Mercurial > mplayer.hg
changeset 32980:2bfd000bb789
Cosmetic: Rename pointers handling current window and items.
That way, the naming is more consistent and self-explanatory.
author | ib |
---|---|
date | Thu, 10 Mar 2011 15:43:08 +0000 |
parents | 4905f5a87357 |
children | 6e22bcc85ac5 |
files | gui/skin/skin.c |
diffstat | 1 files changed, 59 insertions(+), 59 deletions(-) [+] |
line wrap: on
line diff
--- a/gui/skin/skin.c Thu Mar 10 14:20:36 2011 +0000 +++ b/gui/skin/skin.c Thu Mar 10 15:43:08 2011 +0000 @@ -40,11 +40,11 @@ static int linenumber; static unsigned char path[512]; -static unsigned char window_name[32]; -static wItem *currSection; -static int *currSubItem; -static wItem *currSubItems; +static unsigned char currWinName[32]; +static wItem *currWin; +static int *currWinItemIdx; +static wItem *currWinItems; static void ERRORMESSAGE(const char *format, ...) { @@ -75,7 +75,7 @@ #define CHECKWINLIST(str) \ { \ - if (!window_name[0]) \ + if (!currWinName[0]) \ { \ ERRORMESSAGE(MSGTR_SKIN_ERROR_WINDOW, str); \ return 1; \ @@ -84,7 +84,7 @@ #define CHECK(name) \ { \ - if (!strcmp(window_name, name)) \ + if (!strcmp(currWinName, name)) \ { \ ERRORMESSAGE(MSGTR_SKIN_ERROR_IN_WINDOW, name); \ return 1; \ @@ -166,9 +166,9 @@ #ifdef MP_DEBUG char *space, *name; - if (window_name[0]) { + if (currWinName[0]) { space = " "; - name = window_name; + name = currWinName; } else { space = ""; name = "section"; @@ -179,11 +179,11 @@ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] %send (%s)\n", space, name); - if (window_name[0]) { - window_name[0] = 0; - currSection = NULL; - currSubItem = NULL; - currSubItems = NULL; + if (currWinName[0]) { + currWinName[0] = 0; + currWin = NULL; + currWinItemIdx = NULL; + currWinItems = NULL; } else skin = NULL; @@ -195,26 +195,26 @@ { CHECKDEFLIST("window"); - av_strlcpy(window_name, strlower(in), sizeof(window_name)); + av_strlcpy(currWinName, strlower(in), sizeof(currWinName)); if (!strncmp(in, "main", 4)) { - currSection = &appMPlayer.main; - currSubItem = &appMPlayer.IndexOfMainItems; - currSubItems = appMPlayer.mainItems; + currWin = &appMPlayer.main; + currWinItemIdx = &appMPlayer.IndexOfMainItems; + currWinItems = appMPlayer.mainItems; } else if (!strncmp(in, "sub", 3)) - currSection = &appMPlayer.sub; + currWin = &appMPlayer.sub; else if (!strncmp(in, "playbar", 7)) { - currSection = &appMPlayer.bar; - currSubItem = &appMPlayer.IndexOfBarItems; - currSubItems = appMPlayer.barItems; + currWin = &appMPlayer.bar; + currWinItemIdx = &appMPlayer.IndexOfBarItems; + currWinItems = appMPlayer.barItems; } else if (!strncmp(in, "menu", 4)) { - currSection = &appMPlayer.menuBase; - currSubItem = &appMPlayer.IndexOfMenuItems; - currSubItems = appMPlayer.menuItems; + currWin = &appMPlayer.menuBase; + currWinItemIdx = &appMPlayer.IndexOfMenuItems; + currWinItems = appMPlayer.menuItems; } else ERRORMESSAGE(MSGTR_UNKNOWNWINDOWTYPE); - mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] window: %s\n", window_name); + mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] window: %s\n", currWinName); return 0; } @@ -236,7 +236,7 @@ sx = cutItemToInt(in, ',', 3); sy = cutItemToInt(in, ',', 4); - if (!strcmp(window_name, "main")) { + if (!strcmp(currWinName, "main")) { mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s %d,%d\n", fname, x, y); skin->main.x = x; @@ -262,7 +262,7 @@ #endif } - if (!strcmp(window_name, "sub")) { + if (!strcmp(currWinName, "sub")) { mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s %d,%d\n", fname, x, y); skin->sub.type = itBase; @@ -286,7 +286,7 @@ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] bitmap: %dx%d\n", skin->sub.width, skin->sub.height); } - if (!strcmp(window_name, "menu")) { + if (!strcmp(currWinName, "menu")) { mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s\n", fname); skin->menuIsPresent = 1; @@ -311,7 +311,7 @@ #endif } - if (!strcmp(window_name, "playbar")) { + if (!strcmp(currWinName, "playbar")) { mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s %d,%d\n", fname, x, y); skin->barIsPresent = 1; @@ -350,11 +350,11 @@ CHECK("menu"); CHECK("main"); - currSection->R = cutItemToInt(in, ',', 0); - currSection->G = cutItemToInt(in, ',', 1); - currSection->B = cutItemToInt(in, ',', 2); + currWin->R = cutItemToInt(in, ',', 0); + currWin->G = cutItemToInt(in, ',', 1); + currWin->B = cutItemToInt(in, ',', 2); - mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] background color: #%02x%02x%02x\n", currSection->R, currSection->G, currSection->B); + mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] background color: #%02x%02x%02x\n", currWin->R, currWin->G, currWin->B); return 0; } @@ -380,40 +380,40 @@ sy = cutItemToInt(in, ',', 4); cutItem(in, msg, ',', 5); - (*currSubItem)++; - currSubItems[*currSubItem].type = itButton; - currSubItems[*currSubItem].x = x; - currSubItems[*currSubItem].y = y; - currSubItems[*currSubItem].width = sx; - currSubItems[*currSubItem].height = sy; + (*currWinItemIdx)++; + currWinItems[*currWinItemIdx].type = itButton; + currWinItems[*currWinItemIdx].x = x; + currWinItems[*currWinItemIdx].y = y; + currWinItems[*currWinItemIdx].width = sx; + currWinItems[*currWinItemIdx].height = sy; mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] button image: %s %d,%d\n", fname, x, y); - if ((currSubItems[*currSubItem].message = appFindMessage(msg)) == -1) { + if ((currWinItems[*currWinItemIdx].message = appFindMessage(msg)) == -1) { ERRORMESSAGE(MSGTR_SKIN_BITMAP_UnknownMessage, msg); return 0; } - mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] message: %s (#%d)\n", msg, currSubItems[*currSubItem].message); + mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] message: %s (#%d)\n", msg, currWinItems[*currWinItemIdx].message); mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] size: %dx%d\n", sx, sy); - currSubItems[*currSubItem].pressed = btnReleased; + currWinItems[*currWinItemIdx].pressed = btnReleased; - if (currSubItems[*currSubItem].message == evPauseSwitchToPlay) - currSubItems[*currSubItem].pressed = btnDisabled; + if (currWinItems[*currWinItemIdx].message == evPauseSwitchToPlay) + currWinItems[*currWinItemIdx].pressed = btnDisabled; - currSubItems[*currSubItem].tmp = 1; + currWinItems[*currWinItemIdx].tmp = 1; - currSubItems[*currSubItem].Bitmap.Image = NULL; + currWinItems[*currWinItemIdx].Bitmap.Image = NULL; if (strcmp(fname, "NULL") != 0) { av_strlcpy(tmp, path, sizeof(tmp)); av_strlcat(tmp, fname, sizeof(tmp)); - if (skinBPRead(tmp, &currSubItems[*currSubItem].Bitmap) != 0) + if (skinBPRead(tmp, &currWinItems[*currWinItemIdx].Bitmap) != 0) return 1; - mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] (bitmap: %lux%lu)\n", currSubItems[*currSubItem].Bitmap.Width, currSubItems[*currSubItem].Bitmap.Height); + mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] (bitmap: %lux%lu)\n", currWinItems[*currWinItemIdx].Bitmap.Width, currWinItems[*currWinItemIdx].Bitmap.Height); } return 0; @@ -524,8 +524,8 @@ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] numphases: %d, default: %d%%\n", ph, d); mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] message: %s (#%d)\n", tmp, message); - (*currSubItem)++; - item = &currSubItems[*currSubItem]; + (*currWinItemIdx)++; + item = &currWinItems[*currWinItemIdx]; item->type = itHPotmeter; item->x = x; item->y = y; @@ -570,7 +570,7 @@ int r = cmd_hpotmeter(in); wItem *item; - item = &currSubItems[*currSubItem]; + item = &currWinItems[*currWinItemIdx]; item->type = itVPotmeter; return r; } @@ -604,8 +604,8 @@ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] numphases: %d, default: %d%%\n", ph, d); mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] message: %s (#%d)\n", tmp, message); - (*currSubItem)++; - item = &currSubItems[*currSubItem]; + (*currWinItemIdx)++; + item = &currWinItems[*currWinItemIdx]; item->type = itPotmeter; item->x = x; item->y = y; @@ -643,8 +643,8 @@ cutItem(in, name, ',', 0); - (*currSubItem)++; - item = &currSubItems[*currSubItem]; + (*currWinItemIdx)++; + item = &currWinItems[*currWinItemIdx]; item->type = itFont; item->fontid = fntRead(path, name); @@ -703,8 +703,8 @@ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] font: %s (#%d)\n", sid, id); - (*currSubItem)++; - item = &currSubItems[*currSubItem]; + (*currWinItemIdx)++; + item = &currWinItems[*currWinItemIdx]; item->type = itSLabel; item->fontid = id; item->x = x; @@ -756,8 +756,8 @@ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] font: %s (#%d)\n", sid, id); - (*currSubItem)++; - item = &currSubItems[*currSubItem]; + (*currWinItemIdx)++; + item = &currWinItems[*currWinItemIdx]; item->type = itDLabel; item->fontid = id; item->align = a;