# HG changeset patch # User reimar # Date 1253298317 0 # Node ID e788d48bf7687711625a7e6c21ec7dd036a595c8 # Parent 11b5e67d05a39b4722ccdcac7bc64b0b945712f6 Use vo_w32_window directly instead of via the vo_window macro in Windows-only code. diff -r 11b5e67d05a3 -r e788d48bf768 libvo/vo_gl2.c --- a/libvo/vo_gl2.c Fri Sep 18 16:51:19 2009 +0000 +++ b/libvo/vo_gl2.c Fri Sep 18 18:25:17 2009 +0000 @@ -117,7 +117,7 @@ { #ifdef GL_WIN32 PIXELFORMATDESCRIPTOR pfd; - HDC vo_hdc = GetDC(vo_window); + HDC vo_hdc = GetDC(vo_w32_window); int pf = GetPixelFormat(vo_hdc); if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { r_sz = g_sz = b_sz = a_sz = 0; @@ -127,7 +127,7 @@ b_sz = pfd.cBlueBits; a_sz = pfd.cAlphaBits; } - ReleaseDC(vo_window, vo_hdc); + ReleaseDC(vo_w32_window, vo_hdc); #else if (glXGetConfig(mDisplay, gl_vinfo, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; if (glXGetConfig(mDisplay, gl_vinfo, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0;