Mercurial > mplayer.hg
changeset 10977:3da6b1de1c33
make it work in textmode again && support for nv03 with 4MB RAM
author | faust3 |
---|---|
date | Thu, 02 Oct 2003 10:46:33 +0000 |
parents | da5149d755c3 |
children | 3eed882edb42 |
files | vidix/drivers/nvidia_vid.c |
diffstat | 1 files changed, 46 insertions(+), 37 deletions(-) [+] |
line wrap: on
line diff
--- a/vidix/drivers/nvidia_vid.c Thu Oct 02 09:41:14 2003 +0000 +++ b/vidix/drivers/nvidia_vid.c Thu Oct 02 10:46:33 2003 +0000 @@ -409,31 +409,35 @@ } } +static void nv_waitidle(struct rivatv_info *info ){ + while (info->chip.PGRAPH[0x1C0] & 1) {} +} + /* Start overlay video. */ void rivatv_overlay_start (struct rivatv_info *info,int bufno){ uint32_t base, size, offset, xscale, yscale, pan,bpp, pitch0=0; - int x, y; + int x=8, y=8; int lwidth=info->d_width, lheight=info->d_height; int bps; + size = info->buffer_size; + base = info->picture_offset; + offset = bufno*size; /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/ info->chip.lock (&info->chip, 0); - do { + nv_waitidle(info); switch (info->chip.arch) { case NV_ARCH_03: pitch0 = info->chip.PGRAPH[0x00000650/4]; break; - case NV_ARCH_04: + case NV_ARCH_04: case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: pitch0 = info->chip.PGRAPH[0x00000670/4]; break; } - if (pitch0 == 0) - printf("[nvidia_vid]: pitch0 = 0!!! Rereading\n"); - } while (pitch0 == 0); VID_WR08(info->chip.PCIO, 0x03D4, 0x28); bpp = VID_RD08(info->chip.PCIO,0x03D5); if(bpp==3)bpp = 4; //fixme do nvidia cards support 24bpp? @@ -444,32 +448,35 @@ { // printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x = pitch0/bpp,(pitch0/bpp*3)/4,info->depth); info->screen_x = pitch0/bpp; - } - - bps = info->screen_x * ((info->depth+1)/8); - /* get pan offset of the physical screen */ - pan = rivatv_overlay_pan (info); - size = info->buffer_size; - /* adjust window position depending on the pan offset */ - x = info->wx - (pan % bps) * 8 / info->depth; - y = info->wy - (pan / bps); - - base = info->picture_offset; - offset = bufno*size; + bps = info->screen_x * ((info->depth+1)/8); + /* get pan offset of the physical screen */ + pan = rivatv_overlay_pan (info); + /* adjust window position depending on the pan offset */ + x = info->wx - (pan % bps) * 8 / info->depth; + y = info->wy - (pan / bps); + /* adjust negative output window variables */ + if (x < 0) { + lwidth = info->d_width + x; + offset += (-x * info->width / info->d_width) << 1; +// offset += (-window->x * port->vld_width / window->width) << 1; + x = 0; + } + if (y < 0) { + lheight = info->d_height + y; + offset += (-y * info->height / info->d_height * info->width) << 1; +// offset += (-window->y * port->vld_height / window->height * port->org_width) << 1; + y = 0; + } - /* adjust negative output window variables */ - if (x < 0) { - lwidth = info->d_width + x; - offset += (-x * info->width / info->d_width) << 1; -// offset += (-window->x * port->vld_width / window->width) << 1; - x = 0; - } - if (y < 0) { - lheight = info->d_height + y; - offset += (-y * info->height / info->d_height * info->width) << 1; -// offset += (-window->y * port->vld_height / window->height * port->org_width) << 1; - y = 0; - } + + + + + + } + + + switch (info->chip.arch) { case NV_ARCH_10: @@ -601,6 +608,11 @@ } + + + + + static rivatv_info* info; @@ -648,7 +660,7 @@ /* This maps framebuffer @6MB, thus 2MB are left for video. */ info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize); /* This may trash your screen for resolutions greater than 1024x768, sorry. */ - info->picture_offset = 2*1024*768*4 ; + info->picture_offset = 1024*768* 4 * ((info->chip.fbsize > 4194304)?2:1); info->picture_base = (uint32_t) info->video_base + info->picture_offset; info->chip.PRAMIN = (uint32_t *) (info->video_base + 0x00C00000); break; @@ -677,21 +689,18 @@ { uint32_t bpp=0,pitch0=0; info->chip.lock (&info->chip, 0); - do { + nv_waitidle(info); switch (info->chip.arch) { case NV_ARCH_03: pitch0 = info->chip.PGRAPH[0x00000650/4]; break; - case NV_ARCH_04: + case NV_ARCH_04: case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: pitch0 = info->chip.PGRAPH[0x00000670/4]; break; } - if (pitch0 == 0) - printf("[nvidia_vid]: pitch0 = 0!!! Rereading\n"); - } while (pitch0 == 0); VID_WR08(info->chip.PCIO, 0x03D4, 0x28); bpp = VID_RD08(info->chip.PCIO,0x03D5); if(bpp==3)bpp = 4; //fixme do nvidia cards support 24bpp?