Mercurial > mplayer.hg
changeset 30121:28cbec606cbb
Slightly generalize code to generate YUV->RGB conversion table and add
XYZ->RGB conversion as an example for that.
author | reimar |
---|---|
date | Fri, 01 Jan 2010 12:54:09 +0000 |
parents | f02090c2a62e |
children | 1772a5171ac7 |
files | libvo/csputils.c libvo/csputils.h libvo/vo_gl.c |
diffstat | 3 files changed, 37 insertions(+), 21 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/csputils.c Fri Jan 01 12:53:28 2010 +0000 +++ b/libvo/csputils.c Fri Jan 01 12:54:09 2010 +0000 @@ -52,53 +52,67 @@ * \brief get the coefficients of the yuv -> rgb conversion matrix * \param params struct specifying the properties of the conversion like brightness, ... * \param yuv2rgb array to store coefficients into + * + * Note: contrast, hue and saturation will only work as expected with YUV formats, + * not with e.g. MP_CSP_XYZ */ void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float yuv2rgb[3][4]) { float uvcos = params->saturation * cos(params->hue); float uvsin = params->saturation * sin(params->hue); int format = params->format; int i; - const float (*uv_coeffs)[2]; - static const float level_adjust[4] = {-16 / 255.0, -128 / 255.0, -128 / 255.0, 1.164}; - static const float uv_coeffs_table[MP_CSP_COUNT][3][2] = { + const float (*uv_coeffs)[3]; + const float *level_adjust; + static const float yuv_pc_level_adjust[4] = {-16 / 255.0, -128 / 255.0, -128 / 255.0, 1.164}; + static const float yuv_tv_level_adjust[4] = {0, -128 / 255.0, -128 / 255.0, 0}; + static const float xyz_level_adjust[4] = {0, 0, 0, 0}; + static const float uv_coeffs_table[MP_CSP_COUNT][3][3] = { [MP_CSP_DEFAULT] = { - { 0.000, 1.596}, - {-0.391, -0.813}, - { 2.018, 0.000} + {1, 0.000, 1.596}, + {1, -0.391, -0.813}, + {1, 2.018, 0.000} }, [MP_CSP_BT_601] = { - { 0.000, 1.403}, - {-0.344, -0.714}, - { 1.773, 0.000} + {1, 0.000, 1.403}, + {1, -0.344, -0.714}, + {1, 1.773, 0.000} }, [MP_CSP_BT_709] = { - { 0.0000, 1.5701}, - {-0.1870, -0.4664}, - { 1.8556, 0.0000} + {1, 0.0000, 1.5701}, + {1, -0.1870, -0.4664}, + {1, 1.8556, 0.0000} }, [MP_CSP_SMPTE_240M] = { - { 0.0000, 1.5756}, - {-0.2253, -0.5000}, - { 1.8270, 0.0000} + {1, 0.0000, 1.5756}, + {1, -0.2253, -0.5000}, + {1, 1.8270, 0.0000} }, [MP_CSP_EBU] = { - { 0.000, 1.140}, - {-0.396, -0.581}, - { 2.029, 0.000} + {1, 0.000, 1.140}, + {1, -0.396, -0.581}, + {1, 2.029, 0.000} + }, + [MP_CSP_XYZ] = { + { 3.2404542, -1.5371385, -0.4985314}, + {-0.9692660, 1.8760108, 0.0415560}, + { 0.0556434, -0.2040259, 1.0572252} }, }; if (format < 0 || format >= MP_CSP_COUNT) format = MP_CSP_DEFAULT; uv_coeffs = uv_coeffs_table[format]; + level_adjust = yuv_pc_level_adjust; + if (format == MP_CSP_XYZ) + level_adjust = xyz_level_adjust; for (i = 0; i < 3; i++) { yuv2rgb[i][COL_C] = params->brightness; - yuv2rgb[i][COL_Y] = level_adjust[COL_C] * params->contrast; + yuv2rgb[i][COL_Y] = uv_coeffs[i][COL_Y] * level_adjust[COL_C] * params->contrast; yuv2rgb[i][COL_C] += level_adjust[COL_Y] * yuv2rgb[i][COL_Y]; - yuv2rgb[i][COL_U] = uv_coeffs[i][0] * uvcos + uv_coeffs[i][1] * uvsin; + yuv2rgb[i][COL_U] = uv_coeffs[i][COL_U] * uvcos + uv_coeffs[i][COL_V] * uvsin; yuv2rgb[i][COL_C] += level_adjust[COL_U] * yuv2rgb[i][COL_U]; - yuv2rgb[i][COL_V] = uv_coeffs[i][0] * uvsin + uv_coeffs[i][1] * uvcos; + yuv2rgb[i][COL_V] = uv_coeffs[i][COL_U] * uvsin + uv_coeffs[i][COL_V] * uvcos; yuv2rgb[i][COL_C] += level_adjust[COL_V] * yuv2rgb[i][COL_V]; // this "centers" contrast control so that e.g. a contrast of 0 // leads to a grey image, not a black one
--- a/libvo/csputils.h Fri Jan 01 12:53:28 2010 +0000 +++ b/libvo/csputils.h Fri Jan 01 12:54:09 2010 +0000 @@ -27,6 +27,7 @@ MP_CSP_BT_709, MP_CSP_SMPTE_240M, MP_CSP_EBU, + MP_CSP_XYZ, MP_CSP_COUNT };
--- a/libvo/vo_gl.c Fri Jan 01 12:53:28 2010 +0000 +++ b/libvo/vo_gl.c Fri Jan 01 12:54:09 2010 +0000 @@ -1108,6 +1108,7 @@ " 2: YUV to RGB according to BT.709\n" " 3: YUV to RGB according to SMPT-240M\n" " 4: YUV to RGB according to EBU\n" + " 5: XYZ to RGB\n" " lscale=<n>\n" " 0: use standard bilinear scaling for luma.\n" " 1: use improved bicubic scaling for luma.\n"