Mercurial > mplayer.hg
changeset 29201:06e7728c5b34
Use libavutil/fifo.h for macosx ao instead of its own FIFO implementation.
author | reimar |
---|---|
date | Sun, 03 May 2009 20:57:37 +0000 |
parents | 80492f643e9b |
children | 239573db53a1 |
files | libao2/ao_macosx.c |
diffstat | 1 files changed, 21 insertions(+), 77 deletions(-) [+] |
line wrap: on
line diff
--- a/libao2/ao_macosx.c Sat May 02 08:40:53 2009 +0000 +++ b/libao2/ao_macosx.c Sun May 03 20:57:37 2009 +0000 @@ -52,6 +52,7 @@ #include "audio_out_internal.h" #include "libaf/af_format.h" #include "osdep/timer.h" +#include "libavutil/fifo.h" static const ao_info_t info = { @@ -91,87 +92,35 @@ int paused; /* Ring-buffer */ - /* does not need explicit synchronization, but needs to allocate - * (num_chunks + 1) * chunk_size memory to store num_chunks * chunk_size - * data */ - unsigned char *buffer; - unsigned int buffer_len; ///< must always be (num_chunks + 1) * chunk_size + AVFifoBuffer *buffer; + unsigned int buffer_len; ///< must always be num_chunks * chunk_size unsigned int num_chunks; unsigned int chunk_size; - - unsigned int buf_read_pos; - unsigned int buf_write_pos; } ao_macosx_t; static ao_macosx_t *ao = NULL; /** - * \brief return number of free bytes in the buffer - * may only be called by mplayer's thread - * \return minimum number of free bytes in buffer, value may change between - * two immediately following calls, and the real number of free bytes - * might actually be larger! - */ -static int buf_free(void) { - int free = ao->buf_read_pos - ao->buf_write_pos - ao->chunk_size; - if (free < 0) free += ao->buffer_len; - return free; -} - -/** - * \brief return number of buffered bytes - * may only be called by playback thread - * \return minimum number of buffered bytes, value may change between - * two immediately following calls, and the real number of buffered bytes - * might actually be larger! - */ -static int buf_used(void) { - int used = ao->buf_write_pos - ao->buf_read_pos; - if (used < 0) used += ao->buffer_len; - return used; -} - -/** * \brief add data to ringbuffer */ static int write_buffer(unsigned char* data, int len){ - int first_len = ao->buffer_len - ao->buf_write_pos; - int free = buf_free(); + int free = ao->buffer_len - av_fifo_size(ao->buffer); if (len > free) len = free; - if (first_len > len) first_len = len; - // till end of buffer - memcpy (&ao->buffer[ao->buf_write_pos], data, first_len); - if (len > first_len) { // we have to wrap around - // remaining part from beginning of buffer - memcpy (ao->buffer, &data[first_len], len - first_len); - } - ao->buf_write_pos = (ao->buf_write_pos + len) % ao->buffer_len; - return len; + return av_fifo_generic_write(ao->buffer, data, len, NULL); } /** * \brief remove data from ringbuffer */ static int read_buffer(unsigned char* data,int len){ - int first_len = ao->buffer_len - ao->buf_read_pos; - int buffered = buf_used(); + int buffered = av_fifo_size(ao->buffer); if (len > buffered) len = buffered; - if (first_len > len) first_len = len; - // till end of buffer - if (data) { - memcpy (data, &ao->buffer[ao->buf_read_pos], first_len); - if (len > first_len) { // we have to wrap around - // remaining part from beginning of buffer - memcpy (&data[first_len], ao->buffer, len - first_len); - } - } - ao->buf_read_pos = (ao->buf_read_pos + len) % ao->buffer_len; - return len; + return av_fifo_generic_read(ao->buffer, data, len, NULL); } OSStatus theRenderProc(void *inRefCon, AudioUnitRenderActionFlags *inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumFrames, AudioBufferList *ioData) { -int amt=buf_used(); +int amt=av_fifo_size(ao->buffer); int req=(inNumFrames)*ao->packetSize; if(amt>req) @@ -493,8 +442,8 @@ ao_data.buffersize = ao_data.bps; ao->num_chunks = (ao_data.bps+ao->chunk_size-1)/ao->chunk_size; - ao->buffer_len = (ao->num_chunks + 1) * ao->chunk_size; - ao->buffer = calloc(ao->num_chunks + 1, ao->chunk_size); + ao->buffer_len = ao->num_chunks * ao->chunk_size; + ao->buffer = av_fifo_alloc(ao->buffer_len); ao_msg(MSGT_AO,MSGL_V, "using %5d chunks of %d bytes (buffer len %d bytes)\n", (int)ao->num_chunks, (int)ao->chunk_size, (int)ao->buffer_len); @@ -515,7 +464,7 @@ err_out1: CloseComponent(ao->theOutputUnit); err_out: - free(ao->buffer); + av_fifo_free(ao->buffer); free(ao); ao = NULL; return CONTROL_FALSE; @@ -737,8 +686,8 @@ ao_data.buffersize = ao_data.bps; ao->num_chunks = (ao_data.bps+ao->chunk_size-1)/ao->chunk_size; - ao->buffer_len = (ao->num_chunks + 1) * ao->chunk_size; - ao->buffer = calloc(ao->num_chunks + 1, ao->chunk_size); + ao->buffer_len = ao->num_chunks * ao->chunk_size; + ao->buffer = av_fifo_alloc(ao->buffer_len); ao_msg(MSGT_AO,MSGL_V, "using %5d chunks of %d bytes (buffer len %d bytes)\n", (int)ao->num_chunks, (int)ao->chunk_size, (int)ao->buffer_len); @@ -782,7 +731,7 @@ ao_msg(MSGT_AO, MSGL_WARN, "Could not release hogmode: [%4.4s]\n", (char *)&err); } - free(ao->buffer); + av_fifo_free(ao->buffer); free(ao); ao = NULL; return CONTROL_FALSE; @@ -981,7 +930,7 @@ const AudioTimeStamp * inOutputTime, void * threadGlobals ) { - int amt = buf_used(); + int amt = av_fifo_size(ao->buffer); int req = outOutputData->mBuffers[ao->i_stream_index].mDataByteSize; if (amt > req) @@ -1030,27 +979,22 @@ static void reset(void) { audio_pause(); - /* reset ring-buffer state */ - ao->buf_read_pos=0; - ao->buf_write_pos=0; - - return; + av_fifo_reset(ao->buffer); } /* return available space */ static int get_space(void) { - return buf_free(); + return ao->buffer_len - av_fifo_size(ao->buffer); } /* return delay until audio is played */ static float get_delay(void) { - int buffered = ao->buffer_len - ao->chunk_size - buf_free(); // could be less // inaccurate, should also contain the data buffered e.g. by the OS - return (float)(buffered)/(float)ao_data.bps; + return (float)av_fifo_size(ao->buffer)/(float)ao_data.bps; } @@ -1061,8 +1005,8 @@ UInt32 i_param_size = 0; if (!immed) { - long long timeleft=(1000000LL*buf_used())/ao_data.bps; - ao_msg(MSGT_AO,MSGL_DBG2, "%d bytes left @%d bps (%d usec)\n", buf_used(), ao_data.bps, (int)timeleft); + long long timeleft=(1000000LL*av_fifo_size(ao->buffer))/ao_data.bps; + ao_msg(MSGT_AO,MSGL_DBG2, "%d bytes left @%d bps (%d usec)\n", av_fifo_size(ao->buffer), ao_data.bps, (int)timeleft); usec_sleep((int)timeleft); } @@ -1115,7 +1059,7 @@ } } - free(ao->buffer); + av_fifo_free(ao->buffer); free(ao); ao = NULL; }