot at 24 fps. Because NTSC is 30000/1001 fps, some - processing must be done to this 24 fps video to make it run at the correct - NTSC framerate. The process is called 3:2 pulldown, commonly referred to - as telecine (because pulldown is often applied during the telecine - process), and, naively described, it works by slowing the film down to - 24000/1001 fps, and repeating every fourth frame. - - - - No special processing, however, is done to the video for PAL DVDs, which - run at 25 fps. (Technically, PAL can be telecined, called 2:2 pulldown, - but this does not become an issue in practice.) The 24 fps film is simply - played back at 25 fps. The result is that the movie runs slightly faster, - but unless you are an alien, you probably will not notice the difference. - Most PAL DVDs have pitch-corrected audio, so when they are played back at - 25 fps things will sound right, even though the audio track (and hence the - whole movie) has a running time that is 4% less than NTSC DVDs. - - - - Because the video in a PAL DVD has not been altered, you needn't worry - much about framerate. The source is 25 fps, and your rip will be 25 - fps. However, if you are ripping an NTSC DVD movie, you may need to - apply inverse telecine. - - - - For movies shot at 24 fps, the video on the NTSC DVD is either telecined - 30000/1001, or else it is progressive 24000/1001 fps and intended to be telecined - on-the-fly by a DVD player. On the other hand, TV series are usually - only interlaced, not telecined. This is not a hard rule: some TV series - are interlaced (such as Buffy the Vampire Slayer) whereas some are a - mixture of progressive and interlaced (such as Angel, or 24). - - - - It is highly recommended that you read the section on - How to deal with telecine and interlacing in NTSC DVDs - to learn how to handle the different possibilities. - - - - However, if you are mostly just ripping movies, likely you are either - dealing with 24 fps progressive or telecined video, in which case you can - use the filter . - - - - - -Encoding interlaced video - - - If the movie you want to encode is interlaced (NTSC video or - PAL video), you will need to choose whether you want to - deinterlace or not. - While deinterlacing will make your movie usable on progressive - scan displays such a computer monitors and projectors, it comes - at a cost: The fieldrate of 50 or 60000/1001 fields per second - is halved to 25 or 30000/1001 frames per second, and roughly half of - the information in your movie will be lost during scenes with - significant motion. - - - - Therefore, if you are encoding for high quality archival purposes, - it is recommended not to deinterlace. - You can always deinterlace the movie at playback time when - displaying it on progressive scan devices, and future players will - be able to deinterlace to full fieldrate, interpolating 50 or - 60000/1001 entire frames per second from the interlaced video. - - - -Special care must be taken when working with interlaced video: - - - - - Crop height and y-offset must be multiples of 4. - - - Any vertical scaling must be performed in interlaced mode. - - - Postprocessing and denoising filters may not work as expected - unless you take special care to operate them a field at a time, - and they may damage the video if used incorrectly. - - - - -With these things in mind, here is our first example: - - - mencoder capture.avi -mc 0 -oac lavc -ovc lavc -lavcopts \ - vcodec=mpeg2video:vbitrate=6000:ilmv:ildct:acodec=mp2:abitrate=224 - - -Note the and options. - - - - -Filtering - - - In general, you want to do as little filtering as possible to the movie - in order to remain close to the original DVD source. Cropping is often - necessary (as described above), but do not scale the video. Although - scaling down is sometimes preferred to using higher quantizers, we want - to avoid both these things: remember that we decided from the start to - trade bits for quality. - - - - Also, do not adjust gamma, contrast, brightness, etc. What looks good - on your display may not look good on others. These adjustments should - be done on playback only. - - - - One thing you might want to do, however, is pass the video through a - very light denoise filter, such as . - Again, it is a matter of putting those bits to better use: why waste them - encoding noise when you can just add that noise back in during playback? - Increasing the parameters for will further - improve compressibility, but if you increase the values too much, you - risk degrading the image visibily. The suggested values above - () are quite conservative; you should feel free to - experiment with higher values and observe the results for yourself. - - - - - -Encoding options of libavcodec - - - Ideally, you would probably want to be able to just tell the encoder to switch - into "high quality" mode and move on. - That would probably be nice, but unfortunately hard to implement as different - encoding options yield different quality results depending on the source material. - That is because compression depends on the visual properties of the video - in question. - For example, anime and live action have very different properties and - thus require different options to obtain optimum encoding. - The good news is that some options should never be left out, like - , , and . - See below for a detailed description of common encoding options. - - - - -Options to adjust: - - vmax_b_frames: 1 or 2 is good, depending on - the movie. - Note that if you need to have your encode be decodable by DivX5, you - need to activate closed GOP support, using - libavcodec's - option, but you need to deactivate scene detection, which - is not a good idea as it will hurt encode efficiency a bit. - - - - vb_strategy=1: helps in high-motion scenes. - Requires vmax_b_frames >= 2. - On some videos, vmax_b_frames may hurt quality, but vmax_b_frames=2 along - with vb_strategy=1 helps. - - - - dia: motion search range. Bigger is better - and slower. - Negative values are a completely different scale. - Good values are -1 for a fast encode, or 2-4 for slower. - - - - predia: motion search pre-pass. - Not as important as dia. Good values are 1 (default) to 4. Requires preme=2 - to really be useful. - - - - cmp, subcmp, precmp: Comparison function for - motion estimation. - Experiment with values of 0 (default), 2 (hadamard), 3 (dct), and 6 (rate - distortion). - 0 is fastest, and sufficient for precmp. - For cmp and subcmp, 2 is good for anime, and 3 is good for live action. - 6 may or may not be slightly better, but is slow. - - - - last_pred: Number of motion predictors to - take from the previous frame. - 1-3 or so help at little speed cost. - Higher values are slow for no extra gain. - - - - cbp, mv0: Controls the selection of macroblocks. - Small speed cost for small quality gain. - - - - qprd: adaptive quantization based on the - macroblock's complexity. - May help or hurt depending on the video and other options. - This can cause artifacts unless you set vqmax to some reasonably small value - (6 is good, maybe as low as 4); vqmin=1 should also help. - - - - qns: very slow, especially when combined - with qprd. - This option will make the encoder minimize noise due to compression - artifacts instead of making the encoded video strictly match the source. - Do not use this unless you have already tweaked everything else as far as it - will go and the results still are not good enough. - - - - vqcomp: Tweak ratecontrol. - What values are good depends on the movie. - You can safely leave this alone if you want. - Reducing vqcomp puts more bits on low-complexity scenes, increasing it puts - them on high-complexity scenes (default: 0.5, range: 0-1. recommended range: - 0.5-0.7). - - - - vlelim, vcelim: Sets the single coefficient - elimination threshold for luminance and chroma planes. - These are encoded separately in all MPEG-like algorithms. - The idea behind these options is to use some good heuristics to determine - when the change in a block is less than the threshold you specify, and in - such a case, to just encode the block as "no change". - This saves bits and perhaps speeds up encoding. vlelim=-4 and vcelim=9 - seem to be good for live movies, but seem not to help with anime; - when encoding animation, you should probably leave them unchanged. - - - - qpel: Quarter pixel motion estimation. - MPEG-4 uses half pixel precision for its motion search by default, - therefore this option comes with an overhead as more information will be - stored in the encoded file. - The compression gain/loss depends on the movie, but it is usually not very - effective on anime. - qpel always incurs a significant cost in CPU decode time (+20% in - practice). - - - - psnr: does not affect the actual encoding, - but writes a log file giving the type/size/quality of each frame, and - prints a summary of PSNR (Peak Signal to Noise Ratio) at the end. - - - - - -Options not recommended to play with: - - vme: The default is best. - - - - lumi_mask, dark_mask: Psychovisual adaptive - quantization. - You do not want to play with those options if you care about quality. - Reasonable values may be effective in your case, but be warned this is very - subjective. - - - - scplx_mask: Tries to prevent blocky - artifacts, but postprocessing is better. - - - - - - -Example - - - So, you have just bought your shiny new copy of Harry Potter and the Chamber - of Secrets (widescreen edition, of course), and you want to rip this DVD - so that you can add it to your Home Theatre PC. This is a region 1 DVD, - so it is NTSC. The example below will still apply to PAL, except you will - omit (because the output framerate is the - same as the input framerate), and of course the crop dimensions will be - different. - - - - After running , we follow the process - detailed in the section How to deal - with telecine and interlacing in NTSC DVDs and discover that it is - 24000/1001 fps progressive video, which means that we needn't use an inverse - telecine filter, such as or - . - - - - Next, we want to determine the appropriate crop rectangle, so we use the - cropdetect filter: - - mplayer dvd://1 -vf cropdetect - - Make sure you seek to a fully filled frame (such as a bright scene), and - you will see in MPlayer's console output: - - crop area: X: 0..719 Y: 57..419 (-vf crop=720:362:0:58) - - We then play the movie back with this filter to test its correctness: - - mplayer dvd://1 -vf crop=720:362:0:58 - - And we see that it looks perfectly fine. Next, we ensure the width and - height are a multiple of 16. The width is fine, however the height is - not. Since we did not fail 7th grade math, we know that the nearest - multiple of 16 lower than 362 is 352. - - - - We could just use , but it would be nice - to take a little off the top and a little off the bottom so that we - retain the center. We have shrunk the height by 10 pixels, but we do not - want to increase the y-offset by 5-pixels since that is an odd number and - will adversely affect quality. Instead, we will increase the y-offset by - 4 pixels: - - mplayer dvd://1 -vf crop=720:352:0:62 - - Another reason to shave pixels from both the top and the bottom is that we - ensure we have eliminated any half-black pixels if they exist. Note that if - your video is telecined, make sure the filter (or - whichever inverse telecine filter you decide to use) appears in the filter - chain before you crop. If it is interlaced, deinterlace before cropping. - (If you choose to preserve the interlaced video, then make sure your - vertical crop offset is a multiple of 4.) - - - - If you are really concerned about losing those 10 pixels, you might - prefer instead to scale the dimensions down to the nearest multiple of 16. - The filter chain would look like: - - -vf crop=720:362:0:58,scale=720:352 - - Scaling the video down like this will mean that some small amount of - detail is lost, though it probably will not be perceptible. Scaling up will - result in lower quality (unless you increase the bitrate). Cropping - discards those pixels altogether. It is a tradeoff that you will want to - consider for each circumstance. For example, if the DVD video was made - for television, you might want to avoid vertical scaling, since the line - sampling corresponds to the way the content was originally recorded. - - - - On inspection, we see that our movie has a fair bit of action and high - amounts of detail, so we pick 2400Kbit for our bitrate. - - - - We are now ready to do the two pass encode. Pass one: - - mencoder dvd://1 -ofps 24000/1001 -oac copy -vf crop=720:352:0:62,hqdn3d=2:1:2 -ovc lavc \ --lavcopts vcodec=mpeg4:vbitrate=2400:v4mv:mbd=2:trell:cmp=3:subcmp=3:mbcmp=3:autoaspect:vpass=1 \ --o Harry_Potter_2.avi - - And pass two is the same, except that we specify : - - mencoder dvd://1 -ofps 24000/1001 -oac copy -vf crop=720:352:0:62,hqdn3d=2:1:2 -ovc lavc \ --lavcopts vcodec=mpeg4:vbitrate=2400:v4mv:mbd=2:trell:cmp=3:subcmp=3:mbcmp=3:autoaspect:vpass=2 \ --o Harry_Potter_2.avi - - - - The options will greatly increase the - quality at the expense of encoding time. There is little reason to leave - these options out when the primary goal is quality. The options - select a comparison function that - yields higher quality than the defaults. You might try experimenting with - this parameter (refer to the man page for the possible values) as - different functions can have a large impact on quality depending on the - source material. For example, if you find - libavcodec produces too much - blocky artifacting, you could try selecting the experimental NSSE as - comparison function via . - - - - For this movie, the resulting AVI will be 138 minutes long and nearly - 3GB. And because you said that file size does not matter, this is a - perfectly acceptable size. However, if you had wanted it smaller, you - could try a lower bitrate. Increasing bitrates have diminishing - returns, so while we might clearly see an improvement from 1800Kbit to - 2000Kbit, it might not be so noticeable above 2000Kbit. Feel - free to experiment until you are happy. - - - - Because we passed the source video through a denoise filter, you may want - to add some of it back during playback. This, along with the - post-processing filter, drastically improves the - perception of quality and helps eliminate blocky artifacts in the video. - With MPlayer's option, - you can vary the amount of post-processing done by the spp filter - depending on available CPU. Also, at this point, you may want to apply - gamma and/or color correction to best suit your display. For example: - - mplayer Harry_Potter_2.avi -vf spp,noise=9ah:5ah,eq2=1.2 -autoq 3 - - - - - -Muxing - - Now that you have encoded your video, you will most likely want - to mux it with one or more audio tracks into a movie container, such - as AVI, MPEG, Matroska or NUT. - MEncoder is currently only able to output - audio and video into MPEG and AVI container formats. - for example: - mencoder -oac copy -ovc copy -o output_movie.avi -audiofile input_audio.mp2 input_video.avi - This would merge the video file input_video.avi - and the audio file input_audio.mp2 - into the AVI file output_movie.avi. - This command works with MPEG-1 layer I, II and III (more commonly known - as MP3) audio, WAV and a few other audio formats too. - - - - MEncoder features experimental support for - libavformat, which is a - library from the FFmpeg project that supports muxing and demuxing - a variety of containers. - For example: - mencoder -oac copy -ovc copy -o output_movie.asf -audiofile input_audio.mp2 input_video.avi -of lavf -lavfopts format=asf - This will do the same thing as the previous example, except that - the output container will be ASF. - Please note that this support is highly experimental (but getting - better every day), and will only work if you compiled - MPlayer with the support for - libavformat enabled (which - means that a pre-packaged binary version will not work in most cases). - - - -Limitations of the AVI container - - Although it is the most widely-supported container format after MPEG-1, - AVI also has some major drawbacks. - Perhaps the most obvious is the overhead. - For each chunk of the AVI file, 24 bytes are wasted on headers and - index. - This translates into a little over 5 MB per hour, or 1-2.5% - overhead for a 700 MB movie. This may not seem like much, but it could - mean the difference between being able to use 700 kbit/sec video or - 714 kbit/sec, and every bit of quality counts. - - - - In addition this gross inefficiency, AVI also has the following major - limitations: - - - - - - Only fixed-fps content can be stored. This is particularly limiting - if the original material you want to encode is mixed content, for - example a mix of NTSC video and film material. - Actually there are hacks that can be used to store mixed-framerate - content in AVI, but they increase the (already huge) overhead - fivefold or more and so are not practical. - - - - - Audio in AVI files must be either constant-bitrate (CBR) or - constant-framesize (i.e. all frames decode to the same number of - samples). - Unfortunately, the most efficient codec, Vorbis, does not meet - either of these requirements. - Therefore, if you plan to store your movie in AVI, you will have to - use a less efficient codec such as MP3 or AC3. - - - - - - Having said all that, MEncoder does not - currently support variable-fps output or Vorbis encoding. - Therefore, you may not see these as limitations if - MEncoder is the - only tool you will be using to produce your encodes. - However, it is possible to use MEncoder - only for video encoding, and then use external tools to encode - audio and mux it into another container format. - - - - -Muxing into the Matroska container - - Matroska is a free, open standard container format, aiming - to offer a lot of advanced features, which older containers - like AVI cannot handle. - For example, Matroska supports variable bitrate audio content - (VBR), variable framerates (VFR), chapters, file attachments, - error detection code (EDC) and modern A/V Codecs like "Advanced Audio - Coding" (AAC), "Vorbis" or "MPEG-4 AVC" (H.264), next to nothing - handled by AVI. - - - - The tools required to create Matroska files are collectively called - mkvtoolnix, and are available for most - Unix platforms as well as Windows. - Because Matroska is an open standard you may find other - tools that suit you better, but since mkvtoolnix is the most - common, and is supported by the Matroska team itself, we will - only cover its usage. - - - - Probably the easiest way to get started with Matroska is to use - MMG, the graphical frontend shipped with - mkvtoolnix, and follow the - guide to mkvmerge GUI (mmg) - - - - You may also mux audio and video files using the command line: - mkvmerge -o output.mkv input_video.avi input_audio1.mp3 input_audio2.ac3 - This would merge the video file input_video.avi - and the two audio files input_audio1.mp3 - and input_audio2.ac3 into the Matroska - file output.mkv. - Matroska, as mentioned earlier, is able to do much more than that, like - multiple audio tracks (including fine-tuning of audio/video - synchronization), chapters, subtitles, splitting, etc... - Please refer to the documentation of those applications for - more details. - - - - - - - - - -Encoding with the <systemitem class="library">x264</systemitem> codec - - x264 is a free library for - encoding H.264/AVC video streams. - Before starting to encode, you need to - set up MEncoder to support it. - - - -Encoding options of x264 - - - Please begin by reviewing the - x264 section of - MPlayer's man page. - This section is intended to be a supplement to the man page. - Here you will find quick hints about which options are most - likely to interest most people. The man page is more terse, - but also more exhaustive, and it sometimes offers much better - technical detail. - - - -Introduction -This guide considers two major categories of encoding options: - - - Options which mainly trade off encoding time vs. quality - - Options which may be useful for fulfilling various personal - preferences and special requirements - - - - Ultimately, only you can decide which options are best for your - purposes. The decision for the first class of options is the simplest: - you only have to decide whether you think the quality differences - justify the speed differences. For the second class of options, - preferences may be far more subjective, and more factors may be - involved. Note that some of the "personal preferences and special - requirements" options can still have large impacts on speed or quality, - but that is not what they are primarily useful for. A couple of the - "personal preference" options may even cause changes that look better - to some people, but look worse to others. - - - - Before continuing, you need to understand that this guide uses only one - quality metric: global PSNR. - For a brief explanation of what PSNR is, see - the Wikipedia article on PSNR. - Global PSNR is the last PSNR number reported when you include - the option in . - Any time you read a claim about PSNR, one of the assumptions - behind the claim is that equal bitrates are used. - - - - Nearly all of this guide's comments assume you are using - two pass. - When comparing options, there are two major reasons for using - two pass encoding. - First, using two pass often gains around 1dB PSNR, which is a - very big difference. - Secondly, testing options by doing direct quality comparisons - with one pass encodes introduces a major confounding - factor: bitrate often varies significantly with each encode. - It is not always easy to tell whether quality changes are due - mainly to changed options, or if they mostly reflect essentially - random differences in the achieved bitrate. - - - - - -Options which primarily affect speed and quality - - - - subq: - Of the options which allow you to trade off speed for quality, - and (see below) are usually - by far the most important. - If you are interested in tweaking either speed or quality, these - are the first options you should consider. - On the speed dimension, the and - options interact with each other fairly - strongly. - Experience shows that, with one reference frame, - (the default setting) takes about 35% more time than - . - With 6 reference frames, the penalty grows to over 60%. - 's effect on PSNR seems fairly constant - regardless of the number of reference frames. - Typically, achieves 0.2-0.5 dB higher global - PSNR in comparison . - This is usually enough to be visible. - - - is the slowest, highest quality mode. - In comparison to , it usually gains 0.1-0.4 dB - global PSNR with speed costs varying from 25%-100%. - Unlike other levels of , the behavior of - does not depend much on - and . Instead, the effectiveness of depends mostly upon the number of B-frames used. In normal - usage, this means has a large impact on both speed - and quality in complex, high motion scenes, but it may not have much effect - in low-motion scenes. Note that it is still recommended to always set - to something other than zero (see below). - - - frameref: - is set to 1 by default, but this - should not be taken to imply that it is reasonable to set it - to 1. - Merely raising to 2 gains around - 0.15dB PSNR with a 5-10% speed penalty; this seems like a - good tradeoff. - gains around 0.25dB PSNR over - , which should be a visible - difference. - is around 15% slower than - . - Unfortunately, diminishing returns set in rapidly. - can be expected to gain only - 0.05-0.1 dB over at an additional - 15% speed penalty. - Above , the quality gains are - usually very small (although you should keep in mind throughout - this whole discussion that it can vary quite a lot depending on - your source). - In a fairly typical case, - will improve global PSNR by a tiny 0.02dB over - , at a speed cost of 15%-20%. - At such high values, the only really - good thing that can be said is that increasing it even further will - almost certainly never harm - PSNR, but the additional quality benefits are barely even - measurable, let alone perceptible. - -Note: - - Raising to unnecessarily high values - can and - usually does - hurt coding efficiency if you turn CABAC off. - With CABAC on (the default behavior), the possibility of setting - "too high" currently seems too remote - to even worry about, and in the future, optimizations may remove - the possibility altogether. - - - - If you care about speed, a reasonable compromise is to use low - and values on - the first pass, and then raise them on the second pass. - Typically, this has a negligible negative effect on the final - quality: You will probably lose well under 0.1dB PSNR, which - should be much too small of a difference to see. - However, different values of can - occasionally affect frametype decision. - Most likely, these are rare outlying cases, but if you want to - be pretty sure, consider whether your video has either - fullscreen repetitive flashing patterns or very large temporary - occlusions which might force an I-frame. - Adjust the first-pass so it is large - enough to contain the duration of the flashing cycle (or occlusion). - For example, if the scene flashes back and forth between two images - over a duration of three frames, set the first pass - to 3 or higher. - This issue is probably extremely rare in live action video material, - but it does sometimes come up in video game captures. - - - - me: - This option is for choosing the motion estimation search method. - Altering this option provides a straightforward quality-vs-speed - tradeoff. is only a few percent faster than - the default search, at a cost of under 0.1dB global PSNR. The - default setting () is a reasonable tradeoff - between speed and quality. gains a little under - 0.1dB global PSNR, with a speed penalty that varies depending on - . At high values of - (e.g. 12 or so), - is about 40% slower than the default . With - , the speed penalty incurred drops to - 25%-30%. - - - uses an exhaustive search that is too slow for - practical use. - - - - - 4x4mv: - This option enables the use of 8x4, 4x8 and 4x4 subpartitions in - predicted macroblocks. Enabling it results in a fairly consistent - 10%-15% loss of speed. This option is rather useless in source - containing only low motion, however in some high-motion source, - particularly source with lots of small moving objects, gains of - about 0.1dB can be expected. - - - - - bframes: - If you are used to encoding with other codecs, you may have found - that B-frames are not always useful. - In H.264, this has changed: there are new techniques and block - types that are possible in B-frames. - Usually, even a naive B-frame choice algorithm can have a - significant PSNR benefit. - It is interesting to note that using B-frames usually speeds up - the second pass somewhat, and may also speed up a single - pass encode if adaptive B-frame decision is turned off. - - - With adaptive B-frame decision turned off - ('s ), - the optimal value for this setting is usually no more than - , or else high-motion scenes can suffer. - With adaptive B-frame decision on (the default behavior), it is - safe to use higher values; the encoder will reduce the use of - B-frames in scenes where they would hurt compression. - The encoder rarely chooses to use more than 3 or 4 B-frames; - setting this option any higher will have little effect. - - - - b_adapt: - Note: This is on by default. - - - With this option enabled, the encoder will use a reasonably fast - decision process to reduce the number of B-frames used in scenes that - might not benefit from them as much. - You can use to tweak how B-frame-happy - the encoder is. - The speed penalty of adaptive B-frames is currently rather modest, - but so is the potential quality gain. - It usually does not hurt, however. - Note that this only affects speed and frametype decision on the - first pass. - and have no - effect on subsequent passes. - - - - b_pyramid: - You might as well enable this option if you are using >=2 B-frames; - as the man page says, you get a little quality improvement at no - speed cost. - Note that these videos cannot be read by libavcodec-based decoders - older than about March 5, 2005. - - - - weight_b: - In typical cases, there is not much gain with this option. - However, in crossfades or fade-to-black scenes, weighted - prediction gives rather large bitrate savings. - In MPEG-4 ASP, a fade-to-black is usually best coded as a series - of expensive I-frames; using weighted prediction in B-frames - makes it possible to turn at least some of these into much smaller - B-frames. - Encoding time cost is minimal, as no extra decisions need to be made. - Also, contrary to what some people seem to guess, the decoder - CPU requirements are not much affected by weighted prediction, - all else being equal. - - - Unfortunately, the current adaptive B-frame decision algorithm - has a strong tendency to avoid B-frames during fades. - Until this changes, it may be a good idea to add - to your x264encopts, if you expect - fades to have a large effect in your particular video - clip. - - - - - -Options pertaining to miscellaneous preferences - - - Two pass encoding: - Above, it was suggested to always use two pass encoding, but there - are still reasons for not using it. For instance, if you are capturing - live TV and encoding in realtime, you are forced to use single-pass. - Also, one pass is obviously faster than two passes; if you use the - exact same set of options on both passes, two pass encoding is almost - twice as slow. - - - Still, there are very good reasons for using two pass encoding. For - one thing, single pass ratecontrol isn't psychic, and it often makes - unreasonable choices because it can't see the big picture. For example, - suppose you have a two minute long video consisting of two distinct - halves. The first half is a very high-motion scene lasting 60 seconds - which, in isolation, requires about 2500kbps in order to look decent. - Immediately following it is a much less demanding 60-second scene - that looks good at 300kbps. Suppose you ask for 1400kbps on the theory - that this is enough to accomodate both scenes. Single pass ratecontrol - will make a couple of "mistakes" in such a case. First of all, it - will target 1400kbps in both segments. The first segment may end up - heavily overquantized, causing it to look unacceptably and unreasonably - blocky. The second segment will be heavily underquantized; it may look - perfect, but the bitrate cost of that perfection will be completely - unreasonable. What's even harder to avoid is the problem at the - transition between the two scenes. The first seconds of the low motion - half will be hugely over-quantized, because the ratecontrol is still - expecting the kind of bitrate requirements it met in the first half - of the video. This "error period" of heavily over-quantized low motion - will look jarringly bad, and will actually use less than the 300kbps - it would have taken to make it look decent. There are ways to - mitigate the pitfalls of single-pass encoding, but they may tend to - increase bitrate misprediction. - - - Multipass ratecontrol can offer huge advantages over a single pass. - Using the statistics gathered from the first pass encode, the encoder - can estimate, with reasonable accuracy, the "cost" (in bits) of - encoding any given frame, at any given quantizer. This allows for - a much more rational, better planned allocation of bits between the - expensive (high-motion) and cheap (low-motion) scenes. See - below for some ideas on how to tweak this - allocation to your liking. - - - Moreover, two passes need not take twice as long as one pass. You can - tweak the options in the first pass for higher speed and lower quality. - If you choose your options well, you can get a very fast first pass. - The resulting quality in the second pass will be slightly lower because size - prediction is less accurate, but the quality difference is normally much - too small to be visible. Try, for example, adding - to the first pass - . Then, on the second pass, use slower, - higher-quality options: - - - - Three pass encoding? - - x264 offers the ability to make an arbitrary number of consecutive - passes. If you specify on the first pass, - then use on a subsequent pass, the subsequent - pass will both read the statistics from the previous pass, and write - its own statistics. An additional pass following this one will have - a very good base from which to make highly accurate predictions of - framesizes at a chosen quantizer. In practice, the overall quality - gain from this is usually close to zero, and quite possibly a third - pass will result in slightly worse global PSNR than the pass before - it. In typical usage, three passes help if you get either bad bitrate - prediction or bad looking scene transitions when using only two passes. - This is somewhat likely to happen on extremely short clips. There are - also a few special cases in which three (or more) passes are handy - for advanced users, but for brevity, this guide omits discussing those - special cases. - - - - qcomp: - trades off the number of bits allocated - to "expensive" high-motion versus "cheap" low-motion frames. At - one extreme, aims for true constant - bitrate. Typically this would make high-motion scenes look completely - awful, while low-motion scenes would probably look absolutely - perfect, but would also use many times more bitrate than they - would need in order to look merely excellent. At the other extreme, - achieves nearly constant quantization parameter - (QP). Constant QP doesn't look bad, but most people think it's more - reasonable to shave some bitrate off of the extremely expensive scenes - (where the loss of quality isn't as noticeable) and reallocate it to - the scenes that are easier to encode at excellent quality. - is set to 0.6 by default, which may be slightly - low for many peoples' taste (0.7-0.8 are also commonly used). - - - keyint: - is solely for trading off file seekability against - coding efficiency. By default, is set to 250. In - 25fps material, this guarantees the ability to seek to within 10 seconds - precision. If you think it would be important and useful to be able to - seek within 5 seconds of precision, set ; - this will hurt quality/bitrate slightly. If you care only about quality - and not about seekability, you can set it to much higher values - (understanding that there are diminishing returns which may become - vanishingly low, or even zero). The video stream will still have seekable - points as long as there are some scene changes. - - - deblockalpha, deblockbeta: - This topic is going to be a bit controversial. - - - H.264 defines a simple deblocking procedure on I-blocks that uses - pre-set strengths and thresholds depending on the QP of the block - in question. - By default, high QP blocks are filtered heavily, and low QP blocks - are not deblocked at all. - The pre-set strengths defined by the standard are well-chosen and - the odds are very good that they are PSNR-optimal for whatever - video you are trying to encode. - The and - parameters allow you to specify offsets to the preset deblocking - thresholds. - - - Many people seem to think it is a good idea to lower the deblocking - filter strength by large amounts (say, -3). - This is however almost never a good idea, and in most cases, - people who are doing this do not understand very well how - deblocking works by default. - - - The first and most important thing to know about the in-loop - deblocking filter is that the default thresholds are almost always - PSNR-optimal. - In the rare cases that they are not optimal, the ideal offset is - plus or minus 1. - Adjusting deblocking parameters by a larger amount is almost - guaranteed to hurt PSNR. - Strengthening the filter will smear more details; weakening the - filter will increase the appearance of blockiness. - - - It is definitely a bad idea to lower the deblocking thresholds if - your source is mainly low in spacial complexity (i.e., not a lot - of detail or noise). - The in-loop filter does a rather excellent job of concealing - the artifacts that occur. - If the source is high in spacial complexity, however, artifacts - are less noticeable. - This is because the ringing tends to look like detail or noise. - Human visual perception easily notices when detail is removed, - but it does not so easily notice when the noise is wrongly - represented. - When it comes to subjective quality, noise and detail are somewhat - interchangeable. - By lowering the deblocking filter strength, you are most likely - increasing error by adding ringing artifacts, but the eye does - not notice because it confuses the artifacts with detail. - - - - This still does not justify - lowering the deblocking filter strength, however. - You can generally get better quality noise from postprocessing. - If your H.264 encodes look too blurry or smeared, try playing with - when you play your encoded movie. - should conceal most mild - artifacting. - It will almost certainly look better than the results you - would have gotten just by fiddling with the deblocking filter. - - - - - - - -Encoding with the <systemitem class="library">XviD</systemitem> -codec - - XviD is a free library for - encoding MPEG-4 ASP video streams. - Before starting to encode, you need to - set up MEncoder to support it. - - - This guide mainly aims at featuring the same kind of information - as x264's encoding guide. - Therefore, please begin by reading - the first part - of that guide. - - - - -What options should I use to get the best results? - - - Please begin by reviewing the - XviD section of - MPlayer's man page. - This section is intended to be a supplement to the man page. - - - The XviD default settings are already a good tradeoff between - speed and quality, therefore you can safely stick to them if - the following section puzzles you. - - - - -Encoding options of <systemitem class="library">XviD</systemitem> - - - - vhq - This setting affects the macroblock decision algorithm, where the - higher the setting, the wiser the decision. - The default setting may be safely used for every encode, while - higher settings always help PSNR but are significantly slower. - Please note that a better PSNR does not necessarily mean - that the picture will look better, but tells you that it is - closer to the original. - Turning it off will noticeably speed up encoding; if speed is - critical for you, the tradeoff may be worth it. - - - - bvhq - This does the same job as vhq, but does it on B-frames. - It has a negligible impact on speed, and slightly improves quality - (around +0.1dB PSNR). - - - - max_bframes - A higher number of consecutive allowed B-frames usually improves - compressibility, although it may also lead to more blocking artifacts. - The default setting is a good tradeoff between compressibility and - quality, but you may increase it up to 3 if you are bitrate-starved. - You may also decrease it to 1 or 0 if you are aiming at perfect - quality, though in that case you should make sure your - target bitrate is high enough to ensure that the encoder does not - have to increase quantizers to reach it. - - - - bf_threshold - This controls the B-frame sensitivity of the encoder, where a higher - value leads to more B-frames being used (and vice versa). - This setting is to be used together with ; - if you are bitrate-starved, you should increase both - and , - while you may increase and reduce - so that the encoder may use more - B-frames in places that only really - need them. - A low number of and a high value of - is probably not a wise choice as it - will force the encoder to put B-frames in places that would not - benefit from them, therefore reducing visual quality. - However, if you need to be compatible with standalone players that - only support old DivX profiles (which only supports up to 1 - consecutive B-frame), this would be your only way to - increase compressibility through using B-frames. - - - - trellis - Optimizes the quantization process to get an optimal tradeoff - between PSNR and bitrate, which allows significant bit saving. - These bits will in return be spent elsewhere on the video, - raising overall visual quality. - You should always leave it on as its impact on quality is huge. - Even if you are looking for speed, do not disable it until you - have turned down and all other more - CPU-hungry options to the minimum. - - - - hq_ac - Activates a better coefficient cost estimation method, which slightly - reduces filesize by around 0.15 to 0.19%, while having a negligible - impact on speed. - It is therefore recommended to always leave it on. - - - - cartoon - Designed to better encode cartoon content, and has no impact on - speed as it just tunes the mode decision heuristics for this type - of content. - - - - me_quality - This setting is to control the precision of the motion estimation. - The higher , the more - precise the estimation of the original motion will be, and the - better the resulting clip will capture the original motion. - - - The default setting is best in all cases; - thus it is not recommended to turn it down unless you are - really looking for speed, as all the bits saved by a good motion - estimation would be spent elsewhere, raising overall quality. - Therefore, do not go any lower than 5, and even that only as a last - resort. - - - - chroma_me - Improves motion estimation by also taking the chroma (color) - information into account, whereas - alone only uses luma (grayscale). - This slows down encoding by 5-10% but improves visual quality - quite a bit by reducing blocking effects and reduces filesize by - around 1.3%. - If you are looking for speed, you should disable this option before - starting to consider reducing . - - - - chroma_opt - Is intended to increase chroma image quality around pure - white/black edges, rather than improving compression. - This can help to reduce the "red stairs" effect. - - - - lumi_mask - Tries to give less bitrate to part of the picture that the - human eye cannot see very well, which should allow the encoder - to spend the saved bits on more important parts of the picture. - The quality of the encode yielded by this option highly depends - on personal preferences and on the type and monitor settings - used to watch it (typically, it will not look as good if it is - bright or if it is a TFT monitor). - - - - qpel - Raise the number of candidate motion vectors by increasing - the precision of the motion estimation from halfpel to - quarterpel. - The idea is to find better motion vectors which will in return - reduce bitrate (hence increasing quality). - However, motion vectors with quarterpel precision require a - few extra bits to code, but the candidate vectors do not always - give (much) better results. - Quite often, the codec still spends bits on the extra precision, - but little or no extra quality is gained in return. - Unfortunately, there is no way to foresee the possible gains of - , so you need to actually encode with and - without it to know for sure. - - can be almost double encoding time, and - requires as much as 25% more processing power to decode. - It is not supported by all standalone players. - - - - gmc - Tries to save bits on panning scenes by using a single motion - vector for the whole frame. - This almost always raises PSNR, but significantly slows down - encoding (as well as decoding). - Therefore, you should only use it when you have turned - to the maximum. - XviD's GMC is more - sophisticated than DivX's, but is only supported by few - standalone players. - - - - - - - -Using MEncoder to create VCD/SVCD/DVD-compliant files. - - -Format Constraints - - MEncoder is capable of creating VCD, SCVD - and DVD format MPEG files using the - libavcodec library. - These files can then be used in conjunction with - vcdimager - or - dvdauthor - to create discs that will play on a standard set-top player. - - - - The DVD, SVCD, and VCD formats are subject to heavy constraints. - Only a small selection of encoded picture sizes and aspect ratios are - available. - If your movie does not already meet these requirements, you may have - to scale,crop or add black borders to the picture to make it - compliant. - - - -Format Constraints - - - - - - Format - Resolution - V. Codec - V. Bitrate - Sample Rate - A. Codec - A. Bitrate - FPS - Aspect - - - - - NTSC DVD - 720x480, 704x480, 352x480, 352x240 - MPEG-2 - 9800 kbps - 48000 Hz - AC3,PCM - 1536 kbps - 23.976, 29.97 - 4:3, 16:9 (only for 720x480) - - - NTSC DVD - 352x240 - These resolutions are rarely used for DVDs because - they are fairly low quality. - MPEG-1 - 1856 kbps - 48000 Hz - AC3,PCM - 1536 kbps - 23.976, 29.97 - 4:3, 16:9 - - - NTSC SVCD - 480x480 - MPEG-2 - 2600 kbps - 44100 Hz - MP2 - 384 kbps - 29.97 - 4:3 - - - NTSC VCD - 352x240 - MPEG-1 - 1150 kbps - 44100 Hz - MP2 - 224 kbps - 23.976, 29.97 - 4:3 - - - PAL DVD - 720x576, 704x576, 352x576, 352x288 - MPEG-2 - 9800 kbps - 48000 Hz - MP2,AC3,PCM - 1536 kbps - 25 - 4:3, 16:9 (only for 720x576) - - - PAL DVD - 352x288 - MPEG-1 - 1856 kbps - 48000 Hz - MP2,AC3,PCM - 1536 kbps - 25 - 4:3, 16:9 - - - PAL SVCD - 480x576 - MPEG-2 - 2600 kbps - 44100 Hz - MP2 - 384 kbps - 25 - 4:3 - - - PAL VCD - 352x288 - MPEG-1 - 1150 kbps - 44100 Hz - MP2 - 224 kbps - 25 - 4:3 - - - - - - - If your movie has 2.35:1 aspect (most recent action movies), you will - have to add black borders or crop the movie down to 16:9 to make a DVD - or VCD. - If you add black borders, try to align them at 16-pixel boundaries in - order to minimize the impact on encoding performance. - Thankfully DVD has sufficiently excessive bitrate that you do not have - to worry too much about encoding efficiency, but SVCD and VCD are - highly bitrate-starved and require effort to obtain acceptable quality. - - - - -GOP Size Constraints - - DVD, VCD, and SVCD also constrain you to relatively low - GOP (Group of Pictures) sizes. - For 30 fps material the largest allowed GOP size is 18. - For 25 or 24 fps, the maximum is 15. - The GOP size is set using the option. - - - - -Bitrate Constraints - - VCD video is required to be CBR at 1152 kbps. - This highly limiting constraint also comes along with an extremly low vbv - buffer size of 327 kilobits. - SVCD allows varying video bitrates up to 2500 kbps, and a somewhat less - restrictive vbv buffer size of 917 kilobits is allowed. - DVD video bitrates may range anywhere up to 9800 kbps (though typical - bitrates are about half that), and the vbv buffer size is 1835 kilobits. - - - - - -Output Options - - MEncoder has options to control the output - format. - Using these options we can instruct it to create the correct type of - file. - - - - The options for VCD and SVCD are called xvcd and xsvcd, because they - are extended formats. - They are not strictly compliant, mainly because the output does not - contain scan offsets. - If you need to generate an SVCD image, you should pass the output file - to - vcdimager. - - - - VCD: - - -of mpeg -mpegopts format=xvcd - - - - - SVCD: - - -of mpeg -mpegopts format=xsvcd - - - - - DVD: - - -of mpeg -mpegopts format=dvd - - - - -Aspect Ratio - - The aspect argument of is used to encode - the aspect ratio of the file. - During playback the aspect ratio is used to restore the video to the - correct size. - - - - 16:9 or "Widescreen" - - -lavcopts aspect=16/9 - - - - - 4:3 or "Fullscreen" - - -lavcopts aspect=4/3 - - - - - 2.35:1 or "Cinemascope" NTSC - - -vf scale=720:368,expand=720:480 -lavcopts aspect=16/9 - - To calculate the correct scaling size, use the expanded NTSC width of - 854/2.35 = 368 - - - - 2.35:1 or "Cinemascope" PAL - - -vf scale="720:432,expand=720:576 -lavcopts aspect=16/9 - - To calculate the correct scaling size, use the expanded PAL width of - 1024/2.35 = 432 - - - - - -Sample Rate Conversion - - If the audio sample rate in the original file is not the same as - required by the target format, sample rate conversion is required. - This is achieved using the option and - the audio filter together. - - - DVD: - - -srate 48000 -af lavcresample=48000 - - - - VCD and SVCD: - - -srate 44100 -af lavcresample=44100 - - - - - - -Using libavcodec for VCD/SVCD/DVD Encoding - - -Introduction - - libavcodec can be used to - create VCD/SVCD/DVD compliant video by using the appropriate options. - - - - -lavcopts - - This is a list of fields in that you may - be required to change in order to make a complaint movie for VCD, SVCD, - or DVD: - - - - - acodec: - for VCD, SVCD, or PAL DVD; - is most commonly used for DVD. - PCM audio may also be used for DVD, but this is mostly a big waste of - space. - Note that MP3 audio is not compliant for any of these formats, but - players often have no problem playing it anyway. - - - - abitrate: - 224 for VCD; up to 384 for SVCD; up to 1536 for DVD, but commonly - used values range from 192 kbps for stereo to 384 kbps for 5.1 channel - sound. - - - - vcodec: - for VCD; - for SVCD; - is usually used for DVD but you may also use - for CIF resolutions. - - - - keyint: - Used to set the GOP size. - 18 for 30fps material, or 15 for 25/24 fps material. - Commercial producers seem to prefer keyframe intervals of 12. - It is possible to make this much larger and still retain compatibility - with most players. - A of 25 should never cause any problems. - - - - vrc_buf_size: - 327 for VCD, 917 for SVCD, and 1835 for DVD. - - - - vrc_minrate: - 1152, for VCD. May be left alone for SVCD and DVD. - - - - vrc_maxrate: - 1152 for VCD; 2500 for SVCD; 9800 for DVD. - For SVCD and DVD, you might wish to use lower values depending on your - own personal preferences and requirements. - - - - vbitrate: - 1152 for VCD; - up to 2500 for SVCD; - up to 9800 for DVD. - For the latter two formats, vbitrate should be set based on personal - preference. - For instance, if you insist on fitting 20 or so hours on a DVD, you - could use vbitrate=400. - The resulting video quality would probably be quite bad. - If you are trying to squeeze out the maximum possible quality on a DVD, - use vbitrate=9800, but be warned that this could constrain you to less - than an hour of video on a single-layer DVD. - - - - - -Examples - - This is a typical minimum set of for - encoding video: - - - VCD: - - -lavcopts vcodec=mpeg1video:vrc_buf_size=327:vrc_minrate=1152:\ - vrc_maxrate=1152:vbitrate=1152:keyint=15:acodec=mp2 - - - - - SVCD: - - -lavcopts vcodec=mpeg2video:vrc_buf_size=917:vrc_maxrate=2500:vbitrate=1800:\ - keyint=15:acodec=mp2 - - - - - DVD: - - -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=5000:\ - keyint=15:acodec=ac3 - - - - - - -Advanced Options - - For higher quality encoding, you may also wish to add quality-enhancing - options to lavcopts, such as , - , and others. - Note that and , while often - useful with MPEG-4, are not usable with MPEG-1 or MPEG-2. - Also, if you are trying to make a very high quality DVD encode, it may - be useful to add to lavcopts. - Doing so may help reduce the appearance of blocks in flat-colored areas. - Putting it all together, this is an example of a set of lavcopts for a - higher quality DVD: - - - - - -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=8000:\ - keyint=15:trell:mbd=2:precmp=2:subcmp=2:cmp=2:dia=-10:predia=-10:cbp:mv0:\ - vqmin=1:lmin=1:dc=10 - - - - - - - -Encoding Audio - - VCD and SVCD support MPEG-1 layer II audio, using one of - toolame, - twolame, - or libavcodec's MP2 encoder. - The libavcodec MP2 is far from being as good as the other two libraries, - however it should always be available to use. - VCD only supports constant bitrate audio (CBR) whereas SVCD supports - variable bitrate (VBR), too. - Be careful when using VBR because some bad standalone players might not - support it too well. - - - - For DVD audio, libavcodec's - AC3 codec is used. - - - -toolame - - For VCD and SVCD: - - -oac toolame -toolameopts br=224 - - - - - -twolame - - For VCD and SVCD: - - -oac twolame -twolameopts br=224 - - - - - -libavcodec - - For DVD with 2 channel sound: - - -oac lavc -lavcopts acodec=ac3:abitrate=192 - - - - For DVD with 5.1 channel sound: - - -channels 6 -oac lavc -lavcopts acodec=ac3:abitrate=384 - - - - For VCD and SVCD: - - -oac lavc -lavcopts acodec=mp2:abitrate=224 - - - - - - - -Putting it all Together - - This section shows some complete commands for creating VCD/SVCD/DVD - compliant videos. - - - -PAL DVD - - - mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:576,\ - harddup -srate 48000 -af lavcresample=48000 -lavcopts vcodec=mpeg2video:\ - vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=5000:keyint=15:acodec=ac3:\ - abitrate=192:aspect=16/9 -ofps 25 \ - -o movie.mpg movie.avi - - - - - -NTSC DVD - - - mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:480,\ - harddup -srate 48000 -af lavcresample=48000 -lavcopts vcodec=mpeg2video:\ - vrc_buf_size=1835:vrc_maxrate=9800:vbitrate=5000:keyint=18:acodec=ac3:\ - abitrate=192:aspect=16/9 -ofps 30000/1001 \ - -o movie.mpg movie.avi - - - - - -PAL AVI Containing AC3 Audio to DVD - - If the source already has AC3 audio, use -oac copy instead of re-encoding it. - - mencoder -oac copy -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:576,\ - harddup -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:\ - vbitrate=5000:keyint=15:aspect=16/9 -ofps 25 \ - -o movie.mpg movie.avi - - - - - -NTSC AVI Containing AC3 Audio to DVD - - If the source already has AC3 audio, and is NTSC @ 23.976 fps: - - mencoder -oac copy -ovc lavc -of mpeg -mpegopts format=dvd -vf scale=720:480,\ - harddup -lavcopts vcodec=mpeg2video:vrc_buf_size=1835:vrc_maxrate=9800:\ - vbitrate=5000:keyint=15:aspect=16/9 -ofps 24000/1001 \ - -o movie.mpg movie.avi - - - - - -PAL SVCD - - - mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xsvcd -vf \ - scale=480:576,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ - vcodec=mpeg2video:mbd=2:keyint=15:vrc_buf_size=917:vrc_minrate=600:\ - vbitrate=2500:vrc_maxrate=2500:acodec=mp2:abitrate=224 -ofps 25 \ - -o movie.mpg movie.avi - - - - - -NTSC SVCD - - - mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xsvcd -vf \ - scale=480:480,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ - vcodec=mpeg2video:mbd=2:keyint=18:vrc_buf_size=917:vrc_minrate=600:\ - vbitrate=2500:vrc_maxrate=2500:acodec=mp2:abitrate=224 -ofps 30000/1001 \ - -o movie.mpg movie.avi - - - - - -PAL VCD - - - mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xvcd -vf \ - scale=352:288,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ - vcodec=mpeg1video:keyint=15:vrc_buf_size=327:vrc_minrate=1152:vbitrate=1152:\ - vrc_maxrate=1152:acodec=mp2:abitrate=224 -ofps 25 \ - -o movie.mpg movie.avi - - - - - -NTSC VCD - - - mencoder -oac lavc -ovc lavc -of mpeg -mpegopts format=xvcd -vf \ - scale=352:240,harddup -srate 44100 -af lavcresample=44100 -lavcopts \ - vcodec=mpeg1video:keyint=18:vrc_buf_size=327:vrc_minrate=1152:vbitrate=1152:\ - vrc_maxrate=1152:acodec=mp2:abitrate=224 -ofps 30000/1001 \ - -o movie.mpg movie.avi - - - - - - - - - -How to deal with telecine and interlacing within NTSC DVDs - - -Introduction - -What is telecine? - - I suggest you visit this page if you do not understand much of what - is written in this document: - http://www.divx.com/support/guides/guide.php?gid=10 - This URL links to an understandable and reasonably comprehensive - description of what telecine is. - - - -A note about the numbers. - - Many documents, including the guide linked above, refer to the fields - per second value of NTSC video as 59.94 and the corresponding frames - per second values as 29.97 (for telecined and interlaced) and 23.976 - (for progressive). For simplicity, some documents even round these - numbers to 60, 30, and 24. - - - - Strictly speaking, all those numbers are approximations. Black and - white NTSC video was exactly 60 fields per second, but 60000/1001 - was later chosen to accomodate color data while remaining compatible - with contemporary black and white televisions. Digital NTSC video - (such as on a DVD) is also 60000/1001 fields per second. From this, - interlaced and telecined video are derived to be 30000/1001 frames - per second; progressive video is 24000/1001 frames per second. - - - - Older versions of the MEncoder documentation - and many archived mailing list posts refer to 59.94, 29.97, and 23.976. - All MEncoder documentation has been updated - to use the fractional values, and you should use them too. - - - - is incorrect. - should be used instead. - - - -How telecine is used. - - All video intended to be displayed on an NTSC - television set must be 60000/1001 fields per second. Made-for-TV movies - and shows are often filmed directly at 60000/1001 fields per second, but - the majority of cinema is filmed at 24 or 24000/1001 frames per - second. When cinematic movie DVDs are mastered, the video is then - converted for television using a process called telecine. - - - - On a DVD, the video is never actually stored as 60000/1001 fields per - second. For video that was originally 60000/1001, each pair of fields is - combined to form a frame, resulting in 30000/1001 frames per - second. Hardware DVD players then read a flag embedded in the video - stream to determine whether the odd- or even-numbered lines should - form the first field. - - - - Usually, 24000/1001 frames per second content stays as it is when - encoded for a DVD, and the DVD player must perform telecining - on-the-fly. Sometimes, however, the video is telecined - before being stored on the DVD; even though it - was originally 24000/1001 frames per second, it becomes 60000/1001 fields per - second. When it is stored on the DVD, pairs of fields are combined to form - 30000/1001 frames per second. - - - - When looking at individual frames formed from 60000/10001 fields per - second video, telecined or otherwise, interlacing is clearly visible - wherever there is any motion, because one field (say, the - even-numbered lines) represents a moment in time 1/(60000/1001) - seconds later than the other. Playing interlaced video on a computer - looks ugly both because the monitor is higher resolution and because - the video is shown frame-after-frame instead of field-after-field. - - - -Notes: - - This section only applies to NTSC DVDs, and not PAL. - - - The example MEncoder lines throughout the - document are not intended for - actual use. They are simply the bare minimum required to encode the - pertaining video category. How to make good DVD rips or fine-tune - libavcodec for maximal - quality is not within the scope of this document. - - - There are a couple footnotes specific to this guide, linked like this: - [1] - - - - - -How to tell what type of video you have - - -Progressive - - Progressive video was originally filmed at 24000/1001 fps, and stored - on the DVD without alteration. - - - - When you play a progressive DVD in MPlayer, - MPlayer will print the following line as - soon as the movie begins to play: - - demux_mpg: 24000/1001 fps progressive NTSC content detected, switching framerate. - - From this point forward, demux_mpg should never say it finds - "30000/1001 fps NTSC content." - - - - When you watch progressive video, you should never see any - interlacing. Beware, however, because sometimes there is a tiny bit - of telecine mixed in where you would not expect. I have encountered TV - show DVDs that have one second of telecine at every scene change, or - at seemingly random places. I once watched a DVD that had a - progressive first half, and the second half was telecined. If you - want to be really thorough, you can scan the - entire movie: - - mplayer dvd://1 -nosound -vo null -benchmark - - Using makes - MPlayer play the movie as quickly as it - possibly can; still, depending on your hardware, it can take a - while. Every time demux_mpg reports a framerate change, the line - immediately above will show you the time at which the change - occurred. - - - - Sometimes progressive video on DVDs is referred to as - "soft-telecine" because it is intended to - be telecined by the DVD player. - - - - -Telecined - - Telecined video was originally filmed at 24000/1001, but was telecined - before it was written to the DVD. - - - - MPlayer does not (ever) report any - framerate changes when it plays telecined video. - - - - Watching a telecined video, you will see interlacing artifacts that - seem to "blink": they repeatedly appear and disappear. - You can look closely at this by - - - mplayer dvd://1 - - - Seek to a part with motion. - - - Use the . key to step forward one frame at a time. - - - Look at the pattern of interlaced-looking and progressive-looking - frames. If the pattern you see is PPPII,PPPII,PPPII,... then the - video is telecined. If you see some other pattern, then the video - may have been telecined using some non-standard method; - MEncoder cannot losslessly convert - non-standard telecine to progressive. If you do not see any - pattern at all, then it is most likely interlaced. - - - - - - Sometimes telecined video on DVDs is referred to as - "hard-telecine". Since hard-telecine is already 60000/1001 fields - per second, the DVD player plays the video without any manipulation. - - - - -Interlaced - - Interlaced video was originally filmed at 60000/1001 fields per second, - and stored on the DVD as 30000/1001 frames per second. The interlacing effect - (often called "combing") is a result of combining pairs of - fields into frames. Each field is supposed to be 1/(60000/1001) seconds apart, - and when they are displayed simultaneously the difference is apparent. - - - - As with telecined video, MPlayer should - not ever report any framerate changes when playing interlaced content. - - - - When you view an interlaced video closely by frame-stepping with the - . key, you will see that every single frame is interlaced. - - - - -Mixed progressive and telecine - - All of a "mixed progressive and telecine" video was originally - 24000/1001 frames per second, but some parts of it ended up being telecined. - - - - When MPlayer plays this category, it will - (often repeatedly) switch back and forth between "30000/1001 fps NTSC" - and "24000/1001 fps progressive NTSC". Watch the bottom of - MPlayer's output to see these messages. - - - - You should check the "30000/1001 fps NTSC" sections to make sure - they are actually telecine, and not just interlaced. - - - - -Mixed progressive and interlaced - - In "mixed progressive and interlaced" content, progressive - and interlaced video have been spliced together. - - - - This category looks just like "mixed progressive and telecine", - until you examine the 30000/1001 fps sections and see that they do not have the - telecine pattern. - - - - - - -How to encode each category - - As I mentioned in the beginning, example MEncoder - lines below are not meant to actually be used; - they only demonstrate the minimum parameters to properly encode each category. - - - -Progressive - - Progressive video requires no special filtering to encode. The only - parameter you need to be sure to use is - . Otherwise, MEncoder - will try to encode at 30000/1001 fps and will duplicate frames. - - - - mencoder dvd://1 -nosound -ovc lavc -ofps 24000/1001 - - - - It is often the case, however, that a video that looks progressive - actually has very short parts of telecine mixed in. Unless you are - sure, it is safest to treat the video as - mixed progressive and telecine. - The performance loss is small - [3]. - - - - -Telecined - - Telecine can be reversed to retrieve the original 24000/1001 content, - using a process called inverse-telecine. - MPlayer contains several filters to - accomplish this; the best filter, , is described - in the mixed - progressive and telecine section. - - - - -Interlaced - - For most practical cases it is not possible to retrieve a complete - progressive video from interlaced content. The only way to do so - without losing half of the vertical resolution is to double the - framerate and try to "guess" what ought to make up the - corresponding lines for each field (this has drawbacks - see method - 3). - - - - - - Encode the video in interlaced form. Normally, interlacing wreaks - havoc with the encoder's ability to compress well, but - libavcodec has two - parameters specifically for dealing with storing interlaced video a - bit better: and . Also, - using is strongly recommended - [2] because it - will encode macroblocks as non-interlaced in places where there is - no motion. Note that is NOT needed here. - - mencoder dvd://1 -nosound -ovc lavc -lavcopts ildct:ilme:mbd=2 - - - Use a deinterlacing filter before encoding. There are several of - these filters available to choose from, each with its own advantages - and disadvantages. Consult to see - what is available (grep for "deint"), and search the - - MPlayer mailing lists to find many discussions about the - various filters. Again, the framerate is not changing, so no - . Also, deinterlacing should be done after - cropping [1] and - before scaling. - - mencoder dvd://1 -nosound -vf pp=lb -ovc lavc - - - Unfortunately, this option is buggy with - MEncoder; it ought to work well with - MEncoder G2, but that is not here yet. You - might experience crahes. Anyway, the purpose of is to create a full frame out of each field, which - makes the framerate 60000/1001. The advantage of this approach is that no - data is ever lost; however, since each frame comes from only one - field, the missing lines have to be interpolated somehow. There are - no very good methods of generating the missing data, and so the - result will look a bit similar to when using some deinterlacing - filters. Generating the missing lines creates other issues, as well, - simply because the amount of data doubles. So, higher encoding - bitrates are required to maintain quality, and more CPU power is - used for both encoding and decoding. tfields has several different - options for how to create the missing lines of each frame. If you - use this method, then Reference the manual, and chose whichever - option looks best for your material. Note that when using - you - have to specify both - and to be twice the - framerate of your original source. - - mencoder dvd://1 -nosound -vf tfields=2 -ovc lavc -fps 60000/1001 -ofps 60000/1001 - - - If you plan on downscaling dramatically, you can extract and encode - only one of the two fields. Of course, you will lose half the vertical - resolution, but if you plan on downscaling to at most 1/2 of the - original, the loss will not matter much. The result will be a - progressive 30000/1001 frames per second file. The procedure is to use - , then crop - [1] and scale - appropriately. Remember that you will have to adjust the scale to - compensate for the vertical resolution being halved. - mencoder dvd://1 -nosound -vf field=0 -ovc lavc - - - - - -Mixed progressive and telecine - - In order to turn mixed progressive and telecine video into entirely - progressive video, the telecined parts have to be - inverse-telecined. There are three ways to accomplish this, - described below. Note that you should - always inverse-telecine before any - rescaling; unless you really know what you are doing, - inverse-telecine before cropping, too - [1]. - is needed here because the output video - will be 24000/1001 frames per second. - - - - - is designed to inverse-telecine - telecined material while leaving progressive data alone. In order to - work properly, must - be followed by the filter or - else MEncoder will crash. - is, however, the cleanest and most - accurate method available for encoding both telecine and - "mixed progressive and telecine". - - mencoder dvd://1 -nosound -vf pullup,softskip -ovc lavc -ofps 24000/1001 - - - - - - An older method - is to, rather than inverse-telecine the telecined parts, telecine - the non-telecined parts and then inverse-telecine the whole - video. Sound confusing? softpulldown is a filter that goes through - a video and makes the entire file telecined. If we follow - softpulldown with either or - , the final result will be entirely - progressive. is needed. - - mencoder dvd://1 -nosound -vf softpulldown,ivtc=1 -ovc lavc -ofps 24000/1001 - - - - - I have not used myself, but here is what - D Richard Felker III has to say: - -
It is OK, but IMO it tries to deinterlace rather - than doing inverse telecine too often (much like settop DVD - players & progressive TVs) which gives ugly flickering and - other artifacts. If you are going to use it, you at least need to - spend some time tuning the options and watching the output first - to make sure it is not messing up.
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- - -Mixed progressive and interlaced - - There are two options for dealing with this category, each of - which is a compromise. You should decide based on the - duration/location of each type. - - - - - Treat it as progressive. The interlaced parts will look interlaced, - and some of the interlaced fields will have to be dropped, resulting - in a bit of uneven jumpiness. You can use a postprocessing filter if - you want to, but it may slightly degrade the progressive parts. - - - - This option should definitely not be used if you want to eventually - display the video on an interlaced device (with a TV card, for - example). If you have interlaced frames in a 24000/1001 frames per - second video, they will be telecined along with the progressive - frames. Half of the interlaced "frames" will be displayed for three - fields' duration (3/(60000/1001) seconds), resulting in a flicking - "jump back in time" effect that looks quite bad. If you - even attempt this, you must use a - deinterlacing filter like or - . - - - - It may also be a bad idea for progressive display, too. It will drop - pairs of consecutive interlaced fields, resulting in a discontinuity - that can be more visible than with the second method, which shows - some progressive frames twice. 30000/1001 frames per second interlaced - video is already a bit choppy because it really should be shown at - 60000/1001 fields per second, so the duplicate frames do not stand out as - much. - - - - Either way, it is best to consider your content and how you intend to - display it. If your video is 90% progressive and you never intend to - show it on a TV, you should favor a progressive approach. If it is - only half progressive, you probably want to encode it as if it is all - interlaced. - - - - - Treat it as interlaced. Some frames of the progressive parts will - need to be duplicated, resulting in uneven jumpiness. Again, - deinterlacing filters may slightly degrade the progressive parts. - - - - - -
- - -Footnotes - - - About cropping: - - Video data on DVDs are stored in a format called YUV 4:2:0. In YUV - video, luma ("brightness") and chroma ("color") - are stored separately. Because the human eye is somewhat less - sensitive to color than it is to brightness, in a YUV 4:2:0 picture - there is only one chroma pixel for every four luma pixels. In a - progressive picture, each square of four luma pixels (two on each - side) has one common chroma pixel. You must crop progressive YUV - 4:2:0 to even resolutions, and use even offsets. For example, - is OK but - is not. - - - - - When you are dealing with interlaced YUV 4:2:0, the situation is a - bit more complicated. Instead of every four luma pixels in the - frame sharing a chroma pixel, every four luma - pixels in each field share a chroma - pixel. When fields are interlaced to form a frame, each scanline is - one pixel high. Now, instead of all four luma pixels being in a - square, there are two pixels side-by-side, and the other two pixels - are side-by-side two scanlines down. The two luma pixels in the - intermediate scanline are from the other field, and so share a - different chroma pixel with two luma pixels two scanlines away. All - this confusion makes it necessary to have vertical crop dimensions - and offsets be multiples of four. Horizontal can stay even. - - - - For telecined video, I recommend that cropping take place after - inverse telecining. Once the video is progressive you only need to - crop by even numbers. If you really want to gain the slight speedup - that cropping first may offer, you must crop vertically by multiples - of four or else the inverse-telecine filter will not have proper data. - - - - For interlaced (not telecined) video, you must always crop - vertically by multiples of four unless you use before cropping. - - - - - About encoding parameters and quality: - - Just because I recommend here does not mean it - should not be used elsewhere. Along with , - is one of the two - libavcodec options that - increases quality the most, and you should always use at least those - two unless the drop in encoding speed is prohibitive (e.g. realtime - encoding). There are many other options to - libavcodec that increase - encoding quality (and decrease encoding speed) but that is beyond - the scope of this document. - - - - - - About the performance of pullup: - - It is safe to use (along with ) on progressive video, and is usually a good idea unless - the source has been definitively verified to be entirely progressive. - The performace loss is small for most cases. On a bare-minimum encode, - causes MEncoder to - be 50% slower. Adding sound processing and advanced overshadows that difference, bringing the performance - decrease of using down to 2%. - - - - - - - - -
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