Mercurial > mplayer.hg
changeset 16433:1deef0daf3aa
Add an uninit function.
author | reimar |
---|---|
date | Fri, 09 Sep 2005 14:47:54 +0000 |
parents | 629dab509dcd |
children | db8d8039a5f4 |
files | libvo/vo_gl.c |
diffstat | 1 files changed, 29 insertions(+), 15 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_gl.c Fri Sep 09 13:29:04 2005 +0000 +++ b/libvo/vo_gl.c Fri Sep 09 14:47:54 2005 +0000 @@ -53,7 +53,7 @@ //! Display lists that draw the OSD parts static GLuint osdDispList[MAX_OSD_PARTS]; //! How many parts the OSD currently consists of -static int osdtexCnt = 0; +static int osdtexCnt; static int use_aspect; static int use_rectangle; @@ -126,10 +126,34 @@ } } +static void clearOSD() { + int i; + glDeleteTextures(osdtexCnt, osdtex); +#ifndef FAST_OSD + glDeleteTextures(osdtexCnt, osdatex); +#endif + for (i = 0; i < osdtexCnt; i++) + glDeleteLists(osdDispList[i], 1); + osdtexCnt = 0; +} + +/** + * \brief uninitialize OpenGL context, freeing textures, buffers etc. + */ +static void uninitGl() { + clearOSD(); + if (DeleteBuffers && gl_buffer) + DeleteBuffers(1, &gl_buffer); + gl_buffer = 0; gl_buffersize = 0; + err_shown = 0; +} + /** * \brief Initialize a (new or reused) OpenGL context. + * set global gl-related variables to their default values */ static int initGl(uint32_t d_width, uint32_t d_height) { + osdtexCnt = 0; gl_buffer = 0; gl_buffersize = 0; err_shown = 0; texSize(image_width, image_height, &texture_width, &texture_height); glDisable(GL_BLEND); @@ -150,10 +174,6 @@ glClear( GL_COLOR_BUFFER_BIT ); if (SwapInterval && swap_interval >= 0) SwapInterval(swap_interval); - osdtexCnt = 0; - gl_buffer = 0; - gl_buffersize = 0; - err_shown = 0; return 1; } @@ -280,6 +300,8 @@ #endif glconfig: + if (vo_config_count) + uninitGl(); setGlWindow(&gl_vinfo, &gl_context, vo_window); initGl(vo_dwidth, vo_dheight); @@ -364,17 +386,8 @@ { if (!use_osd) return; if (vo_osd_changed(0)) { - int i; int osd_h, osd_w; - glDeleteTextures(osdtexCnt, osdtex); -#ifndef FAST_OSD - glDeleteTextures(osdtexCnt, osdatex); -#endif - for (i = 0; i < osdtexCnt; i++) { - glDeleteLists(osdDispList[i], 1); - } - osdtexCnt = 0; - + clearOSD(); osd_w = (scaled_osd) ? image_width : vo_dwidth; osd_h = (scaled_osd) ? image_height : vo_dheight; vo_draw_text(osd_w, osd_h, create_osd_texture); @@ -507,6 +520,7 @@ uninit(void) { if ( !vo_config_count ) return; + uninitGl(); releaseGlContext(&gl_vinfo, &gl_context); #ifdef GL_WIN32 vo_w32_uninit();