Mercurial > mplayer.hg
changeset 23649:404d35495770
Remove overly complex and unused per-subtexture "dirty" handling
author | reimar |
---|---|
date | Tue, 26 Jun 2007 15:51:49 +0000 |
parents | 09f454fc4d79 |
children | 9c935f7e5b22 |
files | libvo/vo_gl2.c |
diffstat | 1 files changed, 12 insertions(+), 77 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_gl2.c Tue Jun 26 15:51:47 2007 +0000 +++ b/libvo/vo_gl2.c Tue Jun 26 15:51:49 2007 +0000 @@ -68,6 +68,7 @@ static uint32_t texture_width; static uint32_t texture_height; static int texnumx, texnumy, raw_line_len; +static int texdirty; static struct TexSquare * texgrid = NULL; static GLuint fragprog; static GLuint lookupTex; @@ -94,8 +95,6 @@ GLuint texobj; GLuint uvtexobjs[2]; GLfloat fx, fy, fw, fh; - int isDirty; - int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; }; static GLint getInternalFormat(void) @@ -246,10 +245,8 @@ tsq->fw = texpercx; tsq->fh = texpercy; - tsq->isDirty=GL_FALSE; tsq->texobj=0; tsq->uvtexobjs[0] = tsq->uvtexobjs[1] = 0; - tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; glGenTextures (1, &(tsq->texobj)); @@ -305,68 +302,6 @@ } /* for all texnumy */ } -static void setupTextureDirtyArea(int x, int y, int w,int h) -{ - struct TexSquare *square; - int xi, yi, wd, ht, wh, hh; - int wdecr, hdecr, xh, yh; - - wdecr=w; hdecr=h; xh=x; yh=y; - - for (yi = 0; hdecr>0 && yi < texnumy; yi++) - { - if (yi < texnumy - 1) - ht = texture_height; - else - ht = image_height - texture_height * yi; - - xh =x; - wdecr =w; - - for (xi = 0; wdecr>0 && xi < texnumx; xi++) - { - square = texgrid + yi * texnumx + xi; - - if (xi < texnumx - 1) - wd = texture_width; - else - wd = image_width - texture_width * xi; - - if( 0 <= xh && xh < wd && - 0 <= yh && yh < ht - ) - { - square->isDirty=GL_TRUE; - - wh=(wdecr<wd)?wdecr:wd-xh; - if(wh<0) wh=0; - - hh=(hdecr<ht)?hdecr:ht-yh; - if(hh<0) hh=0; - - if(xh<square->dirtyXoff) - square->dirtyXoff=xh; - - if(yh<square->dirtyYoff) - square->dirtyYoff=yh; - - square->dirtyWidth = wd-square->dirtyXoff; - square->dirtyHeight = ht-square->dirtyYoff; - - wdecr-=wh; - - if ( xi == texnumx - 1 ) - hdecr-=hh; - } - - xh-=wd; - if(xh<0) xh=0; - } - yh-=ht; - if(yh<0) yh=0; - } -} - static void gl_set_bilinear (int val) { int x, y; @@ -455,8 +390,14 @@ glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); for (y = 0; y < texnumy; y++) { + int thish = texture_height; + if (y == texnumy - 1 && image_height % texture_height) + thish = image_height % texture_height; for (x = 0; x < texnumx; x++) { + int thisw = texture_width; + if (x == texnumx - 1 && image_width % texture_width) + thisw = image_width % texture_width; glBindTexture (GL_TEXTURE_2D, square->texobj); if (image_format == IMGFMT_YV12) { ActiveTexture(GL_TEXTURE1); @@ -466,21 +407,14 @@ ActiveTexture(GL_TEXTURE0); } - if(square->isDirty) - { + if (texdirty) { glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, square->texture, image_width * image_bytes, - square->dirtyXoff, square->dirtyYoff, - square->dirtyWidth, square->dirtyHeight, + 0, 0, + thisw, thish, 0); - - square->isDirty=GL_FALSE; - square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; } - mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", - x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); - glDrawTex(square->fx, square->fy, square->fw, square->fh, 0, 0, texture_width, texture_height, texture_width, texture_height, @@ -490,6 +424,7 @@ } /* for all texnumy */ if (image_format == IMGFMT_YV12) glDisableYUVConversion(GL_TEXTURE_2D, use_yuv); + texdirty = 0; } @@ -947,7 +882,7 @@ } ImageData=(unsigned char *)src[0]; resetTexturePointers(ImageData); - setupTextureDirtyArea(0, 0, image_width, image_height); + texdirty = 1; return 0; }