Mercurial > mplayer.hg
changeset 5238:182fc3f585e8
Fix crash when SDL had to do rgb -> rgb conversion. Removed some code
duplication.
author | ksorim |
---|---|
date | Thu, 21 Mar 2002 09:22:55 +0000 |
parents | 99aee378e507 |
children | fe6b890f68f2 |
files | libvo/vo_sdl.c |
diffstat | 1 files changed, 30 insertions(+), 43 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_sdl.c Thu Mar 21 06:32:13 2002 +0000 +++ b/libvo/vo_sdl.c Thu Mar 21 09:22:55 2002 +0000 @@ -933,11 +933,10 @@ static int setup_surfaces(void) { struct sdl_priv_s *priv = &sdl_priv; - float h_scale = ((float) priv->dstwidth) / priv->width; float v_scale = ((float) priv->dstheight) / priv->height; int surfwidth, surfheight; - surfwidth = priv->width + (priv->surface->w - priv->dstwidth) / h_scale; + surfwidth = priv->width; surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale; /* Place the image in the middle of the screen */ @@ -958,15 +957,11 @@ else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); - if(priv->mode != YUV) { - if((priv->format&0xFF) != priv->bpp) { - priv->dblit = 0; - printf("SDL: using depth/colorspace conversion, this will slow things" - "down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp); - priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel; - priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel; - } - else if(strcmp(priv->driver, "x11") == 0) { + priv->rgbsurface = NULL; + priv->overlay = NULL; + + if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) { + if(strcmp(priv->driver, "x11") == 0) { priv->dblit = 1; priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel; priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel; @@ -985,52 +980,28 @@ // 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b // FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct? case IMGFMT_RGB15: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0); break; case IMGFMT_BGR15: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0); break; case IMGFMT_RGB16: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0); break; case IMGFMT_BGR16: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0); break; case IMGFMT_RGB24: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0); break; case IMGFMT_BGR24: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0); break; case IMGFMT_RGB32: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/); break; case IMGFMT_BGR32: - if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/))) { - printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); - return -1; - } + priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/); break; default: /* Initialize and create the YUV Overlay used for video out */ @@ -1046,6 +1017,22 @@ priv->stridePlaneYUY = priv->width * 2; } + if(priv->mode != YUV) { + if(!priv->rgbsurface) { + printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); + return -1; + } + + priv->dblit = 0; + + if((priv->format&0xFF) != priv->bpp) + printf("SDL: using depth/colorspace conversion, this will slow things" + "down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp); + + priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel; + priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel; + } + erase_rectangle(0, 0, surfwidth, surfheight); return 0;