# HG changeset patch # User nplourde # Date 1114772716 0 # Node ID e985d786c5f11b3b439e25d854ac5ebd9fe79f78 # Parent 7fc3a521d42b4d96bc0af8a57b692d4624d93c3b macosx core video module diff -r 7fc3a521d42b -r e985d786c5f1 libvo/vo_macosx.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libvo/vo_macosx.h Fri Apr 29 11:05:16 2005 +0000 @@ -0,0 +1,58 @@ +/* + vo_macosx.h + + by Nicolas Plourde + + Copyright (c) Nicolas Plourde - 2005 + + MPlayer Mac OSX video out module. +*/ + +#import +#import + +@interface CustomOpenGLView : NSOpenGLView +{ + //Cocoa + NSWindow *window; + NSOpenGLContext *glContext; + NSEvent *event; + + //CoreVideo + CVPixelBufferRef currentFrameBuffer; + CVOpenGLTextureCacheRef textureCache; + CVOpenGLTextureRef texture; + + GLfloat lowerLeft[2]; + GLfloat lowerRight[2]; + GLfloat upperRight[2]; + GLfloat upperLeft[2]; + + BOOL mouseHide; +} + +- (BOOL) acceptsFirstResponder; +- (BOOL) becomeFirstResponder; +- (BOOL) resignFirstResponder; + +//window & rendering +- (void) initOpenGLView; +- (void) prepareOpenGL; +- (void) render; +- (void) reshape; +- (void) setCurrentTexture; +- (void) drawRect: (NSRect *) bounds; +- (void) fullscreen: (BOOL) animate; +- (void) ontop; +- (void) panscan; + +//event +- (void) keyDown: (NSEvent *) theEvent; +- (void) mouseMoved: (NSEvent *) theEvent; +- (void) mouseDown: (NSEvent *) theEvent; +- (void) rightMouseDown: (NSEvent *) theEvent; +- (void) otherMouseDown: (NSEvent *) theEvent; +- (void) scrollWheel: (NSEvent *) theEvent; +- (void) mouseEvent: (NSEvent *) theEvent; +- (void) check_events; +@end \ No newline at end of file diff -r 7fc3a521d42b -r e985d786c5f1 libvo/vo_macosx.m --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libvo/vo_macosx.m Fri Apr 29 11:05:16 2005 +0000 @@ -0,0 +1,657 @@ +/* + vo_macosx.m + by Nicolas Plourde + + MPlayer Mac OSX video out module. + Copyright (c) Nicolas Plourde - 2005 +*/ + +#import "vo_macosx.h" + +//MPLAYER +#include "config.h" +#include "fastmemcpy.h" +#include "video_out.h" +#include "video_out_internal.h" +#include "aspect.h" +#include "mp_msg.h" +#include "m_option.h" + +#include "input/input.h" +#include "input/mouse.h" + +#include "osdep/keycodes.h" + +extern void mplayer_put_key(int code); + +//Cocoa +CustomOpenGLView *glView; +NSAutoreleasePool *autoreleasepool; +OSType pixelFormat; + +//Device +static int device_width; +static int device_height; +static int device_id; +static GDHandle device_handle; + +//image +unsigned char *image_data; +static uint32_t image_width; +static uint32_t image_height; +static uint32_t image_depth; +static uint32_t image_bytes; +static uint32_t image_format; +static NSRect image_rec; + +//vo +extern int vo_rootwin; +extern int vo_ontop; +extern int vo_fs; +static int isFullscreen; +extern float monitor_aspect; +extern int vo_keepaspect; +extern float movie_aspect; +static float old_movie_aspect; +extern float vo_panscan; + +static int int_pause = 0; + +static vo_info_t info = +{ + "Mac OSX Core Video", + "macosx", + "Nicolas Plourde ", + "" +}; + +LIBVO_EXTERN(macosx) + +extern void mplayer_put_key(int code); +extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); + +static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) +{ + switch (image_format) + { + case IMGFMT_RGB32: + vo_draw_alpha_rgb32(w,h,src,srca,stride,image_data+4*(y0*image_width+x0),4*image_width); + break; + case IMGFMT_YUY2: + vo_draw_alpha_yuy2(w,h,src,srca,stride,image_data + (x0 + y0 * image_width) * 2,image_width*2); + break; + } +} + +static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) +{ + int i; + + //Get Main device info/////////////////////////////////////////////////// + device_handle = GetMainDevice(); + + for(i=0; i= 60) || (lastTime == 0)) + { + UpdateSystemActivity(UsrActivity); + lastTime = curTime; + } +} + +static void draw_osd(void) +{ + vo_draw_text(image_width, image_height, draw_alpha); +} + +static void flip_page(void) +{ + [glView render]; +} + +static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) +{ + [glView setCurrentTexture]; + return 0; +} + + +static uint32_t draw_frame(uint8_t *src[]) +{ + switch (image_format) + { + case IMGFMT_BGR32: + case IMGFMT_RGB32: + memcpy(image_data, src[0], image_width*image_height*image_bytes); + break; + + case IMGFMT_YUY2: + memcpy_pic(image_data, src[0], image_width * 2, image_height, image_width * 2, image_width * 2); + break; + } + [glView setCurrentTexture]; + return 0; +} + +static uint32_t query_format(uint32_t format) +{ + image_format = format; + + switch(format) + { + case IMGFMT_YUY2: + pixelFormat = kYUVSPixelFormat; + return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; + + case IMGFMT_RGB32: + case IMGFMT_BGR32: + pixelFormat = k32ARGBPixelFormat; + return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; + } + return 0; +} + +static void uninit(void) +{ + [autoreleasepool release]; +} + +static uint32_t preinit(const char *arg) +{ + int parse_err = 0; + + if(arg) + { + char *parse_pos = (char *)&arg[0]; + while (parse_pos[0] && !parse_err) + { + if (strncmp (parse_pos, "device_id=", 10) == 0) + { + parse_pos = &parse_pos[10]; + device_id = strtol(parse_pos, &parse_pos, 0); + } + if (parse_pos[0] == ':') parse_pos = &parse_pos[1]; + else if (parse_pos[0]) parse_err = 1; + } + } + + #if !defined (MACOSX_FINDER_SUPPORT) || !defined (HAVE_SDL) + //this chunk of code is heavily based off SDL_macosx.m from SDL + //it uses an Apple private function to request foreground operation + void CPSEnableForegroundOperation(ProcessSerialNumber* psn); + ProcessSerialNumber myProc, frProc; + Boolean sameProc; + + if (GetFrontProcess(&frProc) == noErr) + { + if (GetCurrentProcess(&myProc) == noErr) + { + if (SameProcess(&frProc, &myProc, &sameProc) == noErr && !sameProc) + { + CPSEnableForegroundOperation(&myProc); + } + SetFrontProcess(&myProc); + } + } + #endif + + NSApplicationLoad(); + autoreleasepool = [[NSAutoreleasePool alloc] init]; + + return 0; +} + +static uint32_t control(uint32_t request, void *data, ...) +{ + switch (request) + { + case VOCTRL_PAUSE: return (int_pause=1); + case VOCTRL_RESUME: return (int_pause=0); + case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); + case VOCTRL_ONTOP: vo_ontop = (!(vo_ontop)); [glView ontop]; return VO_TRUE; + case VOCTRL_FULLSCREEN: vo_fs = (!(vo_fs)); [glView fullscreen: YES]; return VO_TRUE; + case VOCTRL_GET_PANSCAN: return VO_TRUE; + case VOCTRL_SET_PANSCAN: [glView panscan]; return VO_TRUE; + } + return VO_NOTIMPL; +} + +////////////////////////////////////////////////////////////////////////// +// NSOpenGLView Subclass +////////////////////////////////////////////////////////////////////////// +@implementation CustomOpenGLView +- (void) initOpenGLView +{ + NSRect frame = [self frame]; + CVReturn error = kCVReturnSuccess; + + //create OpenGL Context + glContext = [[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil]; + + + //create window + window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, frame.size.width, frame.size.height) + styleMask:NSTitledWindowMask|NSTexturedBackgroundWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask + backing:NSBackingStoreBuffered + defer:NO]; + + [window setContentView:self]; + [window setInitialFirstResponder:self]; + [window setAcceptsMouseMovedEvents:YES]; + [window setTitle:@"MPlayer - The Movie Player"]; + [window center]; + [window makeKeyAndOrderFront:nil]; + + [self setOpenGLContext:glContext]; + [glContext setView:self]; + [glContext makeCurrentContext]; + + error = CVPixelBufferCreateWithBytes( NULL, + image_width, image_height, + pixelFormat, + image_data, + image_width*image_bytes, + NULL, NULL, NULL, + ¤tFrameBuffer); + if(error != kCVReturnSuccess) + mp_msg(MSGT_VO, MSGL_ERR,"Failed to create Pixel Buffer(%d)\n", error); + + error = CVOpenGLTextureCacheCreate(NULL, 0, [glContext CGLContextObj], [[self pixelFormat] CGLPixelFormatObj], 0, &textureCache); + if(error != kCVReturnSuccess) + mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture Cache(%d)\n", error); + + error = CVOpenGLTextureCacheCreateTextureFromImage( NULL, textureCache, currentFrameBuffer, 0, &texture); + if(error != kCVReturnSuccess) + mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error); + + isFullscreen = 0; +} + +/* + Setup OpenGL +*/ +- (void)prepareOpenGL +{ + glDisable(GL_BLEND); + glDisable(GL_DEPTH_TEST); + glDepthMask(GL_FALSE); + glDisable(GL_CULL_FACE); + [self reshape]; +} + +/* + reshape OpenGL viewport +*/ +- (void)reshape +{ + uint32_t d_width; + uint32_t d_height; + float aspectX; + float aspectY; + int padding = 0; + + NSRect frame = [self frame]; + + glViewport(0, 0, frame.size.width, frame.size.height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, frame.size.width, frame.size.height, 0, -1.0, 1.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + //set image_rec + if(vo_keepaspect) + { + aspect( &d_width, &d_height, A_NOZOOM); + d_height = ((float)d_width/movie_aspect); + + aspectX = (float)((float)frame.size.width/(float)d_width); + aspectY = (float)((float)(frame.size.height)/(float)d_height); + + if((d_height*aspectX)>(frame.size.height)) + { + padding = (frame.size.width - d_width*aspectY)/2; + image_rec.origin.x = padding; + image_rec.origin.y = 0; + image_rec.size.width = d_width*aspectY+padding; + image_rec.size.height = d_height*aspectY; + } + else + { + padding = ((frame.size.height) - d_height*aspectX)/2; + image_rec.origin.x = 0; + image_rec.origin.y = padding; + image_rec.size.width = d_width*aspectX; + image_rec.size.height = d_height*aspectX+padding; + } + } + else + { + image_rec = frame; + } +} + +/* + Render frame +*/ +- (void) render +{ + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(CVOpenGLTextureGetTarget(texture)); + glBindTexture(CVOpenGLTextureGetTarget(texture), CVOpenGLTextureGetName(texture)); + + glColor3f(1,1,1); + glBegin(GL_QUADS); + glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i(image_rec.origin.x, image_rec.origin.y); + glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i(image_rec.origin.x, image_rec.size.height); + glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i(image_rec.size.width, image_rec.size.height); + glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i(image_rec.size.width, image_rec.origin.y); + glEnd(); + + glFlush(); + + //auto hide mouse cursor and futur on-screen control? + if(isFullscreen && !mouseHide) + { + DateTimeRec d; + unsigned long curTime; + static unsigned long lastTime = 0; + + GetTime(&d); + DateToSeconds( &d, &curTime); + + if( ((curTime - lastTime) >= 5) || (lastTime == 0) ) + { + HideMenuBar(); + HideCursor(); + mouseHide = YES; + lastTime = curTime; + } + } +} + +/* + Create OpenGL texture from current frame & set texco +*/ +- (void) setCurrentTexture +{ + CVReturn error = kCVReturnSuccess; + + error = CVOpenGLTextureCacheCreateTextureFromImage (NULL, textureCache, currentFrameBuffer, 0, &texture); + if(error != kCVReturnSuccess) + mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error); + + CVOpenGLTextureGetCleanTexCoords(texture, lowerLeft, lowerRight, upperRight, upperLeft); +} + +/* + redraw win rect +*/ +- (void) drawRect: (NSRect *) bounds +{ + [self render]; +} + +/* + Toggle Fullscreen +*/ +- (void) fullscreen: (BOOL) animate +{ + static NSRect old_frame; + static NSRect old_view_frame; + NSRect device_rect = [[window screen] frame]; + + //go fullscreen + if(vo_fs) + { + //hide menubar and mouse if fullscreen on main display + HideMenuBar(); + HideCursor(); + mouseHide = YES; + + panscan_calc(); + old_frame = [window frame]; //save main window size & position + [window setFrame:device_rect display:YES animate:animate]; //zoom-in window with nice useless sfx + old_view_frame = [self bounds]; + + //fix origin for multi screen setup + device_rect.origin.x = 0; + device_rect.origin.y = 0; + [self setFrame:device_rect]; + [self setNeedsDisplay:YES]; + [window setHasShadow:NO]; + isFullscreen = 1; + } + else + { + isFullscreen = 0; + ShowMenuBar(); + ShowCursor(); + mouseHide = NO; + + //revert window to previous setting + [self setFrame:old_view_frame]; + [self setNeedsDisplay:YES]; + [window setHasShadow:NO]; + [window setFrame:old_frame display:YES animate:animate];//zoom-out window with nice useless sfx + } +} + +/* + Toggle ontop +*/ +- (void) ontop +{ +} + +/* + Toggle panscan +*/ +- (void) panscan +{ +} + +/* + Check event for new event +*/ +- (void) check_events +{ + event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate dateWithTimeIntervalSinceNow:0.0001] inMode:NSEventTrackingRunLoopMode dequeue:YES]; + [NSApp sendEvent:event]; +} + +/* + Process key event +*/ +- (void) keyDown: (NSEvent *) theEvent +{ + unsigned int key; + + switch([theEvent keyCode]) + { + case 0x34: + case 0x24: key = KEY_ENTER; break; + case 0x35: key = KEY_ESC; break; + case 0x33: key = KEY_BACKSPACE; break; + case 0x3A: key = KEY_BACKSPACE; break; + case 0x3B: key = KEY_BACKSPACE; break; + case 0x38: key = KEY_BACKSPACE; break; + case 0x7A: key = KEY_F+1; break; + case 0x78: key = KEY_F+2; break; + case 0x63: key = KEY_F+3; break; + case 0x76: key = KEY_F+4; break; + case 0x60: key = KEY_F+5; break; + case 0x61: key = KEY_F+6; break; + case 0x62: key = KEY_F+7; break; + case 0x64: key = KEY_F+8; break; + case 0x65: key = KEY_F+9; break; + case 0x6D: key = KEY_F+10; break; + case 0x67: key = KEY_F+11; break; + case 0x6F: key = KEY_F+12; break; + case 0x72: key = KEY_INSERT; break; + case 0x75: key = KEY_DELETE; break; + case 0x73: key = KEY_HOME; break; + case 0x77: key = KEY_END; break; + case 0x45: key = '+'; break; + case 0x4E: key = '-'; break; + case 0x30: key = KEY_TAB; break; + case 0x74: key = KEY_PAGE_UP; break; + case 0x79: key = KEY_PAGE_DOWN; break; + case 0x7B: key = KEY_LEFT; break; + case 0x7C: key = KEY_RIGHT; break; + case 0x7D: key = KEY_DOWN; break; + case 0x7E: key = KEY_UP; break; + case 0x43: key = '*'; break; + case 0x4B: key = '/'; break; + case 0x4C: key = KEY_BACKSPACE; break; + case 0x41: key = KEY_KPDEC; break; + case 0x52: key = KEY_KP0; break; + case 0x53: key = KEY_KP1; break; + case 0x54: key = KEY_KP2; break; + case 0x55: key = KEY_KP3; break; + case 0x56: key = KEY_KP4; break; + case 0x57: key = KEY_KP5; break; + case 0x58: key = KEY_KP6; break; + case 0x59: key = KEY_KP7; break; + case 0x5B: key = KEY_KP8; break; + case 0x5C: key = KEY_KP9; break; + default: key = *[[theEvent characters] UTF8String]; break; + } + mplayer_put_key(key); +} + +/* + Process mouse button event +*/ +- (void) mouseMoved: (NSEvent *) theEvent +{ + if(isFullscreen) + { + ShowMenuBar(); + ShowCursor(); + mouseHide = NO; + } +} + +- (void) mouseDown: (NSEvent *) theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) rightMouseDown: (NSEvent *) theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) otherMouseDown: (NSEvent *) theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) scrollWheel: (NSEvent *) theEvent +{ + if([theEvent deltaY] > 0) + mplayer_put_key(MOUSE_BTN3); + else + mplayer_put_key(MOUSE_BTN4); +} + +- (void) mouseEvent: (NSEvent *) theEvent +{ + switch( [theEvent buttonNumber] ) + { + case 0: mplayer_put_key(MOUSE_BTN0);break; + case 1: mplayer_put_key(MOUSE_BTN1);break; + case 2: mplayer_put_key(MOUSE_BTN2);break; + } +} + +/* + NSResponder +*/ +- (BOOL) acceptsFirstResponder +{ + return YES; +} + +- (BOOL) becomeFirstResponder +{ + return YES; +} + +- (BOOL) resignFirstResponder +{ + return YES; +} +@end \ No newline at end of file