changeset 36909:1548470f45f8

Don't change audio type information when muted. The information should remain the same whether muted or not, and symbol character 'n' means "no audio present".
author ib
date Thu, 13 Mar 2014 11:23:56 +0000
parents c82c66dcb157
children 11932adad7a2
files gui/ui/render.c
diffstat 1 files changed, 0 insertions(+), 13 deletions(-) [+]
line wrap: on
line diff
--- a/gui/ui/render.c	Thu Mar 13 11:01:25 2014 +0000
+++ b/gui/ui/render.c	Thu Mar 13 11:23:56 2014 +0000
@@ -26,8 +26,6 @@
 #include "gui/skin/font.h"
 #include "gui/util/string.h"
 
-#include "access_mpcontext.h"
-#include "mixer.h"
 #include "libavutil/avstring.h"
 #include "osdep/timer.h"
 #include "stream/stream.h"
@@ -43,7 +41,6 @@
     char tmp[512];
     unsigned int i, c;
     int t;
-    mixer_t *mixer = NULL;
 
     *trbuf = 0;
 
@@ -169,15 +166,6 @@
                 break;
 
             case 'a':
-
-                if (guiInfo.mpcontext)
-                    mixer = mpctx_get_mixer(guiInfo.mpcontext);
-
-                if (mixer && mixer->muted) {
-                    av_strlcat(trbuf, "n", sizeof(trbuf));
-                    break;
-                }
-
                 switch (guiInfo.AudioChannels) {
                 case 0:
                     av_strlcat(trbuf, "n", sizeof(trbuf));
@@ -191,7 +179,6 @@
                     av_strlcat(trbuf, "t", sizeof(trbuf));
                     break;
                 }
-
                 break;
 
             case 'T':